Abstract is missing.
- "zones of flow (iii)": a Paper and Light-based Immersive Water EnvironmentRocio von Jungenfeld. [doi]
- Essential Voyage: Indigenous wisdom will save us allHallie Morrison. [doi]
- Datastorming: Crafting Data into Design Materials for Design Students' Creative Data LiteracyDelia Yi Min Lim, Christine Ee Ling Yap, Jung-Joo Lee. [doi]
- A Journey Through Nature: Exploring Virtual Restorative Environments as a Means to Relax in Confined SpacesJingyi Li, Yong Ma, Puzhen Li, Andreas Butz. [doi]
- Pablo: Designing an Everyday Companion for Visualizing Auditory MemoriesShu-Ping Chan, Yi-Ning Chen, Hsiao-Yeh Yang, Wun-Han Fan, Wenn-Chieh Tsai. [doi]
- Shifting Datum: A Critical Inquiry into Coastal ChangeBrendan Harmon, Hye Yeon Nam, Michael Pasquier. [doi]
- Utopian or Dystopian?: using a ML-assisted image generation game to empower the general public to envision the futureJanet Rafner, Steven Langsford, Arthur Hjorth, Miroslav Gajdacz, Lotte Philipsen, Sebastian Risi, Joel Simon, Jacob Friis Sherson. [doi]
- Iterative CityAlex R. M. Thompson. [doi]
- Movement-based Music Making: An Aesthetics-based EvaluationDoga Cavdir. [doi]
- Empirically Evaluating Creative Arc Negotiation for Improvisational Decision-makingMikhail Jacob, Brian Magerko. [doi]
- Creativity assessment games and crowdsourcingJanet Rafner. [doi]
- Poetry Machines: Eliciting Designs for Interactive Writing Tools from PoetsKyle Paul Booten, Katy Ilonka Gero. [doi]
- Investigating Materiality as a Frame for Supporting Creative and Organic Relations with Shape-changing Artifacts in Everyday Settings Over TimeCe Zhong. [doi]
- Moving Architecture, Animated Maze: The Intertextuality Between Player and Environment AgentsYiou Wang, Yujie Wang. [doi]
- Hacking the Creative Mind: An Insight Priming Tool to Facilitate Creative Problem-SolvingBeth Nam. [doi]
- Patching Textiles: Insights from Visible Mending Educators on Wearability, Extending the Life of Our Clothes, and Teaching Tangible CraftsLee Jones, Audrey Girouard. [doi]
- SonAmi: A Tangible Creativity Support Tool for Productive ProcrastinationJekaterina Belakova, Wendy E. Mackay. [doi]
- desAIner: Exploring the Use of "Bad" Generative Adversarial Networks in the Ideation Process of Fashion DesignAadarsh Padiyath, Brian Magerko. [doi]
- Ripple Effect: Communicating Water Quality Data through Sonic VibrationsDorsey B. Kaufmann, Nima Hamidi, Kunal Palawat, Monica Ramirez-Andreotta. [doi]
- CharacterChat: Supporting the Creation of Fictional Characters through Conversation and Progressive Manifestation with a ChatbotOliver Schmitt 0003, Daniel Buschek. [doi]
- Concept Craft Cards: Deck of theoretical and practical suggestions for ACI developersFiona French, Clara Mancini, Helen Sharp. [doi]
- Encouraging Creative Problem Solving for Aspiring Software DevelopersWouter Groeneveld. [doi]
- HugKaisu Koski. [doi]
- Exploring Automatic Fitness Evaluation for Evolutionary TypesettingSérgio M. Rebelo, Tiago Martins, João Bicker, Penousal Machado. [doi]
- The Role of Collaboration, Creativity, and Embodiment in AI Learning ExperiencesDuri Long, Aadarsh Padiyath, Anthony Teachey, Brian Magerko. [doi]
- Shelley: A Crowd-sourced Collaborative Horror WriterPinar Yanardag, Manuel Cebrián, Iyad Rahwan. [doi]
- Construction LinesMax Colson. [doi]
- Stories Incarnate: Designing embodied, interactive storytelling experiences for live audiencesMarisa Samek, Tudor Tibu, Richard Lachman, Ali Mazalek. [doi]
- IntuModels: Enabling Interactive Modeling for the Novice through Idea Generation and SelectionYen-Ting Cho, Yen-ling Kuo, Yen-Ting Yeh, Yen-Yi Huang, Po-Lun Huang. [doi]
- Do Touch This: Turning a Plaster Bust Into a Tangible InterfaceLinda Hirsch, Christian Mall, Andreas Butz. [doi]
- Framing Creative Work: Helping Novices Frame Better Problems through Interactive ScaffoldingStephen MacNeil, Zijian Ding, Kexin Quan, Thomas j Parashos, Yajie Sun, Steven P. Dow. [doi]
- Robotics-Based Interventions for Children's CreativityPatricia Alves-Oliveira, Patrícia Arriaga, Sara Ibérico Nogueira, Ana Paiva. [doi]
- Asking for Good Ideas can Hurt Creativity: The Effects of Two-step Instruction Method on Quantity and Quality of IdeasMin Hae Song, Seong-Hyeok Yang, Jooyong Park. [doi]
- Designing for Transformative Futures: Creative Practice, Social Change and Climate EmergencyMarkéta Dolejsová, Cristina Ampatzidou, Lara Houston, Ann Light, Andrea Botero, Jaz Hee-jeong Choi, Danielle Wilde, Ferran Altarriba Bertran, Hilary Davis 0001, Felipe Gonzales Gonzales Gil, Ruth Catlow. [doi]
- Tangible Interaction for Children's Creative Learning: A ReviewMeng Liang, Yanhong Li, Thomas Weber, Heinrich Hussmann. [doi]
- C&C Past, Present and FutureErnest A. Edmonds. [doi]
- FabO: Integrating Fabrication with a Player's Gameplay in Existing Digital GamesDishita G. Turakhia, Harrison Mitchell Allen, Kayla DesPortes, Stefanie Müller 0001. [doi]
- Evoking the Post-industrial Landscape Memories through Spectrality and Mixed Reality SoundscapesYixiao Fu, Daragh Byrne, Lawrence Shea. [doi]
- Child-Robot Interaction to Integrate Reflective Storytelling Into Creative PlayLayne Jackson Hubbard, Yifan Chen, Eliana Colunga, Pilyoung Kim, Tom Yeh. [doi]
- Learning Embodied Sound-Motion Mappings: Evaluating AI-Generated Dance ImprovisationBenedikte Wallace, Charles P. Martin, Jim Tørresen, Kristian Nymoen. [doi]
- How a Creative Product Evolves: A Structural Analysis of Creative Trajectories in Graphic Design: Short title: Creative trajectories in graphic designSteven Brown, Zoe Lazar-Kurz. [doi]
- Recyclic: A VR Model Hybrid for A Futuristic Sustainable CityMez Breeze. [doi]
- Conceptualising sound-driven design: an exploratory discourse analysisStefano Delle Monache, Nicolas Misdariis, Elif Özcan. [doi]
- Anchorhold Afference: Virtual Reality, Radical Compassion, and Embodied PositionalityKelsey Virginia Dufresne, Bryce Stout. [doi]
- Floating Utopia, in 2 ActsNikolay Ulyanov, Julia Vergazova. [doi]
- Remixing, Seeing, and Curating: Algorithms' Influence on Human CreativityLaura Mariah Herman. [doi]
- Managing Context during Scholarly Knowledge Synthesis: Process Patterns and System MechanicsJohn S. Morabito, Joel Chan. [doi]
- Voices and Voids: Subverting Voice Assistant Systems through Performative ExperimentsAudrey Desjardins, Afroditi Psarra, Bonnie A. Whiting. [doi]
- SymbioSinging: Robotically transposing singing experience across singing and non-singing bodiesKelsey Cotton, Ozgun Kilic Afsar, Yoav Luft, Priyanka Syal, Fehmi Ben Abdesslem. [doi]
- Millenia as Moment: A Triptych in 75 Colorgrams by Comp-synMark Chu, Donald Ruggiero Lo Sardo, Douglas Guilbeault. [doi]
- Am I Ready to Get Feedback? A Taxonomy of Factors Creators Consider Before Seeking Feedback on In-Progress Creative WorkSneha R. Krishna Kumaran, Wenxuan Wendy Shi, Brian P. Bailey. [doi]
- Concept Formation in Computational Creativity: a Comparative Study of Algorithmic ApproachesGiovanni Lion. [doi]
- A Visual Exploration of Cybersecurity ConceptsMiriam Sturdee, Lauren Thornton, Bhagya Wimalasiri, Sameer Patil. [doi]
- Towards a Theoretical Framework for a Different Kind of Creativity Support: Bridging the Gap Between the Reinforcement Sensitivity Theory of Personality and Sociocultural Views of CreativityVlad Kolzeev. [doi]
- RisingEMOTIONS: Bridging Art and Technology to Visualize Public's Emotions about Climate ChangeCarolina Aragón, Mahmood Jasim, Narges Mahyar. [doi]
- "It's Just a Graph" - The Effect of Post-Hoc Rationalisation on InfoVis EvaluationRosa van Koningsbruggen, Eva Hornecker. [doi]
- Making Meals Both Appealing and Healthy: A Food Presentation Simulation SystemLi-Hsing Zheng, Yao-Zhen Kuo, Jui Lo, Yung-Ju Chang, Yu-Shuen Wang. [doi]
- Designing for Aesthetic ExperienceChristian Sivertsen. [doi]
- Procedural Patchwork: Community-Focused Generative Design for QuiltingJordan Graves, Karen Royer, Gillian Smith 0001, Anne Sullivan. [doi]
- Interfacing & Embodiment: "Baby Tango" Dancing Robot Attempts to CommunicateAssem Kroma, Ali Mazalek. [doi]
- Designing Co-Creative AI for Virtual EnvironmentsJosh Urban Davis, Fraser Anderson, Merten Stroetzel, Tovi Grossman, George W. Fitzmaurice. [doi]
- Becoming a Designer at the Design Lab: Empowerment and participation in children's design activitiesSofia Lundmark, Martin Jonsson. [doi]
- Isles of Emotion: Emotionally Expressive Social Virtual Spaces for Reflection and CommunicationSinem Semsioglu, Pelin Karaturhan, Saliha Akbas, Asim Evren Yantaç. [doi]