Abstract is missing.
- Design, implementation and evaluation of SELEDE: a collection of serious games for training sequence learning skills in deaf childrenOrnella Mich, Ambra Fastelli, Elisa Armellini, Barbara Arfé. [doi]
- Using hands as an easy UAV joystick for entertainment applicationsMaria De Marsico, Alessandro Spagnoli. [doi]
- How do motivational text messages impact motivation to exercise?: implications for the design of activity trackersLígia Duro, Pedro F. Campos, Teresa Romão, Evangelos Karapanos. [doi]
- An enriched visit to the botanical garden: co-designing tools and contentsAlice Bettelli, Valeria Orso, Patrik Pluchino, Luciano Gamberini. [doi]
- Understanding ASD individuals' difficulties with managing money: an interactive studySerena Caria, Fabio Paternò, Carmen Santoro. [doi]
- Designing a smart toy: guidelines from the experience with smart dolphin "SAM"Pietro Crovari, Mattia Gianotti, Fabiano Riccardi, Franca Garzotto. [doi]
- A participatory platform supporting awareness and empathy building between tourists and locals: the Há-Vita case studyValentina Nisi, Mara Dionísio, Cláudia Silva, Nuno Jardim Nunes. [doi]
- A comparative evaluation of techniques for time series visualizations of emotionsJulia Sheidin, Joel Lanir, Tsvi Kuflik. [doi]
- NutritionAvatar: designing a future-self avatar for promotion of balanced, low-sodium diet intention: framework design and user studyKlaus Ludwig Fuchs, Daniel Meusburger, Mirella Haldimann, Alexander Ilic. [doi]
- Effect of age on use of interactive exhibits in a museum context: a large-scale in-the-wild studyJunko Ichino, Kazuo Isoda, Ichiro Hisanaga. [doi]
- Shopping online and online design: the role of prospective memory in the use of online product configuratorsOronzo Parlangeli, Stefano Guidi, Enrica Marchigiani, Paul M. Liston, Andrea Zucchiatti. [doi]
- Designing AR enhanced art exhibitions: a methodology and a case studyFabio Pittarello. [doi]
- Accessing and selecting menu items by in-air touchDavide Rocchesso, Francesco Saverio Cannizzaro, Giovanni Capizzi, Francesco Landolina. [doi]
- Tagging emotions using a wheel user interfaceKamil Warpechowski, Dorota Orzeszek, Radoslaw Nielek. [doi]
- Visual techniques to compare predictive modelsPaolo Buono, Alessandra Legretto, Enrico Bertini, Maria Francesca Costabile. [doi]
- Evaluating commercial BCIs for moving robotsValerio Cietto, Riccardo Pasteris, Stefano Locci, Simone Serra, Claudio Mattutino, Cristina Gena. [doi]
- Presenting GHItaly19: 3rd workshop on games-human interactionMaria De Marsico, Davide Gadia, Dario Maggiorini, Ilaria Mariani, Laura Anna Ripamonti. [doi]
- An intelligent interface for supporting coaches in providing running feedbackFederico Maria Cau, Mattia Samuel Mancosu, Fabrizio Mulas, Paolo Pilloni, Lucio Davide Spano. [doi]
- Meeting the needs of people with neuro-developmental disorder through a phygital approachMicol Spitale, Mirko Gelsomini, Eleonora Aida Beccaluva, Leonardo Viola, Franca Garzotto. [doi]
- Studying the information seeking preferences of participants to a large eventElena Not. [doi]
- Designing the internet of tangible things for outdoors environments with university studentsRosella Gennari, Alessandra Melonio. [doi]
- Human-centered cybersecurity: international workshop at CHITALY 2019Carmelo Ardito, Giuseppe Desolda, Francesco Di Nocera, Mohamed Khamis, Andrea Marrella. [doi]
- Designing for reflection on shared HIV health informationAdrian Bussone, Simone Stumpf, Stephanie M. Wilson. [doi]
- Designing an accessible web app to teach piano to students with autismMaria Claudia Buzzi, Gabriella Paolini, Caterina Senette, Marina Buzzi, Maria Teresa Paratore. [doi]
- An analytical frame for describing multi-* interactive systemsAugusto Celentano, Emmanuel Dubois 0001. [doi]