Abstract is missing.
- Design Trade-Offs for an Inclusive Society: Frameworks, Examples, and ChallengesGerhard Fischer. 1-7 [doi]
- HeartMan: (Self-)Managing Chronic Heart FailureJan Derboven. 8-14 [doi]
- Trade-offs in the Design of Multimodal Interaction for Older AdultsGianluca Schiavo, Michela Ferron, Ornella Mich, Nadia Mana. 15-20 [doi]
- Prototyping for Investigating Affective Objects with and for ChildrenRosella Gennari, Alessandra Melonio, Seçil Ugur Yavuz. 21-33 [doi]
- Reflections on using Story-Dialogue Method in a workshop with interaction design studentsDiana Saplacan, Jo Herstad, Marthe Nikoline Elsrud, Zada Pajalic. 34-43 [doi]
- Tradeoffs in Combining Domain-Specific and Generic Skills' Practice in Minecraft in Social Studies in Teacher EducationAnders I. Mørch, Siv Eie, Louise Mifsud. 44-52 [doi]
- Feelings Detection System - A ProposalArminda Guerra Lopes, Ana Margarida Dias, Joana Salgueiro, Eurico Lopes. 53-61 [doi]
- Chatbots and Conversational Interfaces: Three Domains of UseStefano Valtolina, Barbara Rita Barricelli, Serena Di Gaetano, Pietro Diliberto. 62-70 [doi]
- Mammy - A Technological Tool to Exchange InformationValeriya Khrebtova, Pedro Fonseca, Ana Margarida Dias, Arminda Guerra Lopes. 71-79 [doi]
- An IoT Model for Coping with Trade-offs in Designing Smart EnvironmentsFabio Cassano, Antonio Piccinno. 80-88 [doi]
- 'Design for All' versus 'One-Size-Fits-All': The Case of Cultural HeritageDaniela Fogli, Alberto Arenghi. 89-96 [doi]