Abstract is missing.
- Virtual relighting of a Roman statue head from Herculaneum: a case studyJassim Happa, Mark Williams, Glen Turley, Graeme Earl, Piotr Dubla, Gareth Beale, Greg Gibbons, Kurt Debattista, Alan Chalmers. 5-12 [doi]
- Revisiting district six: a case study of digital heritage reconstruction from archival photographsChristopher de Kadt, James E. Gain, Patrick Marais. 13-21 [doi]
- Pick-by-Vision comes on age: evaluation of an augmented reality supported picking system in a real storage environmentRupert Reif, Willibald A. Günthner, Björn Schwerdtfeger, Gudrun Klinker. 23-31 [doi]
- Associating fonts with musical genresJukka Holm, Antti Aaltonen, Jarno Seppänen. 33-36 [doi]
- Analytic simplification of animated charactersBruce Merry, Patrick Marais, James E. Gain. 37-45 [doi]
- Simulating crowd phenomena in African marketsFlora Ponjou Tasse, Kevin R. Glass, Shaun Bangay. 47-52 [doi]
- Virtual reality training applications for the mining industryEtienne van Wyk, Ruth De Villiers. 53-63 [doi]
- Particle-based fluid flow visualization on meshesKhalid Djado, Richard Egli. 65-72 [doi]
- Visual quality of the ground in 3D models: using color-coded images to blend aerial photos with tiled detail-texturesMattias Roupé, Mikael Johansson. 73-79 [doi]
- Using an implicit min/max KD-tree for doing efficient terrain line of sight calculationsBernardt Duvenhage. 81-90 [doi]
- An efficient parameters estimation method for automatic patch-based texture synthesisJakrapong Narkdej, Pizzanu Kanongchaiyos. 91-99 [doi]
- Programmable transitions for video stream editingAlexandre Hardy. 101-107 [doi]