Abstract is missing.
- Improving Situational Awareness During Natural Disasters Using XR TechnologiesVisar Shehu, Shqipe Salii, Nuhi Besimi, Adrian Besimi, Lejla Abazi-Bexheti, Besnik Selimi, Xhemal Zenuni, Florije Ismaili, Agron Çaushi. 3-14 [doi]
- Empowering SMEs Through XR Technologies: Bridging Expertise Gaps and Promoting Sustainable DevelopmentIan Drumm, Yashkumar Lalluwadia. 15-21 [doi]
- Digital Twins for Extended Reality Tourism: User Experience Evaluation Across User GroupsMaximilian Warsinke, Francesco Vona, Tanja Kojic, Jan-Niklas Voigt-Antons, Sebastian Möller 0001. 22-41 [doi]
- XROV: An Immersive eXtended Reality (XR) Interface for Lunar Rover Mission ControlAlexandre Frantz, Sofía Coloma, Miguel A. Olivares-Méndez. 42-61 [doi]
- Extended Reality in Science Learning: A Comparative Study of Real, Virtual, and Mixed EnvironmentsNikolaos Mitrakas, Charilaos Tsihouridis. 62-81 [doi]
- Enabling Digital Spaces: Bringing Gaussian Splats Alive in XRYücel Uzun, Urs Riedlinger, Suhana Biswas, Simon Hetzer, Leif Oppermann. 82-92 [doi]
- XR Training in Industry 5.0: Advancing Human-Machine Collaboration with the XR5.0 Training PlatformJorge Oliveira 0001, Tomaz Saraiva, Harsh Manoj Shah, Emmanouil Mavrogiorgis, Argyro Mavrogiorgou, Athanasios Kiourtis. 93-100 [doi]
- Opening the CAVE Using OpenXR and MonadoDoron Goldfarb, Lukas Riegler. 101-109 [doi]
- Designing in an Immersive Virtual Reality Environment: Implications for Design EducationSehnaz Cenani, Mahmut Çagdas Durmazoglu, Ethem Gürer, Z. Gözde Kutlu, Gamze Dane. 113-126 [doi]
- Enhancing Manufacturing Engineering Higher Education Through Mixed Reality and Gaussian Splatting: Preliminary Experimental ResultsMattia Trombini, Matteo Capponi, Domenico A. Maisano, Fiorenzo Franceschini. 127-137 [doi]
- A Conversational Agent for Cultural and Environmental Education: Enhancing User Experience and Immersion in Augmented RealityIlias Logothetis, Dimitris Pirpiris, Nikolas Vidakis. 138-150 [doi]
- Development and Evaluation of a Mobile Augmented Reality Application for Environmental EducationAthanasios Evagelou, Alexandros Kleftodimos. 151-171 [doi]
- Bridging Technology and Learning: A Case Study on the Role of Augmented Reality in Teaching Daily Life Skills to Individuals with AutismAngelo Rega, Maria Concetta Carruba. 172-181 [doi]
- The Development of a No-Code VR Authoring Platform for Post-Secondary EducatorsCole Craven, Andrei B. B. Torres, Bill Kapralos, David Chandross, Adam Dubrowski. 182-190 [doi]
- Virtual Reality Chemistry Laboratories: Transforming Chemistry Education Through Immersive Experimental LearningElena Bataeva, Viktor Demin, Andrei Dubrovskii. 191-198 [doi]
- Dilemma and Conflict Management in Virtual Reality for Teacher Education StudentsNiels Christian M. Felix Luel, Adelina G. M. Holmstrøm, Malthe O. B. Hartvigsen, Simon I. Axelsen, Malthe K. Hansen, Halipha Ndikumana, Nathan S. Littlefield, Thorkild Hanghøj, Thomas Bjørner. 199-214 [doi]
- IM-MetaLAB: First Step Towards a New Metaverse Laboratory for Teaching Fundamental Concepts in Instrumentation and MeasurementFrancesco Bonavolontà, Annalisa Liccardo, Rosario Schiano Lo Moriello, Enzo Caputo, Antonio Monaco. 215-223 [doi]
- Language Learning in the XR Era: Possibilities and Challenges of Immersive TechnologyArisa Yasuda, Yoshihiro Maruyama. 224-235 [doi]
- 3D Digitization and Immersive XR Applications for Paleontology EducationFlorian Richter 0005, Johannes Vater, Daniel Eger Passos, Helen Böttcher, Thomas Wotte, Bernhard Jung 0001. 236-255 [doi]
- Technology for Situation Awareness Training: New FrontiersStella Polikarpus, Jaanika Puusalu. 256-275 [doi]