Abstract is missing.
- The Case for Intention Revision in Stories and its Incorporation into IRIS, a Story-Based Planning SystemMatthew William Fendt, R. Michael Young. [doi]
- Learning Director Agent Strategies: An Inductive Framework for Modeling Director AgentsSeung Y. Lee, Bradford W. Mott, James C. Lester. [doi]
- Seven Design Challenges for Fully-realized Experience ManagementDavid L. Roberts. [doi]
- Selecting Agents for Narrative RolesAlexander Shoulson, Daniel Garcia, Norman I. Badler. [doi]
- A Real-Time Concurrent Planning and Execution Framework for Automated Story Planning for GamesEric Cesar Jr. Esguerra Vidal, Alexander Nareyek. [doi]
- Suggesting New Plot Elements for an Interactive StorySpyridon Giannatos, Mark J. Nelson, Yun-Gyung Cheong, Georgios N. Yannakakis. [doi]
- Approaching a Player Model of Game Story Comprehension Through Affordance in Interactive NarrativeR. Michael Young, Rogelio Cardona-Rivera. [doi]
- A Phone That Cures Your Flu: Generating Imaginary Gadgets in Fictions with Planning and AnalogiesBoyang Li, Mark O. Riedl. [doi]
- Towards a Computational Model of Narrative VisualizationAlok Baikadi, Julius Goth, Christopher Michael Mitchell, Eunyoung Ha, Bradford W. Mott, James C. Lester. [doi]
- Causality in Hundreds of Narratives of the Same EventsEmmett Tomai, Laxman Thapa, Andrew S. Gordon, Sin-Hwa Kang. [doi]
- Corpus Annotation in Service of Intelligent Narrative TechnologiesMark A. Finlayson. [doi]
- Murder in the Arboretum: Comparing Character Models to Personality ModelsMarilyn A. Walker, Grace I. Lin, Jennifer Sawyer, Ricky Grant, Michael Buell, Noah Wardrip-Fruin. [doi]
- The Story Workbench: An Extensible Semi-Automatic Text Annotation ToolMark A. Finlayson. [doi]
- The SimpleFPS Planning Domain: A PDDL Benchmark for Proactive NPCsStavros Vassos, Michail Papakonstantinou. [doi]
- Automaticity and Expressive Behavior in Virtual Actors: Notes on the Organization of Mammalian Behavior SystemsIan D. Horswill. [doi]
- A Discrete Event Calculus Implementation of the OCC Theory of EmotionMargaret Krystyna Sarlej, Malcolm Ryan. [doi]
- Initial Results for Measuring Four Dimensions of Narrative ConflictStephen G. Ware, Brent E. Harrison, R. Michael Young, David L. Roberts. [doi]
- On the Use of Reincorporation in Interactive DramaZach Tomaszewski. [doi]
- A Rule-Based Framework for Modular Development of In-Game Interactive Dialogue SimulationEmmett Tomai, David Salinas, Rosendo Salazar. [doi]