Abstract is missing.
- Evaluation of user satisfaction and learnability for outdoor augmented reality gamingBen Avery, Wayne Piekarski, James R. Warren, Bruce H. Thomas. 17-24 [doi]
- A markerless registration method for augmented reality based on affine propertiesY. Pang, M. L. Yuan, Andrew Y. C. Nee, Soh-Khim Ong, Kamal Youcef-Toumi. 25-32 [doi]
- Augmented interiors with digital camera imagesSanni Siltanen, Charles Woodward. 33-36 [doi]
- A pen-based paperless environment for annotating and marking student assignmentsBeryl Plimmer, Paul Mason. 37-44 [doi]
- Extended radar view and modification director: awareness mechanisms for synchronous collaborative authoringMinh Hong Tran, Yun Yang, Gitesh K. Raikundalia. 45-52 [doi]
- User interface layout with ordinal and linear constraintsChristof Lutteroth, Gerald Weber. 53-60 [doi]
- From pushing buttons to play and progress: value and interaction in ::::fable::::Pippin Barr, James Noble, Robert Biddle, Rilla Khaled. 61-68 [doi]
- Usability evaluation of library online cataloguesHayley White, Tim Wright, Brenda Chawner. 69-72 [doi]
- Persuasive interaction for collectivist culturesRilla Khaled, Robert Biddle, James Noble, Pippin Barr, Ronald Fischer. 73-80 [doi]
- Fluid sketching of directed graphsJames Arvo, Kevin Novins. 81-86 [doi]
- Moving animation script creation from textual to visual representationErik Haugvaldstad, Tim Wright. 87-90 [doi]
- Patternprogrammer: yet another rule-based programming environment for childrenTim Wright. 91-96 [doi]
- A case for iconic iconsJennifer Ferreira, James Noble, Robert Biddle. 97-100 [doi]
- Generating mobile device user interfaces for diagram-based modelling toolsDejin Zhao, John C. Grundy, John G. Hosking. 101-108 [doi]
- Middle-aged users experience of short message serviceChristine Soriano, Gitesh K. Raikundalia, Jakub Szajman. 109-112 [doi]
- Implementing a natural user interface for camera phones using visual tagsSanni Siltanen, Jouko Hyväkkä. 113-116 [doi]
- TIDL: mixed presence groupware support for legacy and custom applicationsPeter Hutterer, Benjamin Close, Bruce H. Thomas. 117-124 [doi]
- Virtual planning rooms (ViPR): a 3D visualisation environment for hierarchical informationMichael Broughton. 125-128 [doi]
- Evaluation of a universal interaction and control device for use within multiple heterogeneous display ubiquitous environmentsHannah Slay, Bruce H. Thomas. 129-136 [doi]
- A framework for interactive web-based visualizationNathan Holmberg, Burkhard Wünsche, Ewan D. Tempero. 137-144 [doi]
- Visualising phylogenetic treesWan Nazmee Wan Zainon, Paul R. Calder. 145-152 [doi]
- Visualisations of execution traces (VET): an interactive plugin-based visualisation toolMike McGavin, Tim Wright, Stuart Marshall. 153-160 [doi]
- A wearable fatigue monitoring system: application of human-computer interaction evaluationSoichiro Matsushita, Ayumi Shiba, Kan Nagashima. 161-164 [doi]
- Garment-based body sensing using foam sensorsLucy E. Dunne, Sarah Brady, Richard Tynan, Kim Lau, Barry Smyth, Dermot Diamond, Gregory M. P. O Hare. 165-171 [doi]
- An interface test-bed for Kansei filters using the touch designer visual programming environmentRodney Berry, Masahide Naemura, Yuichi Kobayashi, Masahiro Tada, Naomi Inoue, Yusuf Pisan, Ernest Edmonds. 173-176 [doi]
- Line drawing in virtual reality using a game padHenry Gardner, Duan Lifeng, Qing Wang, Guyin Zhou. 177-180 [doi]