Abstract is missing.
- Command and Control Cube: a Shortcut Paradigm for Virtual EnvironmentsJérôme Grosjean, Sabine Coquillart. 1-12 [doi]
- Measuring an Illusion: The Influence of System Performance on Size Perception in Virtual EnvironmentsJan Hofmann, Thomas J. Jäger, Thorben Deffke, Heiner Bubb. 13-22 [doi]
- Presence a global media quality metricJane Lessiter, Jonathan Freeman. 23-30 [doi]
- Design review and visualization steering using the INQUISITIVE interaction toolkitLakshmi Sastry, David R. S. Boyd, M. D. Wilson. 31-40 [doi]
- On the Utility of Semantic ConstraintsGraham Smith, Wolfgang Stuerzlinger. 41-50 [doi]
- Two-Handed Through-the-Lens-Techniques for Navigation in Virtual EnvironmentsStanislav L. Stoev, Dieter Schmalstieg, Wolfgang Straßer. 51-60 [doi]
- Spring-Based Manipulation Tools for Virtual EnvironmentsMichal Koutek, Frits H. Post. 61-70 [doi]
- Perception and Mental Rotation of 3D-Freeform Surfaces in an Immersive Projection SystemAndrea Gaggioli, Ralf Breining. 71-82 [doi]
- An Investigation into the design of an Interface for Interaction with a Virtual Environment representing a four-dimensional objectR. Wellard, S. C. Chapman. 83-92 [doi]
- The integration of immersive Virtual Reality applications into Catia V5D. Rantzau, F. Maurer, C. Mayer, R. Löffler, O. Riedel, H. Scharm, D. Banek. 93-102 [doi]
- COVISE and the Virtual Intuitive Simulation Test bedAndreas Wierse. 103-108 [doi]
- VIRPI: A High-Level Toolkit for Interactive Scientific Visualization in Virtual RealityDesmond Germans, Hans J. W. Spoelder, Luc Renambot, Henri E. Bal. 109-120 [doi]
- Interactive Storytelling with Virtual IdentitiesMardé Greeff, Vali Lalioti. 121-130 [doi]
- First-Person Science Inquiry in the FieldThomas G. Moher, Andrew E. Johnson, Yongjoo Cho, Ya Ju Lin. 131-140 [doi]
- MAESTRO - a tool for interactive assembly simulation in virtual environmentsRoland Steffan, Torsten Kuhlen. 141-152 [doi]
- Spelunking: Experiences using the DIVE System on CAVE-like PlatformsAnthony Steed, Jesper Mortensen, Emmanuel Frécon. 153-164 [doi]
- Towards a Scalable High Performance Application Platform for Immersive Virtual EnvironmentsMatthias Bues, Roland Blach, Simon Stegmaier, Ulrich Häfner, Hilko Hoffmann, Frank Haselberger. 165-174 [doi]
- Remote View-Dependent RenderingJihad El-Sana. 175-186 [doi]
- Volume Rendering in a Virtual EnvironmentJürgen Peter Schulze-Döbold, Uwe Wössner, Steffen P. Walz, Ulrich Lang. 187-198 [doi]
- Adaptive Networking for Tele-ImmersionJason Leigh, Oliver Yu, Dan Schonfeld, Rashid Ansari, Eric He, Atul Nayak, Jinghua Ge, Naveen K. Krishnaprasad, Kyoung Shin Park, Yongjoo Cho, Liujia Hu, Ray Fang, Alan Verlo, Linda Winkler, Thomas A. DeFanti. 199-208 [doi]
- COMPUTER GRAPHICS OPTIQUE Optical Superposition of Projected Computer GraphicsAditi Majumder, Greg Welch. 209-218 [doi]
- Comprehensive Calibration and Registration Procedures for Augmented RealityAnton L. Fuhrmann, Rainer Splechtna, Jan Prikryl. 219-228 [doi]
- Using Exercise Cycle as a Haptic Input Device in a Virtual EnvironmentPasi Välkkynen, Juhani Heinilä, Sari Lainio, Sami Lakaniemi, Antti Väätänen. 229-235 [doi]
- Invisible Interface for the Immersive Virtual WorldTetsuro Ogi, Toshio Yamada, Koji Yamamoto, Michitaka Hirose. 237-246 [doi]
- Control Software for the productive Use of distributed IPT InstallationsH. Scharm, F. Maurer, D. Neuber, R. Löffler, D. Rantzau, D. Banek. 247-255 [doi]
- Novel Shutter Glass Control for Simultaneous Projection and Picture AcquisitionAndreas M. Kunz, Christian P. Spagno. 257-266 [doi]
- Round Table: A Physical Interface for Virtual Camera Deployment in Electronic ArenasMichael Hoch, Kai-Mikael Jää-Aro, John Bowers. 267-276 [doi]