Abstract is missing.
- Development and Application of a Simplified Bite Force Measuring DeviceTatsuma Aoki, Sho Sakurai, Koichi Hirota, Takuya Nojima. [doi]
- Kickstarting Application Development for Elastic Displays with Do-it-yourself Hardware Assembly InstructionsMathias Müller 0001, Dietrich Kammer, Ingmar S. Franke. [doi]
- Detection And Mitigation Of Cyber attacks that exploit human vuLnerabilitiES (DAMOCLES 2024)Bernardo Breve, Giuseppe Desolda, Vincenzo Deufemia, Lucio Davide Spano. [doi]
- Exploring the Acceptability of HELP-XR among Instructors: A Tool for XR Pedagogical Content CreationAlex Gabriel, Josselin Deborde, Alaa Hassan. [doi]
- Prototyping a collaborative game tool to include ADHD learners in the smart thing design process: First stepsElena Cicuto. [doi]
- Impact of Augmented Engagement Model for Collaborative Avatars on a Collaborative Task in Virtual RealityHugo Le Tarnec, Olivier Augereau, Elisabetta Bevacqua, Pierre De Loor. [doi]
- Prototyping An Interactive Ambient Plant for MeditationDiana Boskovic, Isabelle Ermeryd Tankred, Qingyuan Ma, Alexander Can Zois, Sjoerd Hendriks, Mohammad Obaid. [doi]
- Diffusion-Based Unsupervised Pre-training for Automated Recognition of Vitality FormsNoemi Canovi, Federico Montagna, Radoslaw Niewiadomski, Alessandra Sciutti, Giuseppe Di Cesare, Cigdem Beyan. [doi]
- 6-DoF Pose Estimation and CAD Model Retrieval for XR Interface from a Single RGB ImageSieun Park, Wonje Jeong, Soon-Yong Park. [doi]
- Mobile Map Applications for Foldable DevicesGian-Luca Savino, Jana Wahls, Johannes Schöning. [doi]
- Flexible Visual Preference Inspection in Group Decision MakingJordon Johnson, Spencer Yao, Giuseppe Carenini, Jonathan Evans. [doi]
- Multi-state Visualizations of Descriptive StatisticsXiaoyi Wang, Kasper Hornbæk. [doi]
- VQAsk: a multimodal Android GPT-based application to help blind users visualize picturesMaria De Marsico, Chiara Giacanelli, Clizia Giorgia Manganaro, Alessio Palma, Davide Santoro. [doi]
- Mulsemedia Recording of Real World Places for Reproduction in Replicable Immersive EnvironmentsJimmy Orawetz, Felix Mühlberg, Georg Freitag, Dietrich Kammer. [doi]
- Map-based Interfaces and Interactions (MAPII 2024)Masood Masoodian, Saturnino Luz. [doi]
- Getting in Touch: Engaging Public Event Visitors through Participatory Data PhysicalizationMandy Keck, Kathrin Probst. [doi]
- Enhancing a Historical Museum Exhibition using a Lifelike Augmented Reality Character: Presence and User ExperienceTimo Partala, Mikko Kosonen, Henri Riissanen, Niko Laurila, Jenni Korhonen, Olli-Pekka Leskinen. [doi]
- Digital Wellbeing Lens: Design Interfaces That Respect User AttentionAlberto Monge Roffarello, Luigi De Russis, Massimiliano Pellegrino. [doi]
- LingoAI: Language Learning System Integrating Generative AI with 3D Virtual CharacterHiroaki Nakamura, Hiroyuki Nakazato, Hiroaki Tobita. [doi]
- Balancing Environmental Sustainability and User Experience: Preliminary Insights from Green Search EnginesHnia El Jadi, Monica Vitali, Salvatore Andolina. [doi]
- Enhancing Physical activity through Motivational stimuli in Augmented RealityBarbara Cazzolli, Tommaso Palombi, Maurizio Mancini, Fabio Alivernini, Fabio Lucidi, Andrea Chirico. [doi]
- DataWave - An interactive and visual tool for creating and exploring large knowledge basesLucas Elvira-Martín, Teresa Onorati, Paloma Díaz-Pérez. [doi]
- Exploring Sound (in)Tangibility Through Interactive InterfacesEnrico Dorigatti. [doi]
- Gaze into Fintech: Assessing the Influence of Financial Literacy on Interaction Behaviour Using EyetrackingYu Sun, Andrin Benz, Florian Mathis. [doi]
- Leveraging motion to foster learning by working with immersive concept mapsMario Vallarino, Ilaria Torre 0001, Gianni Viardo Vercelli. [doi]
- Using Generative AI to Support Non-Experts in the Creation of Immersive ExperiencesRoberto Cuervo Rosillo, Telmo Zarraonandia, Paloma Díaz 0001. [doi]
- Advancing the Integration of Artificial Intelligence in Meta-DesignBarbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina. [doi]
- How a Vertical Surface Supports Cross-Reality Transitional Interface Tasks at Different Virtuality LevelsRobbe Cools, Ozan Balci, Binh Vinh Duc Nguyen, Andrew Vande Moere, Adalberto L. Simeone. [doi]
- User Preferences for Interactive 3D Object Transitions in Cross Reality - An Elicitation StudyNanjia Wang, Daniel Zielasko, Frank Maurer. [doi]
- Digital Inclusion and Interaction: A Qualification Tool for Digital ImmigrantsKarishma Jagdish Gavali, Elena Stoll, Dietrich Kammer, Rüdiger von der Weth. [doi]
- Investigating User Experience in Virtual Goods Shopping through a VR Diegetic In-Game StoreYiming Sun, Yang Zhan, Tatsuo Nakajima. [doi]
- Advanced Visual Interfaces and Interactions in Cultural Heritage (AVICH 2024)Tsvi Kuflik, Berardina Nadja De Carolis, Cristina Gena, Antonio Origlia, Julia Sheidin. [doi]
- Understanding Visitor Behavior in Museums: A Case Study on the Potential of Interactive Museum InstallationsMaria Kielb, Franziska Hannß, Rainer Groh 0001. [doi]
- Efficient Indoor Mapping with HoloLens 2Noah Meißner, Bernd Ludwig, Steffen Decker, Volker Bräutigam. [doi]
- Robots for Humans (RfH 2024) - Embracing Human-Centred Robot DesignFrancesca Cocchella, Omar Eldardeer, Marco Manca 0001, Marco Matarese, Andrea Rezzani, Eleonora Zedda. [doi]
- What We Augment When We Augment Visualizations: A Design Elicitation Study of How We Visually Express Data RelationshipsGrace Guo, John T. Stasko, Alex Endert. [doi]
- MRTranslate: Bridging Language Barriers in the Physical World Using a Mixed Reality Point-and-Translate SystemFlorian Mathis, Yu Sun, Adrian Preussner. [doi]
- Towards the Unification of Computational Thinking and EUDability: Two Cases from HealthcareBarbara Rita Barricelli, Daniela Fogli, Luigi Gargioni, Angela Locoro, Stefano Valtolina. [doi]
- Enhancing Interface Design with AI: An Exploratory Study on a ChatGPT-4-Based Tool for Cognitive Walkthrough Inspired EvaluationsAlba Bisante, Venkata Srikanth Varma Datla, Emanuele Panizzi, Gabriella Trasciatti, Stefano Zeppieri. [doi]
- Gamified Tangible IoT for Education: Exploring Usability in SmartGameFederica Gini, Margherita Andrao, Michele Bagna, Antonio Bucchiarone, Barbara Treccani, Massimo Zancanaro, Annapaola Marconi. [doi]
- "This Sounds Unclear": Evaluating ChatGPT capability in translating end-user prompts into ready-to-deploy Python CodeMargherita Andrao, Diego Morra, Teresa Paccosi, Maristella Matera, Barbara Treccani, Massimo Zancanaro. [doi]
- CyberSecurity Education for Industry and Academia (CSE4IA 2024)Vita Santa Barletta, Federica Caruso, Tania Di Mascio, Francesco Greco, Tasmina Islam, Veronica Rossano, Hannan Xiao. [doi]
- A Visual Comparison interface for educational videosElena Benedetto, Gabriele Romano, Ilaria Torre 0001, Mario Vallarino, Gianni Viardo Vercelli. [doi]
- Holomental: Improving Mental Rotation Ability with Mixed RealityZeynep Piri, Göknur Kaplan, Bilgehan Çagiltay, Kursat Cagiltay. [doi]
- Securing the smart home environment: an experiment on the impact of explainable warningsAngela Martone, Federica Cena, Cristina Gena, Fabiana Vernero. [doi]
- Dual Cognitive/Motor Training in Augmented RealityAndrea Chirico, Beth Fairfield, Caterina Padulo, Onofrio Gigliotta, Laura Mandolesi, Noemi Passarello, Barbara Cazzoli, Arnaldo Zelli, Ruggero Romagnoli, Claudio Quagliarotti, Maria Francesca Piacentini, Maurizio Mancini, Yifei Li, Fabio Lucidi. [doi]
- A Digital Twin to Enhance Energy Consumption Awareness in a Smart HomeBarbara Rita Barricelli, Luca Cotti, Daniela Fogli, Davide Guizzardi, Matteo Pigoli. [doi]
- GVT: 3D Teleportation Methods Using Gesture Velocity in Virtual EnvironmentHaruka Takamine, Tatsuo Nakajima. [doi]
- InsProg: Supporting Teaching Through Visual Analysis of Students' Programming ProcessesHongyan Zhong, Jun Niu, Junjie Li. [doi]
- Designing and Building Hybrid Human-AI Systems (SYNERGY 2024)Alan J. Dix, Matt Roach, Tommaso Turchi, Alessio Malizia, Ben Wilson. [doi]
- Comparing Eyes-free Gestures to Gestures Produced in the Presence or Absence of Visual Feedback on Mobile DeviceYosra Rekik, Adnane Guettaf, Milad Jamalzadeh, Laurent Grisoni. [doi]
- Prototyping and Developing Real-World Applications of Extended RealityNanjia Wang, Andrea Bellucci, Christoph Anthes, Parisa Daeijavad, Judith Friedl-Knirsch, Frank Maurer, Fabian Pointecker, Lucio Davide Spano. [doi]
- Innovative Interfaces in Digital Healthcare (INI-DH 2024)Teresa Onorati, Paola Barra, Andrea Antonio Cantone. [doi]
- Emerging approaches to human-robot collaboration in healthcareLuigi Gargioni. [doi]
- Making Thermostats Great Again: Investigating Touch-Based Thermal Sensation for Manual Control of ThermostatsYidong Huang, Gaëlle Calvary, Yann Laurillau. [doi]
- RamenJourney: A lifelogging service for maintaining the daily well-being of ramen geeksNaho Yokoyama, Yukina Kato, Risa Kimura, Tatsuo Nakajima. [doi]
- Optimizing Visual Complexity for Physiologically-Adaptive VR Systems: Evaluating a Multimodal Dataset using EDA, ECG and EEG FeaturesFrancesco Chiossi, Changkun Ou, Sven Mayer. [doi]
- A wearable-AR service for data-driven scenariosGloria Cobo Zambrana, Ana M. Bernardos, Luca Bergesio, José R. Casar. [doi]
- Towards the dataset for analysis and recognition of facial expressions intensityMarina Tiuleneva, Emanuele Castano, Radoslaw Niewiadomski. [doi]
- Managing Personal Health and Well-being by Integrating Data Streams using Interactive VisualizationsSaturnino Luz, Masood Masoodian. [doi]
- MR MANE: MR Microsurgical Suturing Skill Acquisition for Novice Using Imitation of ExampleYusuke Kojima, Shio Miyafuji, Yuka Tashiro, Satoshi Kiyofuji, Hideki Koike. [doi]
- Sounding bodies: Exploring sonification to promote physical contactChiara Gulino, Radoslaw Niewiadomski. [doi]
- Pinching Tactile Display: A Cloth that Changes Tactile Sensation by Electrostatic AdsorptionTakekazu Kitagishi, Hirotaka Hiraki, Hiromi Nakamura, Yoshio Ishiguro, Jun Rekimoto. [doi]
- Tippy: Supporting the recollection of past positive moments to maintain human daily well-beingYukina Kato, Naho Yokoyama, Risa Kimura, Tatsuo Nakajima. [doi]
- Responsible Design of Socio-Technical Solutions with Social Design Students: a Case StudyRosella Gennari, Soufiane Krik. [doi]
- Just Counting - a tool ecology for personal numeric informationAlan J. Dix. [doi]
- User Insights shaping Machine Learning applied to ArchivesSurya Kasturi, Alex Shenfield, Christopher Roast. [doi]
- From Conversational Web to Inclusive Conversations with LLMsEmanuele Pucci, Ludovica Piro, Salvatore Andolina, Maristella Matera. [doi]
- Impact of the Nonverbal Behavior of Virtual Audience on Users' Perception of Social AttitudesMarion Ristorcelli, Alexandre D'Ambra, Jean-Marie Pergandi, Rémy Casanova, Magalie Ochs. [doi]
- Designing Grocery Shopping Experiences for Virtual RealityYu Sun, Luca Nivini, Gian-Luca Savino, Florian Mathis, Johannes Schöning. [doi]
- Enhancing Touch Circular Knob with Haptic Feedback when Performing Another Saturating Attention Primary TaskYosra Rekik, Adnane Guettaf, Matthieu Rupin, Milad Jamalzadeh, Laurent Grisoni. [doi]
- A user study on the relationship between empathy and facial-based emotion simulation in Virtual RealityAttilio Della Greca, Ilaria Amaro, Cesare Tucci, Nicola Frugieri, Genoveffa Tortora. [doi]
- Virtual Dumbbell Training System Using Visual IllusionKota Hayakawa, Tatsuo Nakajima. [doi]
- Social Robots vs. Chatbots: Evaluating the Effect as a Persuasive Technology for Children in the Healthy Eating DomainBerardina Nadja De Carolis, Giuseppe Palestra, Edoardo Oranger. [doi]
- Diffusion models for virtual agent facial expression generation in Motivational interviewingNezih Younsi, Catherine Pelachaud, Laurence Chaby. [doi]
- RuleCraft: an End-User Development Hub for EducationMargherita Andrao, Federica Gini, Davide Frageri, Antonio Bucchiarone, Alessandro Cappelletti, Barbara Treccani, Massimo Zancanaro. [doi]
- Design Considerations for a Multi-user General-purpose Flow-based Visual Programming EnvironmentUlrich Brandstätter, Bernhard Schenkenfelder, Doris Hohensinger, Harald Kirchtag. [doi]
- Tackling Gender-Based Violence Through Gamification: a Preliminary EvaluationFederica Gini, Eftychia Roumelioti, Fabio Fiori, Antonia Laura Philipa Jakobi, Boglárka Nyúl, Annapaola Marconi, Maria Paola Paladino, Gianluca Schiavo, Massimo Zancanaro. [doi]
- Sound and Colour: Evaluating Auditory-Visual Tests in Virtual Reality and Traditional Desktop SettingsPatrick O'Toole, Maurizio Mancini, Ian Pitt. [doi]
- Achievement Unlocked: The Future of Human-AI ExperiencesKori Inkpen. [doi]
- Playwriting with Large Language Models: Perceived Features, Interaction Strategies and OutcomesPaolo Grigis, Antonella De Angeli. [doi]
- How can (Physical) Computing be combined with Storytelling and Play in pre-School and Early-School EducationMuhammad Bilal Khan. [doi]
- Democratizing AI: Expert-Tested VPL-Based Prototype to Foster ParticipationSerena Versino, Tommaso Turchi, Alessio Malizia. [doi]
- Navigating New Realities: Experiences of Early Adopters in the MetaverseFinn Massari, Jean-Paul Van Belle, Marita Turpin. [doi]
- Muxi: a Multimodal Conversational Interface for the MetaversePaola Barra, Andrea Antonio Cantone, Rita Francese, Marco Giammetti, Raffaele Sais, Otino Pio Santosuosso, Aurelio Sepe, Simone Spera, Genoveffa Tortora, Giuliana Vitiello. [doi]
- VirtuOR: Immersive Virtual Environments for Pain Management in Operative Rooms - A DemoFederica Caruso, Sara Peretti, Vincenza Cofini, Stefano Necozione, Nicola Liberati, Tania Di Mascio. [doi]
- CoLEBricks: Co-Designing Virtual Reality Scenarios with Generative Building BlocksQuynh Nguyen, Emma Jaspaert, Markus Murtinger, Simone Kriglstein, Manfred Tscheligi. [doi]
- Controlling Trajectories with OneButton and RhythmAlessio Bellino, Davide Rocchesso. [doi]
- Investigating the Role of Interactivity for the Aesthetic Pleasure of Information VisualizationElena Stoll, Benjamin Ost, Dietrich Kammer. [doi]
- Experimenting with Dataphys, a Physicalization Toolkit for Representing Spatio-Temporal Environmental DataFabio Pittarello, Manuel Semenzato. [doi]
- An Architecture for Green Smart Homes Controlled by End UsersSimone Gallo, Andrea Mattioli, Fabio Paternò, Barbara Rita Barricelli, Daniela Fogli, Davide Guizzardi. [doi]
- TsumeColorGram: A Method of Estimating an Object's Weight Based on the Thumb's Nail ColorSayuri Matsuda, Satoshi Nakamura. [doi]
- A Segmentation Framework based on Cognitive Sciences for Empowering Hybrid Co-Working in Industry 5.0Giovanna Varni, Gualtiero Volpe. [doi]
- Speech Imagery BCI Training Using Game with a PurposeAbdulrahman Mohamed Selim, Maurice Rekrut, Michael Barz, Daniel Sonntag. [doi]
- Supporting Therapies for Eating Disorders: a Case StudyVita Santa Barletta, Miriana Calvano, Antonio Curci, Rosa Lanzilotti, Antonio Piccinno. [doi]
- Digital Wellbeing for Teens: Designing Educational Systems (DIGI-Teens 2024)Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello, Luigi De Russis. [doi]
- 3D Model Reconstruction from the Equivariant Resampled Three-polar RepresentationDouha Jerbi, Emna Ghorbel, Majdi Jribi, Faouzi Ghorbel. [doi]
- Transcribathon.eu: AI supporting collaborative transcription and enrichment of historical documentsSergiu Gordea, Medina Andresel, Frank Drauschke, Philip Kahle. [doi]
- Supporting Multiuser Multitouch Interaction on Tablet Utilizing a Split Screen ApproachMia Carapina, Klaudio Pap. [doi]
- Defining a mid-air gesture dictionary for web-based interactionThomas Pasquale, Cristina Gena, Fabiana Vernero. [doi]
- Boosting Motivation in Sports with Data-Driven Visualizations in VREva Geurts, Dieter Warson, Gustavo Alberto Rovelo Ruiz. [doi]
- Uncovering Patterns in Design Spaces: An Exploration Tool for the Analysis of Faceted Interface CollectionsMandy Keck, Lisa-Maria Freller, Thomas Neumayr, Mirjam Augstein. [doi]
- Turning knowledge in gold nuggets: the alchemy of applying UX to Open Science digital toolsChiara Caccamo, Caterina Calefato, Xavier Claro. [doi]
- Scalability in Visualization and Visual Analytics with Progressive Data AnalysisJean-Daniel Fekete. [doi]
- Upper-Body Posture Estimation Employing both Palm and Back of the User's Hand-Mounted CamerasSatoshi Honda, Yasuyuki Kono. [doi]
- Iterative Design of Two Art-Inspired Experimental Scenarios for Collecting Expressive Movement Data of Individuals and GroupsAntonio Camurri, Cora Gasparotti, Eleonora Ceccaldi, Andrea Cera, Benoît G. Bardy, Marta Bienkiewicz, Stefan Janaqi, Gualtiero Volpe, Giorgio Gnecco, Nicola Ferrari. [doi]
- Gaze-Based Intention Recognition for Human-Robot CollaborationValerio Belcamino, Miwa Takase, Mariya Kilina, Alessandro Carfì, Fulvio Mastrogiovanni, Akira Shimada, Sota Shimizu. [doi]
- SeriousGXcraft: an XML-based Framework for Developing Serious GamesFederica Caruso, Sara Peretti, Maria Chiara Pino, Tania Di Mascio. [doi]
- Differentiating and Deepening the Concept of End User in the Digital Age (CoPDA 2024)Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina. [doi]
- HoneyPot: Connecting Through a Mediated Ambient PlantEbba Ahlqvist, Amanda Machado, Annie Li, Paulina Palmberg, Lovisa Tholén, Sjoerd Hendriks, Mohammad Obaid. [doi]
- Supporting Exploration of Women's Print History Project Data via Interactively Constructing Networks of InterestParnian Taghipour, Maryam Rezaie, Michelle Levy, Thomas C. Shermer, Sheelagh Carpendale. [doi]
- Encouraging Disengagement: Using Eye Tracking to Examine Attention with Different Levels of Juicy DesignAlessandra Luz, Florian Marcher, Lennart E. Nacke, Daniel Vogel 0001. [doi]
- Adaptive End-User Development for Social RoboticsGiacomo Vaiani. [doi]
- Towards a human factors assessment questionnaire for cybersecurity incidentsGrazia Ragone, Paolo Buono, Domenico Desiato, Giuseppe Desolda, Francesco Greco, Rosa Lanzilotti. [doi]
- Multimodal interactive VR mindfulness experienceMaurizio Mancini, Andrea Chirico, Radoslaw Niewiadomski, Giovanna Varni, Tommaso Palombi, Fabio Alivernini, Fabio Lucidi. [doi]
- Integrating Crowd and Machine Learning in an Intelligent Interface: A Case Study of Oil Spill Detection in Satellite ImagesRifat Mehreen Amin, Feng Chen, Linda Hirsch, Changkun Ou, Tran Vu La, Andreas Butz. [doi]
- ReAR Indicators: Peripheral Cycling Indicators for Rear-Approaching HazardsGuanghan Zhao, Xiaodan Hu, Jason Orlosky, Kiyoshi Kiyokawa. [doi]
- Investigating Robot AbuseAndrea Rezzani. [doi]
- Exploring Sonic Frontiers using Lick-the-Toad (LTT)Konstantinos Vasilakos. [doi]
- Drawing-type Search Method Focusing on Penguin's Abdominal Patterns for Enriching Observation Experiences in an AquariumYuki Nakagawa, Satoshi Nakamura 0002. [doi]
- EgoCentric+: A Multipurpose Data Set for Head-Mounted Wearable Computing DevicesYemineni Ashok, Mukesh Kumar Rohil. [doi]
- Embracing Non-Natural Design in Human-Computer InteractionRadu-Daniel Vatavu. [doi]
- Investigating the Impact of Multiple View Layouts on Users' Visual Task Performance in Extended RealityParisa Daeijavad. [doi]
- Being in the Zone: Investigating the Effectiveness of In-Vehicle Multi-Sensory Affective DisplaysYu Sun. [doi]
- Visualizing Intelligent Tutor Interactions for Responsive PedagogyGrace Guo, Aishwarya Mudgal Sunil Kumar, Adit Gupta, Adam Coscia, Christopher J. MacLellan, Alex Endert. [doi]