Abstract is missing.
- The Mediating Effect of Presence on Musical Emotions in Virtual EnvironmentsNissoite Abdou, Milana Dzhamalova, Samuel Désirée, Théo Le Goff, Bruno Mesz, Jean-Christophe Sakdavong. 3-20 [doi]
- Effects of 6DoF Motion on Cybersickness in Interactive Virtual RealityJit Chatterjee, Liesl Spruyt, Nicolas Pirson, Maria Torres Vega. 21-37 [doi]
- Is Immersivity Important in Training Soft Skills in the Metaverse?Sabrina Bartolotta, Marta Pizzolante, Virginia Motta, Letizia Garza, Andrea Gaggioli. 38-57 [doi]
- Assessing Sense of Presence and Emotions in Virtual Reality Based on Job-Related Expertise: A Pilot Study with Police OfficersDonatella Ciarmoli, Lucrezia Savioni, Caterina Sapone, Chiara Scuotto, Stefano Triberti. 58-69 [doi]
- The Impact of Virtual Reality Social Platforms on Autobiographical Memory and Self-disclosure: An Experimental StudyAnna Flavia Di Natale, Giulia Cremaschi, Fabio Frisone, Giuseppe Riva 0001, Daniela Villani. 70-81 [doi]
- Effective Navigation in VR Spaces Using Visual and Auditory StimulationJorge Martín-Gutiérrez, Marta Sylvia del Rio Guerra, Oscar Luciano Flores Leija, Jessica Marian Delgado Garza. 82-98 [doi]
- Evaluation of the Effectiveness of Traditional Training vs. Immersive Training - A Case Study of Building Safety and Emergency TrainingMing Tang, Mikhail Nikolaenko, Evv Boerwinkle, Samuel Obafisoye, Aayush Kumar, Mohsen Rezayat, Sven Lehmann, Tamara Lorenz. 99-109 [doi]
- Exploring the Impact of AI-Driven Virtual Assistants in AR and VR Environments for Special Needs Education: A Quantitative AnalysisAzza Mohamed, Rouhi Faisal, Khaled Shaalan. 113-127 [doi]
- Factors Influencing Higher Education Academics' Acceptance of Augmented Reality Applications in Post-pandemic Era: Pilot StudyBaraa Albishri, Karen L. Blackmore, Elena Prieto-Rodriguez. 128-140 [doi]
- OcuLeO: Immersive VR Learning AdventureGaia Sasso, Chiara Evangelista, Giovanni Giuliodori, Marcello Carrozzino. 141-160 [doi]
- Immersive 360° Experiences for Geoscience LearningBlanka Barbagallo, Antonella Senese, Roberto Ambrosini, Lorenzo Cresi, Massimiliano Franceschini, Cecilia Delia Almagioni, Bruno Arcuri, Arianna Crosta, Sabrina De Rosa, Taise Litholdo, Samantha Lopopolo, Veronica Manara, Jacopo Melada, Arianna Maria Montemurro, Alessia Spezza, Maurizio Maugeri, Guglielmina Adele Diolaiuti. 161-178 [doi]
- GardenWords - A Garden Watering AR Game for Learning Vocabulary Using SpeechIlias Logothetis, Iraklis Katsaris, Nikolas Vidakis. 179-191 [doi]
- An Authoring Tool for XR Learning EnvironmentsRamón Zataraín Cabada, María Lucía Barrón-Estrada, Manuel Alberto Sotelo Rivas, María Blanca Ibáñez. 192-208 [doi]
- Development and Evaluation of Mobile Augmented Reality for Astronomy (MARA)Ulka Chandini Pendit, Kee Yaw Shiuan, Siti Nurul Mahfuzah Mohamad. 209-226 [doi]
- Design Principles for Pedagogical Agents in a Virtual Reality Learning Environment: Providing Explanations in Real-Time Using Natural Language ProcessingJohanna Steynberg, Judy van Biljon, Ronell Van Der Merwe. 227-239 [doi]
- Cyber Social Security EducationVita Santa Barletta, Danilo Caivano, Christian Catalano, Marco de Gemmis, Donato Impedovo. 240-248 [doi]
- Virtual Reality for Synchronous Learning in Higher EducationVlasios Kasapakis, Emmanouel Fokides, Apostolos Kostas, Androniki Agelada, Damianos Gavalas, George Koutromanos. 249-257 [doi]
- Interland4All - Using AR to Promote a Safe and Responsible Use of the Internet by Frail ChildrenMattia Randazzo, Chiara Giovannini, Valentina Di Giusto, Anna Cavallini, Mirta Michilli, Mauro Del Santo, Furio Gramatica, Paolo Meriggi. 258-266 [doi]