Abstract is missing.
- Transforming the Future of Work through Human-centred DesignAbigail Sellen. 5
- Truth in an Age of InformationAlan J. Dix. 7-14 [doi]
- Contextual Design: Origins, Ethics, and Diverse VoicesKaren Holtzblatt. 17
- Insertion of Real Agents Behaviors in CARLA Autonomous Driving SimulatorSergio Martín Serrano, David Fernández Llorca, Iván García Daza, Miguel Ángel Sotelo. 23-31 [doi]
- Scale Perception in VR for Urban Scale Environments: 360° Photos versus Full 3D Virtual RealityClaus B. Madsen, Nicolai Steinø, Andrei Iuliu Lucaci, Emil O. Sandkvist, Alexander Jonstrup. 32-40 [doi]
- A-Eye: Driving with the Eyes of AI for Corner Case GenerationKamil Kowol, Stefan Bracke, Hanno Gottschalk. 41-48 [doi]
- An Integrated Neural Network and Structural Equation Modeling Approach for Modeling Activity Trackers UseRicardo Sol, Karolina Baras. 49-58 [doi]
- Between the Buttons: Stress Assessment in Video Games using Players' Behavioural DataSusanna Brambilla, Giuseppe Boccignone, N. Alberto Borghese, Laura Anna Ripamonti. 59-69 [doi]
- Augmented Reality-based Visualization of the Reach of a Collaborative RobotFabio Schwarz, Maxim Feinleb, Gerrit Meixner. 70-77 [doi]
- Usability Evaluation of a Community-led Innovation Mobile AppAndré C. Branco, Eveline R. Sacramento, Eliza Oliveira, Oksana Tymoshchuk 0002, Maria João Antunes, Ana Margarida Almeida, Luís Pedro, Fernando M. S. Ramos, Daniel Carvalho. 81-88 [doi]
- Relationship between Demographic Factors and Metacognition in Digital Library InteractionHeesop Kim, Aluko Ademola, Yumi Kim. 89-96 [doi]
- Effect of Environment Size on Spatial Perception in Virtual RealityMorten Trier Bach, Poul Anker Jensen, Andrei Iuliu Lucaci, Damian Grzegorz Pupczyk, Claus Brøndgaard Madsen. 97-104 [doi]
- An Analysis of Correlations between Empathy and Both EEG and HEG during Text ChatMasaki Omata, Kana Watanabe. 105-112 [doi]
- UX- for Smart-PSS: Towards a Context-aware FrameworkAngela Carrera-Rivera, Felix Larrinaga, Ganix Lasa, Giovanna Martínez-Arellano. 113-120 [doi]
- A Music Tangible User Interface for the Cognitive and Motor Rehabilitation of Elderly PeopleAdriano Baratè, Helene Korsten, Luca A. Ludovico. 121-128 [doi]
- Context-aware Personalized Decision Support based on User Digital Life ModelAlexander V. Smirnov 0001, Tatiana Levashova. 129-136 [doi]
- Providing Personalised Recommendations of Critical Incident Narratives in a Cross-platform Mobile ApplicationTim Wenzel, Doris Fetscher, Wolfgang Golubski, Susanne Klein, Rainer Wasinger. 137-144 [doi]
- A Study of Search User Interface Design based on Hofstede's Six Cultural DimensionsKaren Chessum, Haiming Liu, Ingo Frommholz. 145-154 [doi]
- Subjective Assessment of Commercially Common Input and Display Modalities in a Driving SimulatorKian Motahari, Margarita Vinnikov. 155-162 [doi]
- Towards Evaluating e-Commerce Sites Purchase Intention using Affective Computing, a Preliminary StudyHayri Yigit, Javier de Andrés, Martin González-Rodríguez, Daniel Fernández Lanvin, Káthia Marçal de Oliveira, Emmanuelle Grislin-Le Strugeon. 163-170 [doi]
- Design Requirements for the Definition of Haptic Messages for Automated Driving FunctionalitiesJoseba Sarabia, Sergio E. Diaz, Asier Zubizarreta, Joshué Pérez. 171-178 [doi]
- RetoñosApp: Work in Progress on a Platform to Support the Teaching of Programming in CS through the Automation and Customization of Learning Processes Guided by Artificial IntelligenceDavid Mauricio Valoyes-Porras, Juan Sebastián Rodríguez-Obregón, David Steven Salamanca-Sánchez, Miguel Alfonso Feijóo-García. 179-186 [doi]
- Popular Music Production Trend Analysis and Prediction ResearchMingyue Zheng, Jiarui Jin. 187-192
- Fynex: Work in Progress on a Web-based Approach That Implements a Hybrid Recommendation System for Preventing and Treating Diseases based on Eating DisordersBríter Andrés González-Daza, Miguel Alfonso Feijóo-García. 193-200 [doi]
- User Empowering Design: Expanding the Users' Hierarchy of NeedsDavid Gallula, Hadar Ronen, Ido Shichel, Adi Katz. 201-208 [doi]
- Observing the Uncanny Valley: Gender Differences in Perceptions of Avatar UncanninessJacqueline D. Bailey, Karen L. Blackmore, Robert King. 209-216 [doi]
- A Comparison of Date Selection Elements on Mobile Touch Devices in eCommerce SitesAsta Romikaityte, Stelian Adrian Stanci, Javier de Andrés, Daniel Fernández Lanvin, Martín González Rodríguez. 217-224 [doi]
- I Wandered Lonely in the Cloud: A Review of Loneliness, Social Isolation and Digital Footprint DataDominic Reedman-Flint, John Harvey, James Goulding, Gary Priestnall. 225-235 [doi]
- Low-power Machine Learning for Visitor Engagement in MuseumsMarcus Winter, Lauren Sweeney, Katie Mason, Phil Blume. 236-243 [doi]
- Student-centered Development of an Online Software Tool to Provide Learning Support Feedback: A Design-study ApproachGilbert Drzyzga, Thorleif Harder. 244-248 [doi]
- EETAS: A Process for Examining Ethical Trade-Offs in Autonomous SystemsCatherine Menon, Silvio Carta, Frank Förster. 249-256 [doi]