Abstract is missing.
- A Study of Parallel Data Compression Using Proper Orthogonal Decomposition on the K ComputerChongke Bi, Kenji Ono, Kwan-Liu Ma, Haiyuan Wu, Toshiyuki Imamura. 1-8 [doi]
- Collaborative High-fidelity Rendering over Peer-to-peer NetworksKeith Bugeja, Kurt Debattista, Sandro Spina, Alan Chalmers. 9-16 [doi]
- Parallel Methodologies for a Micropolygon RendererMark A. Bolstad. 17-24 [doi]
- Clustered Pre-convolved Radiance CachingHauke Rehfeld, Tobias Zirr, Carsten Dachsbacher. 25-32 [doi]
- Parallel Progressive Mesh EditingEvgenij Derzapf, Nico Grund, Michael Guthe. 33-40 [doi]
- Finely-Threaded History-Based Topology ComputationRobert Miller, Kenneth Moreland, Kwan-Liu Ma. 41-48 [doi]
- Freeprocessing: Transparent in situ Visualization via Data InterceptionThomas Fogal, Fabian Proch, Alexander Schiewe, Olaf Hasemann, Andreas Kempf, Jens Krüger. 49-56 [doi]
- Auto-Tuning Complex Array Layouts for GPUsNicolas Weber, Michael Goesele. 57-64 [doi]
- Performance Modeling of vl3 Volume Rendering on GPU-Based ClustersSilvio Rizzi, Mark Hereld, Joseph A. Insley, Michael E. Papka, Thomas D. Uram, Venkatram Vishwanath. 65-72 [doi]
- Precomputing Sound Scattering for Structured SurfacesGregor Mückl, Carsten Dachsbacher. 73-80 [doi]