Abstract is missing.
- The Effects of Avatars on Presence in Virtual Environments for Persons with Mobility ImpairmentsRongkai Guo, Gayani Samaraweera, John Quarles. 1-8 [doi]
- Short Paper: A Video Self-avatar Influences the Perception of Heights in an Augmented Reality Oculus RiftMatthias Gutekunst, Michael Geuss, Greg Rauhoeft, Jeanine Stefanucci, Uwe Kloos, Betty J. Mohler. 9-12 [doi]
- Interpretation of Tactile Sensation using an Anthropomorphic Finger Motion Interface to Operate a Virtual AvatarYusuke Ujitoko, Koichi Hirota. 13-20 [doi]
- Neural Correlates of Disrupted Presence: Strange Disruptions in a Naturalistic Virtual EnvironmentDaniel Sjölie, Grégoria Kalpouzos, Johan Eriksson. 21-28 [doi]
- Pathfinder Vision: Tele-operation Robot Interface in Consideration of Geometry for Supporting Future PredictionNaoya Maeda, Jun Morita, Maki Sugimoto. 29-35 [doi]
- Investigation of Dynamic View Expansion for Head-Mounted Displays with Head Tracking in Virtual EnvironmentsYano Yuki, Kiyoshi Kiyokawa, Andrei Sherstyuk, Tomohiro Mashita, Haruo Takemura. 37-44 [doi]
- Space-Time Maps for Virtual EnvironmentsAndrei Sherstyuk, Anton Treskunov. 45-48 [doi]
- Successive Wide Viewing Angle Appearance Manipulation with Dual Projector Camera SystemsToshiyuki Amano, Isao Shimana, Shun Ushida, Kunioki Kono. 49-54 [doi]
- Beyond Post-It: Structured Multimedia Annotations for Collaborative VEsTiago João Guerreiro, Daniel Medeiros, Daniel Mendes, Maurício Sousa, Joaquim A. Jorge, Alberto Raposo, Ismael H. F. dos Santos. 55-62 [doi]
- Short Paper: #SEVEN, a Sensor Effector Based Scenarios Model for Driving Collaborative Virtual EnvironmentGuillaume Claude, Valérie Gouranton, Rozenn Bouville Berthelot, Bruno Arnaldi. 63-66 [doi]
- A New Direct Manipulation Technique for Immersive 3D Virtual EnvironmentsThi Thuong Huyen Nguyen, Thierry Duval, Charles Pontonnier. 67-74 [doi]