Abstract is missing.
- An Analysis of User Perception Regarding Body-Worn 360° Camera Placements and Heights for TelepresenceKevin Pfeil, Pamela J. Wisniewski, Joseph J. LaViola Jr.. [doi]
- EVA: Generating Emotional Behavior of Virtual Agents using Expressive Features of Gait and GazeTanmay Randhavane, Aniket Bera, Kyra Kapsaskis, Rahul Sheth, Kurt Gray, Dinesh Manocha. [doi]
- Differences in Haptic and Visual Perception of Expressive 1DoF MotionElyse D. Z. Chase, Sean Follmer. [doi]
- The Effect of Motion on the Perception of Material AppearanceRuiquan Mao, Manuel Lagunas, Belén Masiá, Diego Gutierrez. [doi]
- Towards VR Attention Guidance: Environment-dependent Perceptual Threshold for Stereo Inverse Brightness ModulationSteve Grogorick, Georgia Albuquerque, Jan-Philipp Tauscher, Marc Kassubeck, Marcus A. Magnor. [doi]
- Virtual Grasping Feedback and Virtual Hand OwnershipRyan Canales, Aline Normoyle, Yu Sun, Yuting Ye, Massimiliano Di Luca, Sophie Jörg. [doi]
- The Influence of the Viewpoint in a Self-Avatar on Body Part and Self-LocalizationAlbert H. van der Veer, Adrian J. T. Alsmith, Matthew R. Longo, Hong Yu Wong, Daniel Diers, Matthias Bues, Anna P. Giron, Betty J. Mohler. [doi]
- Reading Speed Decreases for Fast Readers Under Gaze-Contingent RenderingRachel A. Albert, Angelica Godinez, David Luebke. [doi]
- Do We Have to Look at the Mirror All the Time? Effect of Partial Visuomotor Feedback on Body Ownership of a Virtual Human TailRyota Ito, Nami Ogawa, Takuji Narumi, Michitaka Hirose. [doi]
- Am I Floating or Not? : Sensitivity to Eye Height Manipulations in HMD-based Immersive Virtual EnvironmentsZhihang Deng, Victoria Interrante. [doi]
- Perceptual Comparison of Procedural and Data-Driven Eye Motion JitterSophie Jörg, Andrew T. Duchowski, Krzysztof Krejtz, Anna Niedzielska. [doi]
- Perception of Spatial Relationships in Impossible SpacesAndrew Robb, Catherine Barwulor. [doi]
- Measurements of contrast sensitivity for peripheral visionMichal Chwesiuk, Radoslaw Mantiuk. [doi]
- Stimulating the Brain in VR: Effects of Transcranial Direct-Current Stimulation on Redirected WalkingEike Langbehn, Frank Steinicke, Ping Koo-Poeggel, Lisa Marshall, Gerd Bruder. [doi]
- Spectral Visualization SharpeningLiang Zhou 0001, Rudolf Netzel, Daniel Weiskopf, Chris R. Johnson. [doi]
- How Video Game Locomotion Methods Affect Navigation in Virtual EnvironmentsRichard A. Paris, Joshua Klag, Priya Rajan, Lauren E. Buck, Timothy P. McNamara, Bobby Bodenheimer. [doi]
- Infinity Walk in VR: Effects of Cognitive Load on Velocity during Continuous Long-Distance WalkingOmar Janeh, Nikolaos Katzakis, Jonathan Tong, Frank Steinicke. [doi]
- The Influence of Visual Perspective on Body Size Estimation in Immersive Virtual RealityAnne Thaler, Sergi Pujades, Jeanine K. Stefanucci, Sarah H. Creem-Regehr, Joachim Tesch, Michael J. Black, Betty J. Mohler. [doi]
- Transsaccadic Awareness of Scene Transformations in a 3D Virtual EnvironmentMaryam Keyvanara, Robert S. Allison. [doi]
- Assessment of Driver Attention during a Safety Critical Situation in VR to Generate VR-based TrainingEfe Bozkir, David Geisler, Enkelejda Kasneci. [doi]
- A psychophysical model to control the brightness and key-to-fill ratio in CG cartoon character lightingPisut Wisessing, Katja Zibrek, Douglas W. Cunningham, Rachel McDonnell. [doi]
- Empirical Evaluation of the Interplay of Emotion and Visual Attention in Human-Virtual Human InteractionMatias Volonte, Reza Ghaiumy Anaraky, Bart P. Knijnenburg, Andrew T. Duchowski, Sabarish V. Babu. [doi]
- Comparison of subjective methods, with and without explicit reference, for quality assessment of 3D graphicsYana Nehmé, Jean-Philippe Farrugia, Florent Dupont, Patrick LeCallet, Guillaume Lavoué. [doi]