Abstract is missing.
- Real-Time Rendering of Water Surfaces with Cartography-Oriented DesignAmir Semmo, Jan Eric Kyprianidis, Matthias Trapp, Jürgen Döllner. 5-14 [doi]
- Patch-Based Geometric Texture SynthesisZainab AlMeraj, Craig S. Kaplan, Paul Asente. 15-20 [doi]
- Morphable guidelines for the human headShelley Gao, Christopher Werner, Amy Ashurst Gooch. 21-28 [doi]
- Perceiving Complex Causation Through InteractionColin Ware. 29-36 [doi]
- Generative Fluid Profiles for Interactive Media Arts ProjectsAngus Forbes, Tobias Höllerer, George Legrady. 37-44 [doi]
- The Aesthetics of Rapidly-Exploring Random TreesMichael Burch, Daniel Weiskopf. 45-52 [doi]
- Generating Knitting Patterns from a Sketch: a CSP ApproachMarta Kryven, Elodie Fourquet. 53-62 [doi]
- Creating Contour Gradients using 3D BevelsPaul Asente, Nathan Carr. 63-66 [doi]
- Non-Photorealistic Rendering with Spot ColourPaul L. Rosin, Yu-Kun Lai. 67-76 [doi]
- Simple Art as Abstractions of PhotographsPeter M. Hall, Yi-Zhe Song. 77-86 [doi]
- Virtual Photograph Based Saliency Analysis of High Dynamic Range ImagesXihe Gao, Stephen Brooks, Dirk V. Arnold. 87-92 [doi]
- How Self-Similar are Artworks at Different Levels of Spatial Resolution?Seyed Ali Amirshahi, Christoph Redies, Joachim Denzler. 93-100 [doi]