Abstract is missing.
- Interactive Animation of Structured Deformable ObjectsMathieu Desbrun, Peter Schröder, Alan H. Barr. 1-8
- Geometric Awareness for Interactive Object ManipulationMin-Hyung Choi, James F. Cremer. 9-17
- A User Centered Task Analysis of Interface Requirements for MRI ViewingJohanna E. van der Heyden, Kori Inkpen, M. Stella Atkins, M. Sheelagh T. Carpendale. 18-26
- A Desktop Design for Synchronous CollaborationBogdan Dorohonceanu, Ivan Marsic. 27-35
- Computer Games, Education and Interfaces: The E-GEMS ProjectMaria M. Klawe. 36-39
- Will Anyone Really Use Radiosoty?François X. Sillion. 40-41
- Stratified Wavelength Clusters for Efficient Spectral Monte Carlo RenderingGlenn Evans, Michael D. McCool. 42-49
- Efficient Glossy Global Illumination With Interactive ViewingMarc Stamminger, Annette Scheel, Xavier Granier, Frederic Perez-Cazorla, George Drettakis, François X. Sillion. 50-57
- Controlling Memory Consumption of Hierarchical Radiosity With ClusteringXavier Granier, George Drettakis. 58-65
- Approximating the Location of Integrand Discontinuities for Penumbral Illumination With Linear Light SourcesMarc J. Ouellette, Eugene Fiume. 66-75
- Design of Virtual 3D Instruments for Musical InteractionAxel G. E. Mulder, S. Sidney Fels, Kenji Mase. 76-83
- A Handwritting-Based Equation EditorSteve Smithies, Kevin Novins, James Arvo. 84-91
- A Psychophysical Comparison of Two Stylus-Driven Soft KeyboardsMichael Bohan, Chad A. Phipps, Alex Chaparro, Charles G. Halcomb. 92-97
- Multi-Layered Image-Based RenderingSing Bing Kang, Huong Quynh Dinh. 98-106
- Interactive Rendering of Wavelet Projected Light FieldsPaul Lalonde, Alain Fournier. 107-114
- Imaging all Visible SurfacesWolfgang Stürzlinger. 115-122
- Style and Function of Graphic ToolsTed Selker. 123-131
- Discrete Parameterization for Deforming Arbitrary MeshesShigeru Kuriyama, Toyohisa Kaneko. 132-139
- A General Model of Animated Shape PerturbationJean-Michel Dischler. 140-147
- Interactive Mesh Fusion Based on Local 3D MetamorphosisTakashi Kanai, Hiromasa Suzuki, Jun Mitani, Fumihiko Kimura. 148-156
- Observational Model of Blenders and Erasers in Computer-Generated Pencil RenderingMario Costa Sousa, John W. Buchanan. 157-166
- Halftoning With Image-Based Dither ScreensOleg Veryovka, John W. Buchanan. 167-174
- An Illustration Technique Using Hardware-Based IntersectionsOliver Deussen, Jörg Hamel, Andreas Raab, Stefan Schlechtweg, Thomas Strothotte. 175-182
- Computer Aided Serendipity: The Role of Autonomous Assistants in Problem SolvingJames Arvo. 183-192
- A Visual Model For Blast Waves and FranctureMichael Neff, Eugene Fiume. 193-202
- Animating Lava FlowsDan Stora, Pierre-Olivier Agliati, Marie-Paule Cani, Fabrice Neyret, Jean-Dominique Gascuel. 203-210
- Animating Exploding ObjectsOleg Mazarak, Claude Martins, John Amanatides. 211-218