Abstract is missing.
- Cognitive agent and its implementation in the blender game engine environmentJanusz A. Starzyk, Pawel Raif. 1-8 [doi]
- Transitioning from motivated to cognitive agent modelJames T. Graham, Janusz A. Starzyk. 9-16 [doi]
- Multi-game playing - A challenge for computational intelligenceJacek Mandziuk, Yew-Soon Ong, Karol Waledzik. 17-24 [doi]
- Perception and prediction - A connectionist modelLaxmi R. Iyer, Seng-Beng Ho. 25-32 [doi]
- Comprehensiveness and interpretability of linguistic data summaries: A natural language focused perspectiveJanusz Kacprzyk, Slawomir Zadrozny. 33-40 [doi]
- The creativity mechanisms in embodied agents: An explanatory modelJirĂ Wiedermann. 41-47 [doi]
- Evaluating actuators in a purely information-theory based reward modelWojciech Skaba. 48-53 [doi]
- A connectionist model for 2-dimensional modal logicMin Jiang, Yang Yu, Fei Chao, Minghui Shi, Changle Zhou. 54-59 [doi]
- The cogprime architecture for embodied Artificial General IntelligenceBen Goertzel, Shujing Ke, Ruiting Lian, Jade O'Neill, Keyvan Sadeghi, Dingjie Wang, Oliver Watkins, Gino Yu. 60-67 [doi]
- A Mind-World Correspondence PrincipleBen Goertzel. 68-73 [doi]
- Novel methods for energy-based cultural modeling and simulation: Why eight is great in Chinese cultureDaniel J. Olsher, Toh Heng Guan. 74-81 [doi]
- COGVIEW & INTELNET: Nuanced energy-based knowledge representation and integrated cognitive-conceptual framework for realistic culture, values, and concept-affected systems simulationDaniel J. Olsher. 82-91 [doi]
- Braingene: Computational creativity algorithm that invents novel interesting namesMaciej Pilichowski, Wlodzislaw Duch. 92-99 [doi]
- Characteristics and heuristics of human intelligenceDavid M. W. Powers. 100-107 [doi]
- Sentic blending: Scalable multimodal fusion for the continuous interpretation of semantics and senticsErik Cambria, Newton Howard, Jane Hsu, Amir Hussain. 108-117 [doi]