Abstract is missing.
- GPU Acceleration of Particle Advection Workloads in a Parallel, Distributed Memory SettingDavid Camp, Harinarayan Krishnan, David Pugmire, Christoph Garth, Ian Johnson, E. Wes Bethel, Kenneth I. Joy, Hank Childs. 1-8 [doi]
- In Situ Pathtube Visualization with Explorable ImagesYucong Ye, Robert Miller, Kwan-Liu Ma. 9-16 [doi]
- Scalable Parallel Feature Extraction and Tracking for Large Time-varying 3D Volume DataYang Wang, Hongfeng Yu, Kwan-Liu Ma. 17-24 [doi]
- Scalable Seams for Gigapixel PanoramasSujin Philip, Brian Summa, Julien Tierny, Peer-Timo Bremer, Valerio Pascucci. 25-32 [doi]
- Rendering Molecular Surfaces using Order-Independent TransparencyDaniel Kauker, Michael Krone, Alexandros Panagiotidis, Guido Reina, Thomas Ertl. 33-40 [doi]
- VtkSMP: Task-based Parallel Operators for VTK FiltersMathias Ettinger, François Broquedis, Thierry Gautier, Stéphane Ploix, Bruno Raffin. 41-48 [doi]
- Practical Parallel Rendering of Detailed Neuron SimulationsJuan Hernando, John Biddiscombe, Bidur Bohara, Stefan Eilemann, Felix Schürmann. 49-56 [doi]
- Analysis of Cache Behavior and Performance of Different BVH Memory Layouts for Tracing Incoherent RaysDominik Wodniok, André Schulz, Sven Widmer, Michael Goesele. 57-64 [doi]
- Image-parallel Ray Tracing using OpenGL InterceptionCarson Brownlee, Thiago Ize, Charles D. Hansen. 65-72 [doi]