Abstract is missing.
- Flexible Type: Methods and Applications of Modifying Glyph's Horizontal and Vertical WeightNirmal Kumawat, Praveen Kumar Dhanuka. 1-2 [doi]
- Voxelizing Light-Field RecordingsDavid C. Schedl, Indrajit Kurmi, Oliver Bimber. 3-4 [doi]
- Enhanced Reconstruction of Architectural Wall Surfaces for 3D Building ModelsGeorgios-Tsampikos Michailidis, Renato Pajarola. 5-6 [doi]
- Assembly Retrieval Results Inspection in Immersive EnvironmentKatia Lupinetti, Bonino Brigida, Franca Giannini, Marina Monti. 7-8 [doi]
- VITON-GAN: Virtual Try-on Image Generator Trained with Adversarial LossShion Honda. 9-10 [doi]
- Towards the Fitting of Parametric 2D Sketches and 3D CAD Models to Point Clouds of Digitized Assemblies for Reverse EngineeringGhazanfar Ali Shah, Franca Giannini, Marina Monti, Arnaud Polette, Jean-Philippe Pernot. 11-12 [doi]
- Adaptive Frameless Rendering with NVIDIA OptiXChung-Che Hsiao, Benjamin Watson. 13-14 [doi]
- Can we Invert a Local Reflectance Model From a Single Specular Highlight with Known Scene Geometry and Camera Pose?Souheil Hadj Said, Mohamed Tamaazousti, Adrien Bartoli. 15-16 [doi]
- Multi-Scale Point Cloud AnalysisThibault Lejemble, Claudio Mura, Loïc Barthe, Nicolas Mellado. 17-18 [doi]
- The Effects of Adaptive Synchronization on Performance and Experience in GameplayBenjamin Watson, Ajinkya Gavane, Rachit Shrivastava. 19-20 [doi]
- Towards Point-based Facial Movement SimulationTom Uhlmann, Guido Brunnett. 21-22 [doi]
- Visualization of Large Point Cloud in UnityJosé M. Santana, Agustín Trujillo, Sebastián Ortega. 23-24 [doi]
- Visual-auditory Representation and Analysis of Molecular Scalar FieldsEugeniya Malikova, Valery Adzhiev, Oleg Fryazinov, Alexander A. Pasko. 25-26 [doi]
- D.A.V.E: A Prototype for Automatic Environment DecorationCallum James Glover, Eike Falk Anderson. 27-28 [doi]
- A Projection Mapping System onto a Human Body for Medical ApplicationsRyo Fukuhara, Kazufumi Kaneda, Toru Tamaki, Bisser Raytchev, Toru Higaki, Soh Nishimoto, Yohei Sotsuka. 29-30 [doi]
- 3D Mesh Description Using "Subdivided Shape-Curvature-Graphs"Florian Beguet, Jacques A. de Guise, Matthieu Schmittbuhl, Jean-Luc Mari. 31-32 [doi]