Abstract is missing.
- Point based rendering of non-manifold surfaces with contoursRonald J. Balsys, Kevin G. Suffern. 7-14 [doi]
- Efficient modeling and rendering of turbulent water over natural terrainNathan Holmberg, Burkhard Wünsche. 15-22 [doi]
- Path tracing using the AR350 processorChristophe Cassagnabère, François Rousselle, Christophe Renaud. 23-29 [doi]
- Real-time painterly rendering for MR applicationsMichael Haller, Daniel Sperl. 30-38 [doi]
- Recovery of material under complex illumination conditionsEnhua Wu, Qimin Sun, Xuehui Liu. 39-45 [doi]
- Watermarking subdivision surfaces based on addition property of Fourier transformLi Li, Zhigeng Pan, Mingmin Zhang, Kai Ye. 46-49 [doi]
- QEM-based mesh simplification with global geometry features preservedYong Wu, Yuanjun He, Hongming Cai. 50-57 [doi]
- Smooth constraints for spline variational modelingJulien Lenoir, Laurent Grisoni, Philippe Meseure, Yannick Rémion, Christophe Chaillou. 58-64 [doi]
- Merging a pair of disk Bézier curvesWu Yang, Falai Chen. 65-70 [doi]
- Education: oriented visualization model for buildings cross ventilationAhmed Mokhtar, Muqeem Khan. 71-73 [doi]
- The 3D visualization of brain anatomy from diffusion-weighted magnetic resonance imaging dataBurkhard Wünsche, Richard Lobb. 74-83 [doi]
- Animated visual vibrations as an uncertainty visualisation techniqueRoss Brown. 84-89 [doi]
- The visualization of myocardial strain for the improved analysis of cardiac mechanicsBurkhard Wünsche, Richard Lobb, Alistair A. Young. 90-99 [doi]
- A new fractal-based approach for 3D visualization of mountains in VRML standardMohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi Esmaeli. 100-105 [doi]
- Object, function, action for tangible interface designMarissa Díaz, Isaac Rudomín. 106-112 [doi]
- Approaches to interactive art systemsErnest A. Edmonds, Greg Turner, Linda Candy. 113-117 [doi]
- A sense of touch in online sculptingIan Creighton, Chris Ho-Stuart. 118-122 [doi]
- Handheld devices for applications using dynamic multimedia dataBinh Pham, On Wong. 123-130 [doi]
- Unit: modular development of distributed interaction techniques for highly interactive user interfacesAlex Olwal, Steven Feiner. 131-138 [doi]
- 3D object reconstruction and representation using neural networksLim Wen Peng, Siti Mariyam Hj. Shamsuddin. 139-147 [doi]
- Dual space drawing methods for conesRena Ding, Yan Zhang. 148-154 [doi]
- Efficient implementation of a planar point location methodAbdullah Zawawi Talib, Ahmad Izani Md. Ismail, Min Chen. 155-161 [doi]
- Fuzzy blending of materialsAhmet Çinar. 162-166 [doi]
- Topological analysis of a single line drawing for 3D shape recoveryYuan Sun, Yong Tsui Lee. 167-172 [doi]
- Rapid modeling of 3D faces for animation using an efficient adaptation algorithmYu Zhang, Terence Sim, Chew Lim Tan. 173-181 [doi]
- Animating real-time realistic movements in small plantsJason C. Wong, Amitava Datta. 182-189 [doi]
- Statistical synthesis of facial expressions for the portrayal of emotionLisa Gralewski, Neill W. Campbell, Barry T. Thomas, Colin J. Dalton, David P. Gibson. 190-198 [doi]
- Building a virtual factoryJochen Manfred Quick, Chao Zhu, Haibin Wang, Meehae Song, Wolfgang Müller-Wittig. 199-203 [doi]
- Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfacesJulian Looser, Mark Billinghurst, Andy Cockburn. 204-211 [doi]
- FingARtips: gesture based direct manipulation in Augmented RealityVolkert Buchmann, Stephen Violich, Mark Billinghurst, Andy Cockburn. 212-221 [doi]
- Understanding next-generation VR: classifying commodity clusters for immersive virtual realityAlexander Streit, Ruth Christie, Andy Boud. 222-229 [doi]
- Augmenting the science centre and museum experienceEric Woods, Mark Billinghurst, Julian Looser, Graham Aldridge, Deidre Brown, Barbara Garrie, Claudia Nelles. 230-236 [doi]
- Force-based velocity control technique in immersive V.EDong Hyun Jeong, Young Hye Jeon, Jeom Keun Kim, Songyong Sim, Chang Geun Song. 237-241 [doi]
- Interactive stylized silhouette for point-sampled geometryNordin Zakaria, Hans-Peter Seidel. 242-249 [doi]
- Robust, geometry-independent shadow volumesGraham Aldridge, Eric Woods. 250-253 [doi]
- Accelerating the ray tracing of height fieldsChristian Henning, Peter Stephenson. 254-258 [doi]
- The Viscous Display: a transient adaptive interface for collective play in public spaceLily Shirvanee, Glorianna Davenport. 259-263 [doi]