Abstract is missing.
- Artificial Futures: Imagining AI through artRegula Valérie Burri, Merle Richter, Laura Sigrüner. [doi]
- An Epistemological Misalignment of Cogs in the AI-Art-Making MachineAnton Dragan Maslic, Eugenia S. Kim. [doi]
- Synthesis: Making magic with GenieMoLuciana Haill, Nick Lambert. [doi]
- Embraced Separation: Exploring methods of breath attunement in speculative infant swingsOlaoluwa Oyedokun, Kristin Carlson, Annie Sungkajun. [doi]
- An Ecology for the Re-Enchantment of LifeCarl Hayden Smith. [doi]
- The Craftsperson, Tacit Knowledge, and Digital EmbodimentCarinna Parraman, Fabio D'Agnano, Wuon-Gean Ho. [doi]
- Visual Mediation of Unique Construction and Access Principles of the Amphitheatre of DurrësDominik Lengyel, Catherine Toulouse. [doi]
- SHEMZA.DIGITAL: Participatory art as a catalyst for social changeAphra Shemza, Stuart Faromarz Batchelor. [doi]
- Ubiquitous Lighting: The Third Color Digital Art × Lighting Symposium and WorkshopKyoko Hidaka. [doi]
- Design in Times of Pandemics: Accessible literature to people with visual impairmentCristina Portugal, Monica Moura, Márcio Guimaraes. [doi]
- Documenting Digital Creative PracticeRehan Zia. [doi]
- machinesMemory: Malleability of AI technique, the data generated by machine learning algorithmsDongyuan Liu. [doi]
- EVA London 2021: Keynote summariesJonathan P. Bowen, Camille Baker, Ghislaine Boddington, Ernest A. Edmonds, Merel van Helsdingen, Terrence Masson. [doi]
- Sentient: A social media environment as a conscious living systemLila Moore, Owen Fender. [doi]
- Revisiting and Re-presenting 1980s Micro Computer ArtSean Clark, Geoff Davis. [doi]
- Conditional GAN for Diatonic Harmonic Sequences Generation in a VR ContextAnna Shvets, Samer Darkazanli. [doi]
- Live and Life in Virtual Theatre: Adapting traditional theatre processes to engage creatives in digital immersive technologiesJames Simpson. [doi]
- New Heritage: New media art between cultural heritage experience and artefactOliver M. Gingrich, Eike Falk Anderson, Alain Renaud, Evgenia Emets, David Negrao, Deborah Tchoudjinoff. [doi]
- Beyond Human: Arts and identity between reality and virtuality in a post-Covid-19 worldJonathan P. Bowen, Tula Giannini, Rachel Falconer, Michael Takeo Magruder, Emanuele Marconi. [doi]
- Uncharted Territories: Developing digital experiences for anthropological and archaeological explorationKristin Carlson, Lucy Gill, Zahra Irranezhad, Amal Abdalla, Annie Sungkajun, Sam Bruner, Ella Jahraus. [doi]
- EVA London 2021 WorkshopsCarl Hayden Smith, Daniel Buzzo, Eyal Gruss. [doi]
- New Media Art as a Vehicle for Research and InnovationTerry Trickett. [doi]
- Experimental Affect: Gesture controlled audio-visual performance in VRLeslie Deere. [doi]
- INTER/her: An immersive journey inside the female body - VR experience demoCamille Baker, Maf'j Alverez, Bushra Burge, Kat F. Austen, Sarah Büttner. [doi]
- The Weiguan Culture Phenomenon in Chinese Online ActivismBao Han, Jonathan P. Bowen. [doi]
- Novel Paradigm of Cameraless Photography: Methodology of AI-generated photographsOzan Yavuz. [doi]
- Social Prescribing the Smart CitySonja Pedell, Ann Borda. [doi]
- Crowdsourcing: Using real-time social media data to repopulate the socially distanced worldIan Willcock. [doi]
- Augmented Reality Experience for Inaccessible Areas in MuseumsClaudio Germak, Andrea Di Salvo, Lorenza Abbate. [doi]
- Imaginatrix: School of Cyber WizardryBatuhan Bintas. [doi]
- Digitizing Art or How to Broaden the Viewer's ExperienceAlexandra Orlova. [doi]
- Development of Noise-free Digital Interfaces: Hand-drawn interfaces for consumer wellbeingJoskaude Pakalkaite. [doi]
- Invisible War: An audio visual installation with laser light and Twitter API dataZiwei Wu, Shuai Xu, Yingyi Wang. [doi]
- All The Stars We Cannot See: A deep look into real-time satellite trafficMegan L. Smith, Yujie Gao. [doi]
- Performance Capture for Virtual Heritage: Virtual re-enactment for the lost film PontianakBenjamin Seide, Benjamin Slater. [doi]
- The Rise of Digital Citizenship and the Participatory MuseumAnn Borda, Jonathan P. Bowen. [doi]
- Archaeology and Contemporary Art: An experiment of virtual stratigraphyPeirui Yang. [doi]
- Research Workshop Collected Paper: Explorations in concepts and the visual artsGraham Diprose, Frances Liddell, Marco Pini, Sarah Vollmer, Racelar Ho. [doi]
- Worship the Penguin: Adventures with sprites, chiptunes, and lasersJonathan Weinel. [doi]
- GENDER*UCK: Reframing gender & media artOliver M. Gingrich. [doi]
- Exploring the Relationship Between Music and Emotions with Machine LearningTyler H. McIntosh. [doi]
- Grace: A virtual recreation of the Grace Darling storySophie Dixon. [doi]
- The Evolving Collaboration - AMazed! The A-Maze artists investigate immersive technology to create imagination and artificeMaureen Kendal, Fion Gunn, Nazia Parvez, Chen Mei-Tsen, Terri M. Broughton, Cleon Grant. [doi]
- Computer Vision Applications for Art History: Reflections and paradigms for future researchAmalia F. Foka. [doi]
- The Museum of Consciousness: Interactive, audio-based exhibits for cultivating altered states of consciousnessCarl Hayden Smith, Kenneth Shinozuka, Alex Zhao, Michael Ronen. [doi]
- Digitality: A reality checkJonathan P. Bowen, Tula Giannini. [doi]
- Sharing Impressions: An investigation about participatory museums and UX designAila Regina da Silva, Gabriele Mauany Ferreira Alencar. [doi]
- Plant Humanities Lab: Planting the seeds for creative data visualisationAshley Buchanan, Ron Snyder. [doi]
- Though Miles ApartAnnie Sungkajun, Jinsil Huaryoung Seo. [doi]
- Art as Data Set, Data Set as Art: Training machine vision systems to see as artistsDaniel Buzzo. [doi]
- Creative Artificial Intelligence within the Artificial Life Installation "Infranet"Graham Wakefield, Haru Hyunkyung Ji. [doi]
- AI and Cultural Heritage Image Collections: Opportunities and challengesKonstantina Karterouli, Yota Batsaki. [doi]
- Art for Computer Scientists: Processing as an open-source art medium for computer science UndergraduatesSandra I. Woolley, Tim Collins. [doi]
- The Uncanny As a Sense of Presence in MXKenneth Feinstein. [doi]
- What if We Educated AI Based on the World We Want Instead of the World We Have?Gretchen Andrew. [doi]