Abstract is missing.
- User information for designers: a visual research packageAnu Antikainen, Mirja Kälviäinen, Hugh Miller. 1-5 [doi]
- Measuring the emotions elicited by office chairsKaren Reijneveld, Michiel de Looze, Frank Krause, Pieter Desmet. 6-10 [doi]
- Affective product shapes through image morphingLin-Lin Chen, G. F. Wang, Kun-An Hsiao, Joseph Liang. 11-16 [doi]
- Positive user experience and medical adherenceDaniel M. Gloyd. 17-21 [doi]
- A wheelchair can be fun: a case of emotion-driven designPieter Desmet, Eva Dijkhuis. 22-27 [doi]
- The fabric of society: a proposal to investigate the emotional and sensory experience of wearing denim clothingFiona Jane Candy. 28-33 [doi]
- People are doing it for themselvesDavid Weightman, Deana McDonagh. 34-39 [doi]
- Archetypal icon and delightful designMing-Huang Lin. 40-44 [doi]
- Exploring user s emotional relationships with IT products: a structural equation modelPoh Wah Khong, Jing Pu Song. 45-50 [doi]
- When negative emotions effect positive changeAudrey Bennett. 51-54 [doi]
- Interacting with an embodied emotional characterChristoph Bartneck. 55-60 [doi]
- Umm and the matchbox: the object of desire and the desired object Michael R. Dickinson. 61-66 [doi]
- From seduction to fulfillment: the use of anthropomorphic form in designCarl F. DiSalvo, Francine Gemperle. 67-72 [doi]
- XM SKYFi: searching for extreme usabilityClay Burns, Daniel Formosa. 73-76 [doi]
- horeographing obsolescence - ecodesign: the pleasure/dissatisfaction cycleMartin Woolley. 77-81 [doi]
- Field of play: sensual interfaceLiz C. Throop. 82-86 [doi]
- Competitive advantage through pleasurable productsWilson Oh, Poh Wah Khong. 87-91 [doi]
- From perception to experience, from affordances to irresistiblesKees Overbeeke, Stephan Wensveen. 92-97 [doi]
- Only when miss universe snatches me: teasing in MMS messagingEsko Kurvinen. 98-10 [doi]
- Perceptive sorting: a method for understanding responses to productsJodi Forlizzi, Francine Gemperle, Carl F. DiSalvo. 103-108 [doi]
- Defining co-experienceKatja Battarbee. 109-113 [doi]
- Dancing with a machine: a case of experience-driven designPaul Hekkert, Marc Mostert, Guido Stompff. 114-119 [doi]
- When you can t talk to customers: using storyboards and narratives to elicit empathy for usersHeather L. McQuaid, Aradhana Goel, Mickey McManus. 120-125 [doi]
- Observing and probingVesa Jääskö, Tuuli Mattelmäki. 126-131 [doi]
- Modeling the socio-cultural contextPertti Aula, Janne Pekkala, Jenni Romppainen. 132-133 [doi]
- The impact of affective design of product packaging upon consumer purchase decisionsCathy Barnes, Christian Southee, Brian Henson. 134-135 [doi]
- Understanding affective design in a late-modernity perspectiveMads Bødker, Martin S. Christensen, Anker Helms Jørgensen. 136-137 [doi]
- www.a.site.for.things-that.bring.back.memoriesVera Damazio, Pablo Dias. 138-139 [doi]
- Use of characters and scenarios in gear shift designDan Högberg. 140-141 [doi]
- Why we choose the more attractive looking objects: somatic markers and somaesthetics in user experienceTitti Kallio. 142-143 [doi]
- The visual information load as a parameter for designing pleasurable environmentMarin Katov, Noriaki Nomura, Kuniaki Ito. 144-145 [doi]
- The lack of usability in design icons: an affective case Study about Juicy SalifBeatriz Russo, Anamaria de Moraes. 146-147 [doi]
- Sensual surfaces: engaging consumers through surface texturesJohn Sedgwick, Brian Henson, Cathy Barnes. 148-149 [doi]
- A semantic differential study of the influence of aesthetic properties on product pleasureZeynep Sevener. 150-151 [doi]
- Exploring the role of emotion in the interaction design of digital music playersJohn Zimmerman. 152-153 [doi]