Abstract is missing.
- Generative Works: From Recombinant Poetics to Recombinant InformaticsBill Seaman. 5-11 [doi]
- Procedural Playable Cave Systems Based on Voronoi Diagram and Delaunay TriangulationAitor Santamaría-Ibirika, Xabier Cantero, Sergio Huerta, Igor Santos, Pablo Garcia Bringas. 15-22 [doi]
- Waterfall Simulation by Using a Particle and Grid-Based Hybrid ApproachNobuhiko Mukai, Yasuomi Sakai, Youngha Chang. 23-30 [doi]
- Safe Navigation of Pedestrians in Social Groups in a Virtual Urban EnvironmentFrancisco Arturo Rojas, Hyun Seung Yang, Fernando M. Tarnogol. 31-38 [doi]
- Haptic-Based Serious GamesXiyuan Hou, Olga Sourina, Stanislav Klimenko. 39-46 [doi]
- Image-Based Virtual Fitting System with Garment Image ReshapingHiroki Yamada, Masaki Hirose, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui. 47-54 [doi]
- Multisensory Experience with ImagesKan Chen, Xingzi Zhang, Shahzad Rasool, Henry Johan, Alexei Sourin. 55-62 [doi]
- Constructive Roof GeometryJohannes Edelsbrunner, Ulrich Krispel, Sven Havemann, Alexei Sourin, Dieter W. Fellner. 63-70 [doi]
- Feasibility Study for Contemporary Dance E-Learning: An Interactive Creation Support System Using 3D Motion DataBin Umino, Asako Soga, Motoko Hirayama. 71-76 [doi]
- Minimizing Collision among Social Groups in Wide-Open SpacesFrancisco Arturo Rojas, Hyun Seung Yang. 77-84 [doi]
- GPU-Based Realtime Hand Gesture Interaction and Rendering for Volume Datasets Using Leap MotionJunchen Shen, Yanlin Luo, Xingce Wang, Zhongke Wu, Mingquan Zhou. 85-92 [doi]
- User Avatar Association in Virtual WorldsAslan Kanamgotov, Lyzgeo Merin Koshy, Marc Conrad, Simant Prakoonwit. 93-100 [doi]
- Exploring Stereoscopic Multi-user Interaction with Individual ViewsVincent Küszter, Guido Brunnett, Daniel Pietschmann. 101-106 [doi]
- Functorial Classification of Political Groups in the Meiji RestorationKenji Ohmori, Tosiyasu L. Kunii. 107-113 [doi]
- Scale-Invariant Heat Kernel MappingKang Wang, Zhongke Wu, Pengfei Xu, Junli Zhao, Taorui Jia, Wuyang Shui, Sajid Ali, Mingquan Zhou. 114-121 [doi]
- Isometric Shape Matching Based on the Geodesic Structure and Minimum Cost FlowTaorui Jia, Kang Wang, Zhongke Wu, Junli Zhao, Pengfei Xu, Cuiting Liu, Mingquan Zhou. 122-129 [doi]
- Automatic Generation of Skeleton Animation from 3D Human Mesh ModelAbdul Razzaq, Zhongke Wu, Mingquan Zhou, Sajid Ali, Khalid Iqbal. 130-136 [doi]
- Stability of Features in Real-Time EEG-based Emotion Recognition AlgorithmZirui Lan, Olga Sourina, Lipo Wang, Yisi Liu. 137-144 [doi]
- Multilevel Focus+Context Visualization Using Balanced MultiresolutionMahmudul Hasan 0001, Faramarz F. Samavati, Christian Jacob. 145-152 [doi]
- Weight and Size Discrimination with Vibrotactile FeedbackJonatan Martínez, Arturo S. García, Miguel Oliver, José Pascual Molina, Pascual González. 153-160 [doi]
- Neurofeedback Games to Improve Cognitive AbilitiesYisi Liu, Olga Sourina, Xiyuan Hou. 161-168 [doi]
- Optimizing and Visualizing Fire Dispatcher ActivitySergey Mescherin, Igor A. Kirillov, Stanislav V. Klimenko. 169-173 [doi]
- Real-Time Animated Visualization of Massive Air-Traffic TrajectoriesStefan Buschmann, Matthias Trapp, Jürgen Döllner. 174-181 [doi]
- Simulated Annealing Algorithm for Bezier Curve ApproximationCarlos Loucera, Akemi Gálvez, Andrés Iglesias. 182-189 [doi]
- Interacting with Ads in Hybrid Urban SpaceMatthias Wölfel. 190-197 [doi]
- Clay Flower Creation Based on Homotopy Type TheoryKenji Ohmori, Tosiyasu L. Kunii. 198-205 [doi]
- Motivation System for Virtual Creatures: Actions Driven by NeedsSelene Zamarripa, Daniel Madrigal, Félix F. Ramos Corchado. 206-212 [doi]
- A Study on Perceived Similarity between Photograph and Shape Exaggerated CaricatureJiayi Xu, Wei Yang, Xiaoyang Mao, Masahiro Toyoura, Xiaogang Jin 0001. 213-220 [doi]
- Applying Clonal Selection Theory to Data Fitting with Rational Bézier CurvesAkemi Gálvez, Andrés Iglesias, Andreina Avila. 221-228 [doi]
- Interactive Visualization of Energy SystemHaleh Alemasoom, Faramarz F. Samavati, John Brosz, David Layzell. 229-236 [doi]
- Example-Based Automatic Caricature GenerationWei Yang, Kouki Tajima, Jiayi Xu, Masahiro Toyoura, Xiaoyang Mao. 237-244 [doi]
- Comparative Survey of Indoor Positioning Technologies, Techniques, and AlgorithmsMai A. Al-Ammar, Suheer Alhadhrami, AbdulMalik S. Al-Salman, Abdulrahman Alarifi, Hend Suliman Al-Khalifa, Ahmad Alnafessah, Mansour Alsaleh. 245-252 [doi]
- Sketch-Based Dance ChoreographyElahe R. Moghaddam, Javad Sadeghi, Faramarz F. Samavati. 253-260 [doi]
- Molecular Geometry and BULL!Youngsong Cho, Jae Kwan Kim, Joonghyun Ryu, Mokwon Lee, Jehyun Cha, Chanyoung Song, Deok-Soo Kim. 261-268 [doi]
- A Concept of Social Behavioral Biometrics: Motivation, Current Developments, and Future TrendsMadeena Sultana, Padma Polash Paul, Marina L. Gavrilova. 271-278 [doi]
- Multimodal Biometrics Using Cancelable Feature FusionPadma Polash Paul, Marina L. Gavrilova. 279-284 [doi]
- Human Identification Using Sensors Data Based on 3D Gait AreaSajid Ali, Zhongke Wu, Mingquan Zhou, Guoguang Du, Xulong Li, Pengcheng Fan. 285-292 [doi]
- Mining Social Behavioral Biometrics in TwitterMadeena Sultana, Padma Polash Paul, Marina L. Gavrilova. 293-299 [doi]
- The Effects of Gameplay on Leadership Behaviors: An Empirical Study on Leadership Behaviors and Roles in Multiplayer Online Battle Arena GamesTinnawat Nuangjumnong. 300-307 [doi]
- A Novel Pose Tolerant Face Recognition ApproachRefik Samet, Ghulam Sakhi Shokouh, Jianjun Li. 308-312 [doi]
- Biometrics-Based Secret Key Agreement by Public Discussion with RFID SystemMarcus V. C. Rodrigues, Felipe M. Masculo, Francisco Marcos de Assis, Bruno B. Albert. 313-318 [doi]
- New Opportunities for Artistic Practice in Virtual WorldsDenise Doyle. 321-326 [doi]
- Creative Approaches to Exploring the Interstice between the Virtual and the RealDew Harrison. 327-331 [doi]
- Liberated FormatizationUlrich Gehmann, Marco Zampella, Matthias Wölfel. 332-339 [doi]
- How to Obtain Passwords of Online Scammers by Using Social Engineering MethodsAndreas Zingerle. 340-344 [doi]
- Exploring the Use of a 3D Virtual Environment in Chinese Cultural TransmissionYungang Wei, Xiaoye Tan, Xiaoran Qin, Xiaohang Yu, Bo Sun, Xiaoming Zhu. 345-350 [doi]
- The Meta Plastic Techne: A Cyber Metadiscipline between Science-Art-DesignGianluca Mura. 351-357 [doi]
- Crowd-Sourced Digitisation of Cultural Heritage AssetsHelen C. Miles, Andrew T. Wilson, Frédéric Labrosse, Bernard Tiddeman, Seren Griffiths, Ben Edwards, Katharina Moller, Raimund Karl, Jonathan C. Roberts. 361-368 [doi]
- Hybridization of Convergent Photogrammetry, Computer Vision, and Artificial Intelligence for Digital Documentation of Cultural Heritage - A Case Study: The Magdalena PalaceOscar Cosido, Andrés Iglesias, Akemi Gálvez, Raffaele Catuogno, Massimiliano Campi, Leticia Teran, Esteban Sainz. 369-376 [doi]
- A New Virtual Museum Equipped with Automatic Video Content GeneratorMasaki Hayashi, Steven Bachelder, Masayuki Nakajima, Akihiko Iguchi. 377-383 [doi]
- Feasibility Study on Free Hand Geometric Modelling Using Leap Motion in VRML/X3DJian Cui, Alexei Sourin. 389-392 [doi]
- WanderlostMichael Johansson. 395-398 [doi]
- Folding Pattern: A Study about PerceptionCristina Ghetti, Emanuelle Mazza. 399-402 [doi]
- (Re) Building Proun #5A in the MetaverseElif E. Ayiter. 403-406 [doi]
- Virtual Human Behavioural Profile Extraction Using Kinect Based Motion TrackingDimitar Stanev, Konstantinos Moustakas. 411-414 [doi]
- Examples of Topological Modeling of Matrix-Structured Data and Use of the Applied Attachment Function of the Cellular Data SystemToshio Kodama, Tosiyasu L. Kunii, Yoichi Seki. 415-418 [doi]
- ARecycle NOID ARt Game: The Augmented Reality Game in Public SpaceAlena Mesarosova, Manuel Ferrer Hernandez. 421-424 [doi]