Abstract is missing.
- Real-time Rendering of Heterogeneous Translucent Objects using Voxel Number MapKeisuke Mochida, Midori Okamoto, Hiroyuki Kubo, Shigeo Morishima. 1-2 [doi]
- Real-Time Rendering of Heterogeneous Translucent Materials with Dynamic ProgrammingTadahiro Ozawa, Midori Okamoto, Hiroyuki Kubo, Shigeo Morishima. 3-4 [doi]
- Rig-Space Motion RetargetingLin-Chuan Hu, Ming-Hsu Chang, Yung-Yu Chuang. 5-6 [doi]
- Efficient Point based Global Illumination on Intel MIC ArchitectureXiang Xu, Pei Wang, Beibei Wang, Lu Wang 0007, Changhe Tu, Xiangxu Meng, Tamy Boubekeur. 7-8 [doi]
- Efficient Voxel Marking for Hierarchical Volumetric FusionLászló Szirmay-Kalos, Balázs Tóth, Tamás Umenhoffer. 9-10 [doi]
- Interactive Additive Diffraction SynthesisSangmin Lee, Sungkil Lee 0002. 11-12 [doi]
- Acceptable System Latency for Gaze-Dependent Level of Detail RenderingMichal Chwesiuk, Radoslaw Mantiuk. 13-14 [doi]
- A Practical GPU-accelerated Method for the Simulation of Naval Objects on Irregular WavesAlexey Bezgodov, Andrey Karsakov. 15-16 [doi]
- Physically-based Rendering of Highly Scattering Fluorescent Solutions using Path TracingMarwan Abdellah, Ahmet Bilgili, Stefan Eilemann, Henry Markram, Felix Schürmann. 17-18 [doi]
- Tonal Art Maps with Image Space StrokesLászló Szécsi, Marcell Szirányi, Ágota Kacsó. 19-20 [doi]
- 3D Modelling Framework: an Incremental ApproachLuís Almeida 0002, Paulo Menezes, Jorge Dias 0001. 21-22 [doi]
- Interactive Monte-Carlo Ray-Tracing UpsamplingMalik Boughida, Thibault Groueix, Tamy Boubekeur. 23-24 [doi]
- Terracotta Reassembly from Fragments Based on Surface Ornamentation Adjacency ConstraintsYuhe Zhang, Guohua Geng, Xiaoran Wei, Shunli Zhang. 25-26 [doi]
- Real-Time Video Texture Synthesis for Multi-Frame Capsule Endoscopy VisualizationAdy Ecker. 27-28 [doi]
- Transferring and Animating a non T-pose Model to a T-pose ModelNasim Hajari, Irene Cheng, Anup Basu. 29-30 [doi]
- Augmenting Physical Maps: an AR Platform for Geographical Information VisualizationRui Nóbrega, João Jacob, Rui Rodrigues 0001, António Coelho, A. Augusto de Sousa. 31-32 [doi]
- Conversion of CAD Models to Loop Subdivision SurfacesJingJing Shen, Jirí Kosinka. 33-34 [doi]
- A 3D Morphable Model of the Eye RegionErroll Wood, Tadas Baltrusaitis, Louis-Philippe Morency, Peter Robinson 0001, Andreas Bulling. 35-36 [doi]
- Skyglow: Towards a Night-time Illumination Model for Urban EnvironmentsTom Minor, Robert R. Poncelet, Eike Falk Anderson. 37-38 [doi]
- Tiled Depth of Field SplattingKai Selgrad, Linus Franke, Marc Stamminger. 39-40 [doi]
- No-infill 3D PrintingXiaoran Wei, Guohua Geng, Yuhe Zhang. 41-42 [doi]