Abstract is missing.
- Is VR Better than a Workstation? A Report on Human Performance Experiments in ProgressDavid Mizell, Stephen Jones, Paul Jackson, Dasal Pickett. 1-7 [doi]
- The Influence of Dynamic Shadows on Presence in Immersive Virtual EnvironmentsMel Slater, Martin Usoh, Yiorgos Chrysanthou. 8-21 [doi]
- A Fuzzy Controlled Rendering System for Virtual Reality Systems Optimised by Genetic AlgorithmsRolf Dieter Schraft, Jens Neugebauer, Thomas Flaig, R. Däinghaus. 22-32 [doi]
- Generating Multiple Levels of Detail from Polygonal Geometry ModelsGernot Schaufler, Wolfgang Stürzlinger. 33-41 [doi]
- Fine Object Manipulation in Virtual EnvironmentRyugo Kijima, Michitaka Hirose. 42-58 [doi]
- Fast algorithms for drawing Nonuniform B-spline surfaces: a practical application in Virtual EnvironmentMassimo Bergamasco, D. Bucciarelli, P. Degl'Innocenti. 59-69 [doi]
- Virtual molecules, rendering speed, and image qualityHelmut Haase, Johannes Strassner, Fan Dai. 70-86 [doi]
- Searching for Facial Expression by Genetic AlgorithmHeedong Ko, Jeong Hwan Kim, Jaihie Kim. 87-98 [doi]
- Coordinating Vocal and Visual Parameters for 3D Virtual AgentsCatherine Pelachaud, Scott Prevost. 99-106 [doi]
- Consistent Grasping in Virtual Environments based on the Interactive Grasping AutomataSerge Rezzonico, Ronan Boulic, Zhiyong Huang 0001, Nadia Magnenat-Thalmann, Daniel Thalmann. 107-118 [doi]
- Hand-Gesture Recognition as a 3-D Input TechniqueUlrich Bröckl-Fox. 119-134 [doi]
- The Virtual Treadmill: A Naturalistic Metaphor for Navigation in Immersive Virtual EnvironmentsMel Slater, Anthony Steed, Martin Usoh. 135-148 [doi]
- Interaction Models, Reference, and Interactivity in Speech Interfaces to Virtual EnvironmentsJussi Karlgren, Ivan Bretan, Niklas Frost, Lars Jonsson. 149-159 [doi]
- Experiment Authoring for Virtual Driving EnvironmentsJames F. Cremer, Joseph K. Kearney, Michael Bartelme, Michael Booth, Douglas Evans, Richard Romano. 160-170 [doi]
- Simulating Automated Cars in a Virtual Urban EnvironmentBruno Arnaldi, Rémi Cozot, Stéphane Donikian. 171-184 [doi]
- A Shared Virtual Workspace for Constraint-based Solid ModellingTerrence Fernando, Peter M. Dew, Mingxian Fa, John Maxfield, Neil Hunter. 185-198 [doi]
- An interactive virtual world experience - the cyberspace roadshowPeter Astheimer, Wolfgang Felger. 199-210 [doi]
- Improving the Legibility of Virtual EnvironmentsRob Ingram, Steve Benford. 211-223 [doi]
- Design Issues for Virtual Reality SystemsRoger J. Hubbold, Alan Murta, Adrian J. West, Toby Howard. 224-236 [doi]
- Further Development of the Responsive WorkbenchBernd Fröhlich 0001, Berthold Kirsch, Wolfgang Krüger, Gerold Wesche. 237-246 [doi]
- Virtual Design II - an advanced VR development environmentPeter Astheimer, Martin Göbel. 247-272 [doi]
- Using the GIVEN toolkit for system development in MuSEM. Sokolewicz, Hanno Wirth, K. Böhm, Werner John. 273-289 [doi]