Abstract is missing.
- Virtual shadows for real humans in a CAVE: influence on virtual embodiment and 3D interactionGuillaume Cortes, Ferran Argelaguet, Éric Marchand, Anatole Lécuyer. [doi]
- Expanding the sense of touch outside the bodyChristopher C. Berger, Mar Gonzalez-Franco. [doi]
- Touch with foreign hands: the effect of virtual hand appearance on visual-haptic integrationValentin Schwind, Lorraine Lin, Massimiliano Di Luca, Sophie Jörg, James Hillis. [doi]
- Perception of height in virtual reality: a study of climbing stairsNoorin Suhaila Asjad, Haley Adams, Richard A. Paris, Bobby Bodenheimer. [doi]
- Interaction between static visual cues and force-feedback on the perception of mass of virtual objectsWenyan Bi, Jonathan Newport, Bei Xiao. [doi]
- The role of avatar fidelity and sex on self-motion recognitionAnne Thaler, Anna C. Wellerdiek, Markus Leyrer, Ekaterina Volkova-Volkmar, Nikolaus F. Troje, Betty J. Mohler. [doi]
- A comparison of eye-head coordination between virtual and physical realitiesKevin Pfeil, Eugene M. Taranta II, Arun Kulshreshth, Pamela J. Wisniewski, Joseph J. LaViola Jr.. [doi]
- Evaluating the effects of four VR locomotion methods: joystick, arm-cycling, point-tugging, and teleportingNoah Coomer, Sadler Bullard, William Clinton, Betsy Williams Sanders. [doi]
- Effects of virtual acoustics on target-word identification performance in multi-talker environmentsAtul Rungta, Nicholas Rewkowski, Carl Schissler, Philip Robinson, Ravish Mehra, Dinesh Manocha. [doi]
- Judging action capabilities in augmented realityGrant Pointon, Chelsey Thompson, Sarah H. Creem-Regehr, Jeanine Stefanucci, Miti Joshi, Richard A. Paris, Bobby Bodenheimer. [doi]
- Deep learning of biomimetic visual perception for virtual humansMasaki Nakada, Honglin Chen, Demetri Terzopoulos. [doi]
- Investigating perception time in the far peripheral vision for virtual and augmented realityXuetong Sun, Amitabh Varshney. [doi]
- Assessing vignetting as a means to reduce VR sickness during amplified head rotationsNahal Norouzi, Gerd Bruder, Greg Welch. [doi]
- Learning to feel words: a comparison of learning approaches to acquire haptic wordsJennifer Chen, Robert Turcott, Pablo Castillo, Wahyudinata Setiawan, Frances Lau, Ali Israr. [doi]
- Individual differences and impact of gender on curvature redirection thresholdsAnh Nguyen, Yannick Rothacher, Bigna Lenggenhager, Peter Brugger, Andreas Kunz. [doi]
- Analysis of hair shine using rendering and subjective evaluationGirish Ramesh, Martin J. Turner, Bjoern Schroeder, Franz Wortmann. [doi]
- An appearance uniformity metric for 3D printingMichael Ludwig, Gary W. Meyer, Ingeborg Tastl, Nathan Moroney, Melanie Gottwals. [doi]
- Foveated depth-of-field filtering in head-mounted displaysMartin Weier, Thorsten Roth, André Hinkenjann, Philipp Slusallek. [doi]
- Comparison of unobtrusive visual guidance methods in an immersive dome environmentSteve Grogorick, Georgia Albuquerque, Jan-Philipp Tauscher, Marcus A. Magnor. [doi]
- The semantic space for emotional speech and the influence of different methods for prosody isolation on its perceptionMartin Schorradt, Susana Castillo, Douglas W. Cunningham. [doi]
- Perceptual adjustment of eyeball and pupil diameter jitter amplitudes for virtual charactersSophie Jörg, Andrew T. Duchowski, Krzysztof Krejtz, Anna Niedzielska. [doi]
- Analysis of neural correlates of saccadic eye movementsJan-Philipp Tauscher, Fabian Wolf Schottky, Steve Grogorick, Marcus A. Magnor, Maryam Mustafa. [doi]
- Comparing input methods and cursors for 3D positioning with head-mounted displaysJunwei Sun, Wolfgang Stuerzlinger, Bernhard E. Riecke. [doi]
- Effects of anthropomorphic fidelity of self-avatars on reach boundary estimation in immersive virtual environmentsElham Ebrahimi, Andrew Robb, Leah S. Hartman, Christopher C. Pagano, Sabarish V. Babu. [doi]