Abstract is missing.
- Facial expression modeling using component AAM models - Gaming applicationsIoana Bacivarov, Peter M. Corcoran. 1-16 [doi]
- Enhanced real-time face models from stereo imaging for gaming applicationsMircea C. Ionita, Istvan Andorko, Peter M. Corcoran. 17-24 [doi]
- VLSI design of 3D display processing chip for head-mounted displayChenyang Ge, Nanning Zheng, Kuizhi Mei, Jizhong Zhao. 25-28 [doi]
- Real-time camera tracking using a particle filter and multiple feature trackersSeok-Han Lee, SangKeun Lee, Jong-Soo Choi. 29-36 [doi]
- Video-based human motion estimation system for gaming user interfaceMariofanna G. Milanova, Leonardo Bocchi, Tsanko Stoev. 37-42 [doi]
- Vision-based real-time game interfaceYoungJoon Chai, DongHeon Jang, KyuSik Chang, Taeyong Kim. 43-46 [doi]
- Multi-agent platform for development of educational games for children with autismSjriek Alers, Emilia I. Barakova. 47-53 [doi]
- Integrating virtual worlds & virtual learning environments for online educationMichael J. Callaghan, Kerri McCusker, Julio Lopez Losada, Jim Harkin, Shane Wilson. 54-63 [doi]
- A research proposal for a GCSE maths tutoring game using neural networksWilliam Lawrence. 64-69 [doi]
- XQUEST used in software architecture educationBian Wu, Alf Inge Wang, Jan-Erik Strøm, Trond Blomholm Kvamme. 70-77 [doi]
- Post-mortem analysis of student game projects in a software architecture courseAlf Inge Wang. 78-91 [doi]
- Can mobile game development foster student interest in computer science?Stan Kurkovsky. 92-100 [doi]
- NARCSim an agent-based illegal drug market simulationDaniela M. Romano, Lawrence Lomax, Paul Richmond. 101-108 [doi]
- RunesingerEthan Kennerly. 109-117 [doi]
- A secure and efficient micropayment solution for online gamingSlawomir Grzonkowski, Peter M. Corcoran. 118-125 [doi]
- Mobile persuasive exergamingCarlos Garcia Wylie, Paul Coulton. 126-130 [doi]
- Unexceptional.netRobert Nideffer, Alf Inge Wang. 131-139 [doi]
- Haptic display of 3D liquids for interactive applicationsMauricio Vines, Javier Mora, Won-Sook Lee. 140-148 [doi]
- Magnifying glass-like user interface for game controlRyosuke Kokaji, Takako Nonaka, Masahiro Yonezawa, Keisuke Kurinami, Tomohiro Hase. 149-153 [doi]
- Exploring the use of a respiratory-computer interface for game interactionJorge Arroyo-Palacios, Daniela M. Romano. 154-159 [doi]
- Density constraints for crowd simulationIoannis Karamouzas, Jiri Bakker, Mark H. Overmars. 160-168 [doi]
- Thief beliefEthan Kennerly, Andreas Witzel, Jonathan A. Zvesper. 169-172 [doi]
- Sudoku evolutionJohannes Jilg, Jenny Carter. 173-185 [doi]
- A fast algorithm for simulation of flocking behaviorJae-Moon Lee, Se Hong Cho, Rafael A. Calvo. 186-190 [doi]
- Web-based sound and music games with activities for STEM educationTravis M. Doll, Raymond Migneco, Youngmoo E. Kim. 191-200 [doi]
- An audio processing library for game development in flashRaymond Migneco, Travis M. Doll, Jeffrey J. Scott, Christian M. Hahn, Paul J. Diefenbach, Youngmoo E. Kim. 201-209 [doi]
- Concept, implementation and evaluation of an improvisation based music video gameSascha Grollmisch, Christian Dittmar, Gabriel Gatzsche. 210-212 [doi]
- Compositional applications of a game engineAndrew Dolphin. 213-222 [doi]
- Traveling-salesman game with multiple competitors/cooperators and simultaneous move search algorithmNobuhiro Tomabechi, Yoshichika Fujioka. 223-230 [doi]
- Narrative paradox and the design of alternate reality games (ARGs) and blogsPatrícia Gouveia. 231-238 [doi]
- FPGA based stereo imaging system with applications in computer gamingIstvan Andorko, Peter M. Corcoran, Petronel Bigioi. 239-245 [doi]
- Architectural studies of games engines - The quake seriesJames Munro, Cornelia Boldyreff, Andrea Capiluppi. 246-255 [doi]
- Driving sound synthesis from a physics engineEoin Mullan. 256-264 [doi]
- Appearance capturing and animation techniques for realistic, true-identity gaming avatarsMircea C. Ionita, Peter M. Corcoran. 265-268 [doi]
- AZ66 (Demo submission)Stéphan Froment, Mélanie Ginibre, Stéphanie Mader, Antoine Sarafian, Aymeric Schwartz, Delphine Soriano, Jérôme Dupire, Alexandre Topol. 267-268 [doi]