Abstract is missing.
- An Experimental Methodology for Urban Morphology AnalysisAnetta Kepczynska-Walczak, Anna Pietrzak. 3-22 [doi]
- Interactive Urban Synthesis - Computational Methods for Fast Prototyping of Urban Design ProposalsReinhard Koenig, Yufan Miao, Katja Knecht, Peter Bus, Mei-Chih Chang. 23-41 [doi]
- CIM-St - A Parametric Design System for Street Cross SectionsRui De Klerk, José Nuno Beirão. 42-59 [doi]
- Integration of a Structure from Motion into Virtual and Augmented Reality for Architectural and Urban Simulation - Demonstrated in Real Architectural and Urban ProjectsTomohiro Fukuda, Hideki Nada, Haruo Adachi, Shunta Shimizu, Chikako Takei, Yusuke Sato, Nobuyoshi Yabuki, Ali Motamedi. 60-77 [doi]
- CAMBRIA: Interacting with Multiple CAD AlternativesSinisa Kolaric, Halil Erhan, Robert F. Woodbury. 81-99 [doi]
- A Matter of Sequence - Investigating the Impact of the Order of Design Decisions in Multi-stage Design ProcessesJulia Tschetwertak, Sven Schneider 0004, Alexander Hollberg, Dirk Donath, Jürgen Ruth. 100-120 [doi]
- Why Do We Need Building Information Modeling (BIM) in Conceptual Design Phase?Ömer Halil Çavusoglu, Gülen Çagdas. 121-135 [doi]
- Challenges in Raising Digital Awareness in Architectural CurriculumGuzden Varinlioglu, Lale Basarir, Ozgur Genca, Zeynep Vaizoglu. 136-150 [doi]
- SILVEREYE - The Implementation of Particle Swarm Optimization Algorithm in a Design Optimization ToolJudyta M. Cichocka, Agata Migalska, Will N. Browne, Edgar Rodriguez. 151-169 [doi]
- Solar Collection Multi-isosurface Method - Computational Design Advanced Method for the Prediction of Direct Solar Access in Urban EnvironmentsFrancesco De Luca, Hendrik Voll. 170-187 [doi]
- Making Sense of Design Space - What Designers Do with Large Numbers of Alternatives?Naghmi I. Shireen, Halil Erhan, Robert F. Woodbury, Ivy Wang. 191-211 [doi]
- Studying Co-design - How Place and Representation Would Change the Co-design Behavior?Leman Figen Gül, Can Uzun, Süheyla Müge Halici. 212-230 [doi]
- Association Rule Mining to Assess User-Generated Content in Digital Heritage - Participatory Content Making in 'The Museum of Gamers'Serdar Aydin, Marc Aurel Schnabel, Iman Sayah. 231-251 [doi]
- Computing with Watercolor Shapes - Developing and Analyzing Visual StylesOnur Yüce Gün. 252-269 [doi]
- Robot-Aided Fabrication of Interwoven Reinforced Concrete StructuresElif Erdine, Alexandros Kallegias, Angel Fernando Lara Moreira, Pradeep Devadass, Alican Sungur. 273-288 [doi]
- Computing Stitches and Crocheting GeometryÖzgüç Bertug Çapunaman, Cemal Koray Bingöl, Benay Gürsoy. 289-305 [doi]
- Discrete Heuristics - Digital Design and Fabrication Through Shapes and Material ComputationDiego Pinochet. 306-326 [doi]
- EthnoComputation: An Inductive Shape Grammar on Toraja GlyphRizal Muslimin. 329-347 [doi]
- Shape Computations Without CompositionsIestyn Jowers, Chris F. Earl, George Stiny. 348-365 [doi]
- The Marching Shape - Extensions to the Ice-Ray Shape GrammarAlexandros Tsamis. 366-380 [doi]
- Outlining Terragni - A Riddle ReworkedHayri Dortdivanlioglu, Athanassios Economou. 381-394 [doi]
- Rectilinear Floor PlansKrishnendra Shekhawat, José Pinto Duarte. 395-411 [doi]