Abstract is missing.
- Design of an Awareness Smartphone Platform Based on Direct and Indirect Persuasion for Energy ConservationOlayan Alharbi, Samir Chatterjee. 3-18 [doi]
- PADRE: A Method for Participatory Action Design ResearchAmir Haj-Bolouri, Lennarth Bernhardsson, Matti Rossi. 19-36 [doi]
- Making Use of Design PrinciplesLeona Chandra Kruse, Stefan Seidel, Sandeep Purao. 37-51 [doi]
- Nascent Design Principles Enabling Digital Service PlatformsHannes Göbel, Stefan Cronholm. 52-67 [doi]
- Applying Agile Design Sprint Methods in Action Design Research: Prototyping a Health and Wellbeing PlatformWally J. W. Keijzer-Broers, Mark de Reuver. 68-80 [doi]
- Exploring the Design, Use, and Outcomes of Process Guidance Systems - A Qualitative Field StudyStefan Morana, Silvia Schacht, Alexander Maedche. 81-96 [doi]
- Bookkeeping for Informal Workers: Co-creating with Street TradersNasibu Mramba, Jesse Tulilahti, Mikko Apiola. 97-113 [doi]
- Understanding the Everyday Designer in OrganisationsCiarán O'Leary, Fred Mtenzi, Claire McAvinia. 114-130 [doi]
- Out of the Bottle: Design Principles for GENIE Tools (Group-Focused Engagement and Network Innovation Environment)Magnus Rotvit Perlt Hansen, Jan Pries-Heje. 131-146 [doi]
- Conclusion to an Intelligent Agent as an Economic Insider Threat Solution: AIMIEBetina Tagle, Henry Felch. 147-157 [doi]
- Prototype Design of a Healthcare-Analytics Pre-adoption Readiness Assessment (HAPRA) InstrumentSathyanarayanan Venkatraman, Rangaraja P. Sundarraj, Anik Mukherjee. 158-174 [doi]
- The Structure of DSR Knowledge as Reflected by DESRIST - A Citation Analysis (2009-2015)Jacky Akoka, Isabelle Comyn-Wattiau, Nicolas Prat. 177-185 [doi]
- Information System Design Theory: A Lifecycle PerspectiveAhmad Alturki. 186-194 [doi]
- A Prototype System for Collecting and Analyzing Credible Online Medical ContentAhmed Abbasi, Kevin Zhao, Brendan Abraham. 197-201 [doi]
- Lost in Antarctica: Designing an Information Literacy Game to Support Motivation and Learning SuccessLinda Eckardt, Susanne Robra-Bissantz. 202-206 [doi]
- Interactive Dynamic Learning Environment (IDLE)Belinda Gibbons, Karlheinz Kautz, Mário Fernando, Trevor Spedding. 207-211 [doi]
- TheoryOn: Designing a Construct-Based Search Engine to Reduce Information Overload for Behavioral Science ResearchJingjing Li, Kai R. Larsen, Ahmed Abbasi. 212-216 [doi]
- Designing a Competence Management System 'Knome' for a Knowledge-Intensive Project OrganizationErkka Niemi, Sami Laine. 217-222 [doi]
- Communication Platform for Disaster ResponseMihoko Sakurai. 223-227 [doi]
- Design of a Real-Time Data Market Based on the 21 Bitcoin ComputerDominic Wörner. 228-232 [doi]
- Designing Information as a By-ProductSruthi Yaramreddy, Kyle Knight, Nitin Ram Kona, Nitin Jain, Adriana Salgado, Roman Lukyanenko. 233-237 [doi]
- emotionVis: Designing an Emotion Text Inference Tool for Visual AnalyticsChristopher J. Zimmerman, Mari-Klara Stein, Daniel Hardt, Christian Danielsen, Ravikiran Vatrapu. 238-244 [doi]