Abstract is missing.
- An Interactive Game Supported by IoT Devices to Improve Visiting Experiences of Cultural SitesFabrizio Balducci, Paolo Buono, Maria Francesca Costabile, Giuseppe Desolda, Rosa Lanzilotti, Nicole Novielli, Antonio Piccinno. 1-6 [doi]
- An Approach to Exploiting Personal Memories in Humanoid Robots Serious Games for Cognitive Stimulation of Older AdultsBenedetta Catricalà, Davide Coffaro, Marco Manca, Andrea Mattioli, Fabio Paternò, Carmen Santoro. 7-14 [doi]
- An IoT-based Immersive Smart Home System for Seniors with Neurocognitive DisordersLorans Alabood, Frank Maurer. 15-20 [doi]
- Possibilities Emerging on the Trajectory from IoT to IoMusT: Enabling Ubiquitous Musical Interactions for WellbeingAzeema Yaseen, Joseph Timoney. 21-25 [doi]
- Towards Explainable Security for ECA RulesBernardo Breve, Gaetano Cimino, Vincenzo Deufemia. 26-30 [doi]
- Toward a Better Understanding of End-User Debugging Strategies: A Pilot StudyRen Manfredi, Margherita Andrao, Francesco Greco, Giuseppe Desolda, Barbara Treccani, Massimo Zancanaro. 31-35 [doi]
- On Being Specific About Internet of Things Users and Non-UsersAndrés Domínguez Hernández. 36-40 [doi]
- Incorporating Personality Traits in User Modeling for EUDFederica Cena, Cristina Gena, Claudio Mattutino, Michele Mioli, Barbara Treccani, Fabiana Vernero, Massimo Zancanaro. 41-48 [doi]
- Why Users of the Internet of Things need Error-Avoiding Modeling Languages and QueriesThomas M. Prinz. 49-55 [doi]
- Enhancing Students' Critical Reflection on Smart Things Design Through an End-User Development ToolkitDiego Morra, Mehdi Rizvi. 56-61 [doi]