Abstract is missing.
- Learning and enquiry via collections in real and virtual worldsJanet Tatlock, Jolene Debert, Samantha Lackey. [doi]
- Technology-enhanced learning for music with i-Maestro framework and toolsKia Ng. [doi]
- Designing interactive multimedia heritage content for mobile and small screen devicesDeborah Wilson, Mike Wilman. [doi]
- Redesigning architecture through photographyMurat Germen. [doi]
- Prometheus - the distributed digital image archive for research and education goes international!Lisa Dieckmann. [doi]
- Film as database: a visual analysis of 2001: A Space OdysseyPeter Maloney. [doi]
- Making music with images: interactive audiovisual performance systems for the deafMick Grierson. [doi]
- The Middleton Mystery: an adventure at Belsay Hall' interpreting heritage through the design and development of a computer gameLynne Minett, Carl Gavin. [doi]
- Envisioning everyday life: explorations of visualization techniques in TaiwanWei-Kuang Liu. [doi]
- Beyond graphs or charts: visualising web statistics with natural displays in physical spaceMichael Hohl. [doi]
- Visualized arguments: or how to pierce the persuasive visualization and other argumentsRachel Hann. [doi]
- Testing the living canvas on stageMartin Naef, Cathie Boyd. [doi]
- Computer art and technocultures: evaluating the V & A's collections in the digital ageDouglas Dodds. [doi]
- 'Shan-Shui-Hua' - traditional Chinese landscape painting reinterpreted as moving digital visualisationChristin Bolewski. [doi]
- Haute Couture, Haute Cuisine, Haute GamesMaggie Parker, Clive Fencott, Paul van Schaik. [doi]
- Online encounters: a new method of creating participatory artRebecca Gamble. [doi]
- 3D colour scans for object assessmentMona Hess, Francesca Simon Millar, Yean-Hoon Ong, Stuart Robson, Graeme Were, Ian Brown, Sally MacDonald. [doi]
- A new information system for the superintendence of Pompeii: integration, management and preservation of archaeological digital resources in the perspective of interoperability with European digital librariesRony Cesana, Maria Masci, Andrea Vecchi. [doi]
- Artlog: archiving the artistic processYvonne Desmond, John McAuley, Evin McCarthy, Ciaran McDonnell, Charles Pritchard, Pat Donlon. [doi]
- Emotional interfaces in performing arts: the Callas projectMassimo Bertoncini, Irene Buonazia. [doi]
- The other world: a fictional orbitTim O'Riley. [doi]
- Buddhist stone scriptures from Shandong, ChinaMatthias Arnold. [doi]
- Hearing images: interactive sonification interface for imagesCharles O'Neill, Kia Ng. [doi]
- Narrating the past: virtual environments and narrativeRoma Patel, Deborah Tuck. [doi]
- Analyzing a conductors gestures with the WiimoteDavid Bradshaw, Kia Ng. [doi]
- 'Unrealart' A new medium for artistic expression using a commercial game engine: galleries and installationsColin Price. [doi]
- Visualization techniques in video gamesVeronica Zammitto. [doi]
- Choreographic morphologies: digital visualisation of spatio-temporal structure in dance and the implications for performance and documentationsHelen Bailey, James Hewison, Martin Turner. [doi]
- New literacy, new audiences: social media and cultural institutionsAngela Russo, Jerry Watkins. [doi]
- The trace and the gaze: textural agency in Rembrandt's late portraiture from a vision science perspectiveSteve DiPaola. [doi]