Abstract is missing.
- deepGTTM-I&II: Local Boundary and Metrical Structure Analyzer Based on Deep Learning TechniqueMasatoshi Hamanaka, Keiji Hirata, Satoshi Tojo. 3-21 [doi]
- Melody and Rhythm Through Network Visualization TechniquesGuillaume Blot, Pierre Saurel, Francis Rousseaux. 22-40 [doi]
- Music Generation with Relation JoinXiuyan Ni, Ligon Liu, Robert M. Haralick. 41-64 [doi]
- The Framework of Copista: An OMR System for Historical Music Collection RecoveryMarcos Laia, Flávio Luiz Schiavoni, Daniel Madeira, Dárlinton Carvalho, João Pedro Moreira, Júlio Resende, Rodrigo Ferreira. 65-87 [doi]
- Recent Findings on Sound and Posture: A Position PaperLennie Gandemer, Gaëtan Parseihian, Christophe Bourdin, Richard Kronland-Martinet. 91-108 [doi]
- Eluding the Influence of Postural Constraints on Cellists' Bowing Movements and Timbral QualityJocelyn Rozé, Richard Kronland-Martinet, Mitsuko Aramaki, Christophe Bourdin, Sølvi Ystad. 109-124 [doi]
- Eclipse: A Wearable Instrument for Performance Based StorytellingEzgi Ucar. 125-133 [doi]
- Sound Interaction Design and Creation in the Context of Urban SpaceJulián Jaramillo Arango. 137-149 [doi]
- Increasing Pleasantness and Security Using 3D-Sound Design in Public TransportGaëtan Parseihian, Christophe Bourdin, Vincent Bréjard, Richard Kronland-Martinet. 150-168 [doi]
- Using Pure Data for Real-Time Granular Synthesis Control Through Leap MotionDamián Anache. 171-179 [doi]
- Angkasa: A Software Tool for Spatiotemporal GranulationMuhammad Hafiz Wan Rosli, Andres Cabrera. 180-191 [doi]
- User Experience in an Interactive Music Virtual Reality System: An Exploratory StudyThomas Deacon, Tony Stockman, Mathieu Barthet. 192-216 [doi]
- VORPAL: An Extensible and Flexible Middleware for Real-Time Soundtracks in Digital GamesWilson Kazuo Mizutani, Fabio Kon. 219-228 [doi]
- New Atlantis: Audio Experimentation in a Shared Online WorldPeter Sinclair, Roland Cahen, Jonathan Tanant, Peter Gena. 229-246 [doi]
- Estilhaço 1 and 2: Conversations Between Sound and Image in the Context of a Solo Percussion ConcertFernando Rocha, Eli Stine. 247-255 [doi]
- The Qualities of the Perceived Sound Forms: A Morphological Approach to Timbre CompositionDanilo Rossetti. 259-283 [doi]
- Event-Based Ubiquitous Music Interaction with MCMM: A Musical Communication Modeling MethodologyFlávio Luiz Schiavoni. 284-298 [doi]
- A Virtual Musical Instrument for 3D Performance with Short Gestures: Exploring Mapping Strategies with Virtual RealityAndré Montes Rodrigues, Marcelo Knörich Zuffo, Olavo Da Rosa Belloc, Regis Rossi Alves Faria. 301-315 [doi]
- Using Sound to Enhance Taste Experiences: An OverviewFelipe Reinoso Carvalho, Abdellah Touhafi, Kris Steenhaut, Raymond van Ee, Carlos Velasco. 316-330 [doi]
- Revolt and Ambivalence: Music, Torture and Absurdity in the Digital Oratorio The RefrigeratorPaulo C. Chagas. 331-346 [doi]
- Dynamic Mapping Strategies Using Content-Based Classification: A Proposed Method for an Augmented InstrumentGabriel Rimoldi, Jônatas Manzolli. 347-356 [doi]
- Prynth: A Framework for Self-contained Digital Music InstrumentsIvan Franco, Marcelo M. Wanderley. 357-370 [doi]