Abstract is missing.
- 4 tempo interface for: (...) - A piece open to co-authorship: Interface a 4 tempos para: (...) - Uma obra aberta à coautoriaJosé Carlos Neves, José Gomes Pinto, João Trindade, Selma Pereira. [doi]
- "Rejeitorio": The battle of man against a river: Contextualization and creative process of the second version of the artifactInês Regina Barbosa de Argôlo, Bruno Mendes da Silva, Gabriela Borges. [doi]
- Transimmanency: An Artistic Research Exploration of the Society of Control with Bright Resonant Objects and WebLorenzo Ballerini, Alberto Maria Gatti. [doi]
- Memory Policies in the Exhibition SpacePriscila Arantes. [doi]
- Emotion Tracker: Wearable Art Installation Exploring the Potential of Emotion Visualization TechnologyMengyao Guo, Xiaolin Zhang, Zhenzhen Niu, Ze Gao. [doi]
- Pátria: Cyberperformance as a pedagogical and artistic practiceRosimária Sapucaia. [doi]
- Pedralumen 3Gilbertto Prado. [doi]
- Poetics of Instability: Subversion of Gravity through Digital Performative ArtClara Trigo, Pedro Alves da Veiga, Ivani Santana. [doi]
- Âmago II: The Creative Process of an Underwater Vietnamese Self-PortraitSusana Costa, Bruno Mendes da Silva. [doi]
- Cinema or the Persistence of Illusion: A video installation between pre and post cinemaAna Gavina. [doi]
- The Faro Museum poster collection: Demo of a prototype for a digital exhibitRui d'Orey, Jorge Carrega, Bruno Mendes da Silva, Alexandre Martins. [doi]
- Insights from a digital diary: Exploring the Creative Process of the game-installation In[The Hate Booth]Susana Costa, Mirian Nogueira Tavares, Bruno Mendes da Silva, José Bidarra. [doi]
- Connected: Birth-Death-Rebirth Through Tangible/Intangible/Virtual Explorations of HandsJinsil Hwaryoung Seo, John Alberse. [doi]
- Beyond Physical Boundaries - Organising a Virtual Exhibiton with NFTs for an International ConferenceGerald Vincent Estadieu, Sandra Olga Ka Man Ng, Filipa Martins De Abreu, Daniel Farinha. [doi]
- persona.fractalis II - A trialog between artist, user and algorithmChris Geiger 0001, Emil Gerhard, Mitja Säger. [doi]
- Digital Narratives & Urban Artivist Networks. A Theoretical-methodological ApproachIsabel Cristina Carvalho, SíLvia Leiria Viegas. [doi]
- Live Cinema: Composing Linear Narratives through Untouchable Interfaces and the Performers' Body MovementsAna De Jesus Perfeito, Bruno Mendes da Silva. [doi]
- Virtual Reality in Empathy Towards Non-Human BeingIffa Nurlatifah, Roopesh Sitharan, Mirza Mazli. [doi]
- QR Mirror and QR Stitchers: Audiovisual Installations inspired by QR codesRui Sampaio Dias. [doi]
- Cosmic Dance: A Technoshamanic Journey through ConsciousnessEmilia Simão, João Martinho Moura. [doi]
- Artificial Intelligence as a support for Artistic CreationFernando Luiz Fogliano, Rosangella Leote. [doi]
- Breathless: A Sensor-to-Sound PerformanceMona Hedayati. [doi]
- Reimagining the Dynamic Eye: Digital Interpretations of Tate's Optical and Kinetic Art Collection by University StudentsSusana Barreto, Cláudia Lima, Rodrigo Carvalho, Eliana Penedos-Santiago. [doi]
- Audiovisual Storytelling on Social Networks: a Digital Media-Art Film Artefact for Socio-Cultural Intervention: A narrativa audiovisual nas redes sociais: artefacto fílmico de média-arte digital de intervenção socioculturalSelma Pereira, Ricardo Alexino Ferreira, Adérito Fernandes Marcos. [doi]
- Volumetric and Edible NFTs: Explorations of the Limits of Aesthetic Assetization and TokenizationDenisa Reshef Kera, Eric Eichstetter, Joshua Ellul. [doi]
- Re-experiencing Street Signage with Augmented Reality around the City of Macau (S.A.R)Si Weng Lio, Filipa C. A. Martins de Abreu. [doi]
- Viral Cultural Heritage: A Case Study Applying Hybrid Discourse AnalysisPedro Andrade. [doi]
- Sensitive Floral: Exploring Fractal Tree Data Structures with Grid Computation in Real-Time Generative Graphical System for Mimic the Reactive Characteristics of Mimosa PudicaScottie Chih-Chieh Huang. [doi]
- Virtual Serenity: Exploring a Chakra Meditation Dome in Virtual Reality for Stress Relief in MacaoSandra Olga Ka Man Ng, Carlos Sena Caires. [doi]
- Understanding AI Through Failure and Training ProcessesYue Huang, Varvara Guljajeva. [doi]
- Evil is not the MetalPaulo Teles. [doi]
- Painterly Reality: Enhancing Audience Engagement with Paintings Through Interactive ArtAven Le Zhou, Kang Zhang, David Yip. [doi]
- The Shadow: Coevolution Processes Between a Director, Actors and AvatarsGeorges Gagneré. [doi]
- The Forensic Annotation of a Fever Dream: an Ongoing Atlas of COVID-related MemesHeitor Alvelos. [doi]
- Almeida Star Defense: A Combination of History and Game for the Preservation of Cultural HeritageAlice Coanhas, Cátia Silva, Nelson Zagalo. [doi]
- 3D Printed Art Using Bioplastic and Plant Based ResinRosangella Leote. [doi]
- The Weight of Water: Digital Artefact to blow the whistle on mental health issues in swimming athletesPatrick Dos Santos, Bruno Mendes da Silva. [doi]
- Petit Godot: Production of a mixed-media theatrical installationIain Mott, Paulo Bernardino Bastos. [doi]
- Memory and History in Digital Media: a look at the game Cozinheiro das Almas (Cook of Souls)Gilbertto Prado, Priscila Arantes. [doi]
- Digital experiments in historical temporalities: Decolonial perspectives from Serra do LenheiroLetícia De Paula, Adriana Gomes do Nascimento, Isabel Cristina Carvalho. [doi]
- Visible Emotions: Exploring the Temporal Dynamics of Artists' Emotional States through Real-Time VisualizationsMengyao Guo, Xiaolin Zhang, Zhiyi Wang, Siqi Chen, Ze Gao. [doi]
- Spheri v1: A body tracking artefact to interact with spherical perspective drawings made on-the-flyLucas Fabián Olivero. [doi]
- Drawn onto a Skybox: An invitation to collaborative immersive drawing using the Spheri platformAntónio Bandeira Araújo, Lucas Fabián Olivero. [doi]
- Where is new media art? Developing a map of digital creativity in PortugalLuis D. Rivero-Moreno. [doi]
- A Critical Review of Digital Experiences in Cultural Institutions: Is Digital Experience a Traction or Distraction Strategy?Jiaxin Liu. [doi]
- Contributors to the aesthetic judgement of 3D virtual sculpturesEdward Easton, Ulysses Bernardet, Anikó Ekárt. [doi]
- Precious Camouflage - A Dance Performance Interweaving Human Movement and Artificial IntelligenceCharlotte Triebus, Christian Geiger 0001. [doi]
- kin_proxy - An AR Dance Performance for Ethical DiscourseCharlotte Triebus, Christian Geiger 0001. [doi]
- Speculative Design with Generative AI: Applying Stable Diffusion and ChatGPT to imagining climate change futuresRay LC, Yuying Tang. [doi]
- A Performance with XRStudio: Dancing in Room-sized Immersive Scenarios Created with Virtual Reality ToolsOscar Ardaiz. [doi]
- 3Description: An Intuitive Human-AI Collaborative 3D Modeling ApproachZhuodi Cai. [doi]
- Wearable Devices for Emotion Visualization: State of the Art, Benefits, and ChallengesMengyao Guo, Xiaolin Zhang, Zhenzhen Niu, Ze Gao. [doi]