Abstract is missing.
- The Dance of the Doppelgängers: AI and the cultural heritage communitySusan Hazan. [doi]
- An Overview of New Media Art Exhibitions in China (2017-2022)Huan Fan 0001, Jonathan P. Bowen. [doi]
- Symbiotic Hands: A virtual reality interactive system that traverses realityZe Gao, Simin Yang, Xingxing Yang. [doi]
- Can You Feel What I Feel? Leveraging aesthetics in visual and spatial audio VR experienceRochele Gloor, Greg J. Corness, Rose Marshack, Aaron Paolucci. [doi]
- Crafting Virtual Spaces with Creative AI: A case study of Lux in TenebrisSophie Dixon. [doi]
- Social Memberships and Identity Representation in 'Text-to-Image' Artificial Intelligence ProgrammesLindsay Pierce, Dajonea Robinson, Mi Tran, Whitney Graham. [doi]
- Metaimage: The image beyond visual representationCamila Mangueira, Fabrício Fava. [doi]
- Rebuilding Stephen Scrivener's Homeostasis ArtworkSean M. Clark, Stephen A. R. Scrivener. [doi]
- Generative Art and Computational Imagination: Integrating poetry and art worldTula Giannini, Jonathan P. Bowen. [doi]
- A-MAZE Artists Update 2023: Boundless - Worlds in Flux: Overcoming boundaries to virtual world integration in traditional heritage settingsMei-Tsen Chen, Fion Gunn, Shoran Jiang, Ardern Hulme-Beaman, Alan Hudson, Maureen Kendal, Nazia Parvez. [doi]
- A Study on the Development of Digital Art in China Through ArtworksYi Ji, Sean M. Clark, Minliang Bai, Congxiao Sang, Yihong Yuan. [doi]
- Shemza Digital: Across GenerationsAphra Shemza, Peter Todd, A. J. Bravo. [doi]
- The Arts and Computational Culture: A landscape viewJonathan P. Bowen, Tula Giannini. [doi]
- The Sacred Sound Chamber and The Cyberdelic RenaissanceCarl Hayden Smith, Tom Middleton, Joe Crossley, Jose Montemayor Alba, Benjamin I. Outram, Melissa Warner. [doi]
- Humanity Measures Itself: Self-measuring and new "post measuring discourse"Haya Sheffer. [doi]
- Bearing Witness: A commentary on climate action and immersive climate change exhibitionsAnn Borda. [doi]
- The Public Sphere and Weibo Microblogging Social Media Platforms in ChinaBao Han, Jonathan P. Bowen. [doi]
- Bridging the Divide: Creating an accessible transparent AR displayMonika Keenan. [doi]
- Digital Storytelling: An innovative arts-based research method for qualitative researchMary-Joyce Arekion. [doi]
- Envisioning an Immersive Multi-Screen VR System for Museum Archive BrowsingZe Gao. [doi]
- The Intentional Use of Sound Design in the Egyptian Temples and the Great PyramidCarl Hayden Smith, Tom Middleton, Joe Crossley. [doi]
- 24/7 Worldlessness of Post-Bits Human Universe: Asynchronous Signal TransmutationRacelar Ho, Sarah Vollmer, Xiaolong Zheng. [doi]
- Digital ChemotaxisAndy Lomas. [doi]
- Visualising a Medieval Wall Painting of St. Thomas BecketLindsay W. MacDonald. [doi]
- Seeing Sound and Hearing Images: Interdisciplinary explorations in marine environments in Queensland, AustraliaLeah Barclay, Tricia King, Lyndon Davis. [doi]
- Latent Organism: A tangible interface for 3D co-creation with AINinon Lizé Masclef, Adrien Chuttarsing. [doi]
- Sounds of Connection: Tactile support of family engagement in elderly memory-care residentsKristin Carlson, Greg J. Corness, Zahra Irannezhad, Kimberly Brucker, Lyndsie Schlink. [doi]
- Retro Stylistic Transformations in GamesRoss Rodney, Jonathan Weinel, Martyn Broadhead. [doi]
- Extracting Treescape Data from an Autonomous Smart Beehive: A project for an art museum device using near-infrared lightMarco Innocenti, Guillaume Mur, Christophe Brod, Olga Kisseleva. [doi]
- Rechteck Fyrkant: If they were the same thing, they were the same thing, but they are notAndré Rangel. [doi]
- HybrisCarmen Gil Vrolijk. [doi]
- The Digital LensJonathan P. Bowen, Tula Giannini, Terrence Masson, Giuliano Gaia, Graham Diprose. [doi]
- The Connection Framework: How designers and developers can impact social connectionKaroline Winzer. [doi]
- Recent Progress with the Computer Arts ArchiveJonathan P. Bowen, Sean Clark. [doi]
- Representing Amphibian Perspectives in a 3D Game EngineRaheem A. Lawal, Jonathan Weinel, Darrenlloyd Gent. [doi]
- Research Methodologies for Digital Holistic Documentation of Cultural HeritageElina Argyridou, Panayiota Samara, Marinos Ioannides, Maria Hadjiathanasiou, Elena Karittevli, Iliana Koulafeti, Ioannis Panayi, Kyriakos Efstathiou. [doi]
- Voicing the Subject: Finding new ways of creating the documentaryKenneth Feinstein. [doi]
- Noise-Free Digital Interfaces From the Near FutureJoskaude Pakalkaite. [doi]
- Re-Enchantment with Technology and Ourselves: Constructing the technomancy and neuromancy frameworkCarl Hayden Smith, William L. J. Bigmore. [doi]
- Mare IncognitoDaniela De Paulis. [doi]
- How Physical Models Complete Virtual MultimedialityDominik Lengyel, Catherine Toulouse. [doi]
- Volumetric Music Composition in a VR ContextAnna Shvets, Samer Darkazanli. [doi]
- A Citizen Of Culture: On art as a gamified experiencePierre Chaumont. [doi]
- Voltaje - Art and Technology Salon: Art as an experience not as an objectCarmen Gil Vrolijk. [doi]
- Building Less is More: A tale of two realitiesTerry Trickett. [doi]
- Creating an App for Computer-assisted ArtStuart Smith. [doi]
- Research Workshop Collected Paper: Capturing Memories - Real and ImaginaryGraham Diprose, Jairo Zaldua, Nicola Green, Margarita Galandina. [doi]