Abstract is missing.
- Coding Schemes for Observational Studies of Usability in Collaborative Tangible User InterfacesTarfah Alrashed, Almaha Almalki, Salma Aldawood, Anas Alfaris, Areej Al-Wabil. 3-6 [doi]
- Design of Web-Based Tools to Study Blind People's Touch-Based Interaction with SmartphonesMaria Claudia Buzzi, Marina Buzzi, Barbara Leporini, Amaury Trujillo. 7-12 [doi]
- Toward a New Design Philosophy: Politics and the Aesthetic of "We" Human-and-Technology in Interaction DesignHyunkyoung Cho. 13-18 [doi]
- Method to Design Adaptable and Adaptive User InterfacesFrancesca Gullà, Lorenzo Cavalieri, Silvia Ceccacci, Michele Germani, Roberta Bevilacqua. 19-24 [doi]
- Designing for Affectibility: Principles and GuidelinesElaine Cristina Saito Hayashi, Maria Cecília Calani Baranauskas. 25-31 [doi]
- A Comparative Analysis of Usability Evaluation Methods on Their Versatility in the Face of Diversified User Input MethodsDaiju Ishikawa, Takashi Kato, Chigusa Kita. 32-37 [doi]
- Understanding IoT Through the Human Activity: Analogical Interpretation of IoT by Activity TheoryNarae Kim, Sangwon Lee, Taehyun Ha. 38-42 [doi]
- A Pedagogical Approach to Usability in Serious GamesChristine P. Kreutzer, Madeline Marks, Clint A. Bowers. 43-48 [doi]
- Design Support Tool Using Pen Device for Simplification of Animation DesignTaiki Maruya, Shun'ichi Tano, Tomonori Hashiyama, Mitsuru Iwata, Junko Ichino, Yoichi Hyono. 49-54 [doi]
- User Experience and Other People: On User Experience Evaluation Framework for Human-Centered DesignHiroyuki Miki. 55-59 [doi]
- Universal Usability in Mass Media via Discourse Analysis: A Case StudyStefanie Niklander, Ricardo Soto, Broderick Crawford. 60-63 [doi]
- International and Regional Standards for Usability and User ExperienceLinghua Ran, Yanfang Liu, Wen Li, Xin Zhang. 64-68 [doi]
- A Framework Proposal of UX Evaluation of the Contents Consistency on Multi ScreensWangmi Seok. 69-73 [doi]
- Assessing Usability of a Post-Mission Reporting Technology - A Novel Usability Questionnaire in PracticeMitchell J. Tindall, Beth F. Wheeler Atkinson. 74-78 [doi]
- Validated Usability Heuristics: Defining Categories and Design GuidanceBeth F. Wheeler Atkinson, Mitchell J. Tindall, Gregory S. Igel. 79-84 [doi]
- Eye Tracking Analysis of Readers' Psychological Interaction with Marketing Copy Referencing Life ValuesMiao-Hsien Chuang, Chin-Lung Chen, Jui-Ping Ma. 87-92 [doi]
- Questionnaire Survey on Attention of Young AdultsJunmin Du, Weiyu Sun, Xiaofan Wang. 93-97 [doi]
- Spatial Effect of Target Display on Visual SearchXiaoli Fan, Zhong-qi Liu, Qian-Xiang Zhou, Fang Xie. 98-103 [doi]
- Influence of Color Combination Pattern Considered Usability to Mental WorkloadShin'ichi Fukuzumi, Keiko Kasamatsu, Yusuke Ohta, Hideo Jinguh, Nobuyuki Watanabe, Yukiko Tanikawa. 104-109 [doi]
- Emotion Elicitation Using Film Clips: Effect of Age Groups on Movie Choice and Emotion RatingDilana Hazer, Xueyao Ma, Stefanie Rukavina, Sascha Gruss, Steffen Walter 0001, Harald C. Traue. 110-116 [doi]
- Examining the Gender Gap in Information Assurance: A Study of Psychological FactorsHsiao-Ying Huang, Masooda Bashir. 117-122 [doi]
- Development of a Research Framework to Elicit the Optimal Level of Users' Functional InterventionSong Jung, Sangwon Lee. 123-127 [doi]
- The Effects of Life-Likeness on Persuasion and Attention-Drawing in a Mobile Digital SignageYu Kobayashi, Mao Shinoda, Dai Hasegawa, Hiroshi Sakuta. 128-132 [doi]
- The Influence of Different Lighting Source Positions on the Visual Comfort of Refrigerator IlluminationLinghua Ran, Xin Zhang, Hua Qin, Huimin Hu, Taijie Liu, Chaoyi Zhao. 133-137 [doi]
- The Effect of a High-Resolution 4K Tablet on Physiological and Psychological State While Viewing Various Types of ContentKiyomi Sakamoto, Seiji Sakashita, Kuniko Yamashita, Akira Okada. 138-143 [doi]
- Brain Mechanism Research on Visual Information Cognition of Digital Human Computer InterfaceChengqi Xue, Xiaoli Wu, Yafeng Niu, Lei Zhou, Jiang Shao, Zhangfan Shen. 144-149 [doi]
- Is Dynamic Visual Search Performance Sensitivity to the Visual Fatigue and Comfort of LED TV? A Comparative Experiment of Eight LED TVsYunhong Zhang, Na Liu, Xin Wu, Jing Chang, Ruifeng Yu. 150-155 [doi]
- AR and Maintenance - Visualization of Process Data and Engineering InformationSven Buyer, Carsten Wittenberg. 159-162 [doi]
- Building Virtual Roads from Computer Made ProjectsCarlos Campos, João Miguel Leitão, António Fernando Coelho. 163-169 [doi]
- Camouflage Assessment of Color Pattern Strategies in Different Environmental ContextsWoon Jung Cho, Minsun Kim, Eunji Lee, Suyoung Kim, Junghwan Han, Kwang-Hee Han. 170-173 [doi]
- Augmented Reality Central Venous Access Training SimulatorErika Gutierrez-Puerto, Lizeth Vega-Medina, Gerardo Tibamoso, Alvaro Uribe-Quevedo, Byron Perez-Gutierrez. 174-179 [doi]
- Use of Immersive Virtual Environments to Understand Human-Building Interactions and Improve Building DesignArsalan Heydarian, Evangelos Pantazis, David Gerber, Burcin Becerik-Gerber. 180-184 [doi]
- A Virtual Cloth Manipulation System for Clothing DesignShigeru Inui, Yuko Mesuda, Yosuke Horiba. 185-189 [doi]
- Haptic Device Using a Soldering Test SystemManabu Ishihara. 190-195 [doi]
- Learning to Juggle in an Interactive Virtual Reality EnvironmentTobias Kahlert, Florian van de Camp, Rainer Stiefelhagen. 196-201 [doi]
- Integration of Artificial Intelligence Techniques in a Virtual EnvironmentSandra Mateus, John Willian Branch. 202-207 [doi]
- Properties of a Peripheral Head-Mounted Display (PHMD)Denys J. C. Matthies, Marian Haescher, Rebekka Alm, Bodo Urban. 208-213 [doi]
- Design and Implementation of High-Resolution Sea-Lane Image Texture for Marine Virtual EnvironmentHiroyo Ohishi, Tetsuya Haneta, Tadasuke Furuya, Takahiro Takemoto. 214-219 [doi]
- Interactive Virtual Planning Tools for Sustainable Forest Production in Mountain AreasGiulio Panizzoni, Daniele Magliocchetti, Federico Prandi, Raffaele de Amicis. 220-225 [doi]
- Initial Evaluation of a Modern Augmented Reality Display for Deployable Embedded Training SystemLee Sciarini, Jason Elfe, Tim Shilling, Eric Martin. 226-231 [doi]
- A Virtual Reality Keyboard with Realistic Key Click Haptic FeedbackChien-Min Wu, Chih-Wen Hsu, Shana Smith. 232-237 [doi]
- Control Yourself: A Mixed-Reality Natural User InterfaceElena Zhizhimontova, John Magee. 238-242 [doi]
- Methodology for the Development of Interface Design Guidelines Based on Local Cultural DimensionsZurida Ishak, Azizah Jaafar, Norshita Mat Nayan. 245-248 [doi]
- "Re: Radio", The Place Oriented Internet Radio to Enhance the Cross-Cultural Understanding in JapanAyaka Ito, Katsuhiko Ogawa. 249-255 [doi]
- Poke, Swipe, and Pinch: Reinventing Adaptability Across Cultures Using Mixed TechnologyLinda Lim. 256-261 [doi]
- The Research of Chinese Pilots Operating SafetyMei Rong, Min Luo, Yanqiu Chen, Changhua Sun. 262-269 [doi]
- The Effects of Regional Culture on User Interface Experience: A Case Study of Xin'an Hangu Guan in ChinaLe Xi, Jianxin Cheng, Junnan Ye, Wangqun Xiao. 270-275 [doi]
- The Study of the Cultural Values of Lighting Products Based on Intention Recognition and 3D Printing TechnologyChaoxiang Yang, Zhang Zhang, Xu Yang, Xiaohan Le. 276-283 [doi]
- Strengthening Connections: Intuitive Interfaces for Life Story Work in Elder CareMahdi Chaker, Michael Cimerola, Marietta Scanlon. 287-292 [doi]
- The Effect of Age on Perception and Preference of App Icon StylesChiwu Huang, Po-Ti Chen. 293-298 [doi]
- An iPad Application Prototype to Enhance Memory of Older AdultsWonsil Jang. 299-304 [doi]
- Applying Usability Test to Find the Interface Design Principle of HRV Device for Senior UsersHsin-Chang Lo, I.-Jen Sung, Yu-Ting Lin. 305-310 [doi]
- Experiences of Older Patients with Multiple Chronic Conditions in the Intensive Ambulatory Care Home Telehealth ProgramRony Oosterom-Calo, Kyle Vice, Michael Breslow. 311-316 [doi]
- The Speech Recognition Ability for Different Age Groups on the Chinese Language SystemLinghua Ran, Ling Luo, Xin Zhang, Taijie Liu, Chaoyi Zhao. 317-320 [doi]
- Family Channel: Accessible Social Media for Older AdultsChristopher Romanyk, Pejman Salehi, Joseph Sant, Lia Tsotsos, Ricardo Chavez. 321-326 [doi]
- Social Engagement in Elderly Care Homes: Towards Designing an Application to Reduce Social LonelinessJip ter Voort, Joey Radstaat, Marisse Douma, Laura Clarijs, Roxanne Arnts, Suleman Shahid. 327-333 [doi]
- The Gods Play Dice Together: The Influence of Social Elements of Gamification on Seniors' User ExperienceIngmar Wagner, Michael Minge. 334-339 [doi]
- Designing a Map-Based Application and a Conversational Agent for Addressing Memory ProblemsAkihito Yoshii, Helena Malmivirta, Mika Luimula, Paula Pitkäkangas, Tatsuo Nakajima. 340-345 [doi]
- Examining the User Experience (UX) of Children's Interaction with Arabic Interfaces in Educational Learning ContextsWea'am A. Alrashed, Asma A. Alhussayen. 349-354 [doi]
- A Study of User Behavior in the Parent-Child Reading Area: A Case Study in Taipei Public LibraryJo-Han Chang, Pao-Ching Tsai. 355-360 [doi]
- The Influence of Parenting Time on Children's Growth and DevelopmentJo-Han Chang, Tien-Ling Yeh. 361-365 [doi]
- A Novel 3D Wheelchair Simulation System for Training Young Children with Severe Motor ImpairmentsJicheng Fu, Cole Garien, Sean Smith, Wenxi Zeng, Maria Jones. 366-371 [doi]
- Development and Evaluation of Emotional Robots for Children with Autism Spectrum DisordersMyounghoon Jeon, Ruimin Zhang, William Lehman, Seyedeh Maryam Fakhrhosseini, Jaclyn Barnes, Chung Hyuk Park. 372-376 [doi]
- Serious Game for the Evaluation of Cognitive Function of KidsDonghan Kim, C. J. Lim. 377-382 [doi]
- Smart Playground: A Tangible Interactive Platform with Regular Toys for Young KidsDuc-Minh Pham, Thinh Nguyen-Vo, Minh-Triet Tran. 383-388 [doi]
- Designing Interactive Soft Toys for Children with Autism to Improve Communications Through Sensory RelaxationJinsil Hwaryoung Seo, Pavithra Aravindan. 389-393 [doi]
- iCare: An Interface Design Model for Remote Communicating and Monitoring of Children CareTao Xu, Yun Zhou. 394-399 [doi]
- Adaptive Depth Cue Adjustments of Interactive and Stereoscopic 3D Product Models for Design EducationLi-Chieh Chen, Po-Ying Chu, Yun-Maw Cheng. 403-408 [doi]
- Human-Centered Product Owner: How Human-Centered Design Can Sharpen Scrum MethodologyCamila Kamarad Zocal Garcia. 409-413 [doi]
- Intuitive Placement of Objects in Web-Based CAD EnvironmentsAndres Felipe Kordek, Arjan Kuijper. 414-420 [doi]
- Fashion Projection Mapping Using Basic Modeling FormEunju Lee, Yang Kyu Lim, Hyun Chun Jung, Jin Wan Park. 421-426 [doi]
- Creating Consistency Between Products Using Research-Driven UI GuidelinesMuzayun Mukhtar, Radhika Wakankar, Christopher Bertrand. 427-432 [doi]
- The Teaching Method of Graphic Design in Brazil, Methodology of Brand Development and Their Market OutcomesJoão Carlos Riccó Plácido da Silva, Luis Carlos Paschoarelli, José Carlos Plácido da Silva. 433-438 [doi]
- Analysis on Universality Evaluation Standard System of Product Design on Basis of Kansei Engineering and Virtual RealityWangqun Xiao, Jianxin Cheng, Xuejie Wang, Junnan Ye, Le Xi. 439-443 [doi]
- The New Product Development Research of Chinese Ming and Qing Dynasty's Furniture Based on 3-D PrintingXuejie Wang, Wangqun Xiao, Yimin Song. 444-449 [doi]
- Using Eye Tracking Technology to Evaluate New Chinese Furniture Material DesignJunnan Ye, Jianxin Cheng, Le Xi, Wangqun Xiao. 450-455 [doi]
- Research on Influence Factors of Design Education Orientation-Taking Italian Design Education as an ExampleZhang Zhang, Jianxin Cheng, Chaoxiang Yang. 456-459 [doi]
- Input Interface Using Eye-Gaze and Blink InformationKiyohiko Abe, Hironobu Sato, Shogo Matsuno, Shoichi Ohi, Minoru Ohyama. 463-467 [doi]
- Improvement of Robustness of Nostrils Detection by Specifying the Existable 3D Domain of Nostrils Based on Stereo Measurements of Nostrils and PupilsYoshinobu Ebisawa, Kiyotaka Fukumoto, Hiroaki Tanaka. 468-474 [doi]
- Detection of Pupil and Corneal Reflection Using High-speed Camera for Gaze Detection Under Face Intense Illumination and a Solution of Glass Reflection Problem by Improving Light SourceKiyotaka Fukumoto, Yoshinobu Ebisawa, Kohei Mochizuki. 475-480 [doi]
- Study of Tile Menu Selection Technique Using the Relative Position of Joints for Gesture OperationYamato Gomi, Katsuhiko Onishi. 481-484 [doi]
- A Real-Time Sensing of Gait and Viewing Direction for Human Interaction in Virtual Training ApplicationsGyutae Ha, Sangho Lee, Jaekwang Cha, Hojun Lee, Taewoo Kim, Shiho Kim. 485-490 [doi]
- Developing STEAM Using KINECT: A Case Study on Motion-Capture FunctionsHyung Sook Kim, Seong-Hee Chung. 491-495 [doi]
- Depth Camera Calibration and Knife Tip Position Estimation for Liver Surgery Support SystemMasanao Koeda, Akio Tsukushi, Hiroshi Noborio, Katsuhiko Onishi, Kiminori Mizushino, Takahiro Kunii, Kaoru Watanabe, Masaki Kaibori, Kosuke Matsui, Masanori Kwon. 496-502 [doi]
- CyberTouch - Touch and Cursor Interface for VR HMDSangho Lee, Gyutae Ha, Jaekwang Cha, Jinhyeok Kim, Hojun Lee, Shiho Kim. 503-507 [doi]
- Human Avatar Robotic Puppeteering (HARP)Christopher Martinez, Cameron MacDonald. 508-512 [doi]
- An "Origami" Support System by Using Finger Gesture RecognitionKoji Nishio, Kazuto Yamamoto, Ken-ichi Kobori. 513-518 [doi]
- A New Approach of Automatic Detection and Analysis of Body LanguageInass Salloum, Youssef Bou Issa, Taline Boyajian. 519-522 [doi]
- Using Eye Tracking as Human Computer Interaction InterfaceHolger Schmidt, Gottfried Zimmermann. 523-527 [doi]
- A Shoe Mounted System for Parkinsonian Gait Detection and Real-Time FeedbackArash Tadayon, Jonathan Zia, Lekha Anantuni, Troy L. McDaniel, Narayanan Krishnamurthi, Sethuraman Panchanathan. 528-533 [doi]
- Handwritten Character Recognition in the Air by Using Leap Motion ControllerKazuki Tsuchida, Hidetoshi Miyao, Minoru Maruyama. 534-538 [doi]
- Comfort Analysis in EVA Reachable Envelope Based on Human-Spacesuit Integrated Biomechanical ModelingXiaodong Wang, Chunhui Wang, Zheng Wang, Hao Li. 539-545 [doi]
- Interaction Design for Navigating Virtual Spaces-An Example by Using KinectYen-Liang Wu. 546-551 [doi]
- Natural User Interface for Board Games Using Lenticular Display and Leap MotionKazuhisa Yanaka, Daichi Ishiguro. 552-557 [doi]
- A Mouse-Like Hands-Free Gesture Technique for Two-Dimensional PointingYusaku Yokouchi, Hiroshi Hosobe. 558-563 [doi]
- Recent Harmony Search Algorithms for 0-1 Optimization ProblemsBroderick Crawford, Ricardo Soto, Néstor Guzmán, Franklin Johnson, Fernando Paredes. 567-572 [doi]
- Experiential Solving: Towards a Unified Autonomous Search Constraint Solving ApproachBroderick Crawford, Ricardo Soto, Kathleen Crawford, Franklin Johnson, Claudio León de la Barra, Sergio Galdames. 573-577 [doi]
- Towards a Framework for Adaptive Constraint PropagationBroderick Crawford, Ricardo Soto, Franklin Johnson, Eric Monfroy, Enrique Norero, Eduardo Olguín. 578-581 [doi]
- An Artificial Bee Colony Algorithm for the Resource Contrained Project Scheduling ProblemBroderick Crawford, Ricardo Soto, Franklin Johnson, Enrique Norero, Eduardo Olguín. 582-586 [doi]
- A Semi-Automatic Word-Level Annotation and Transcription Tool for Spelling Error CategoriesLudwig Linhuber, Sebastian Stüker, Rémi Lavalley, Kay M. Berkling. 587-592 [doi]
- The Complexity of Designing and Implementing MetaheuristicsRicardo Soto, Broderick Crawford, Rodrigo Olivares, Cristian Galleguillos, Kathleen Crawford, Franklin Johnson, Fernando Paredes. 593-597 [doi]
- A Filtering Technique for Helping to Solve Sudoku ProblemsRicardo Soto, Broderick Crawford, Cristian Galleguillos, Kathleen Crawford, Fernando Paredes. 598-603 [doi]
- Local Learning Multiple Probabilistic Linear Discriminant AnalysisYi Yang, Jiasong Sun. 604-610 [doi]
- Predicting and Visualizing Wine Characteristics Through Analysis of Tasting Notes from ViewpointsBrendan Flanagan, Nao Wariishi, Takahiko Suzuki, Sachio Hirokawa. 613-619 [doi]
- Extraction of Key Segments from Day-Long Sound DataAkinori Kasai, Sunao Hara, Masanobu Abe. 620-626 [doi]
- A Model of Decision Support Based on Estimation of Group Status by Using Conversation AnalysisSusumu Kono, Kenro Aihara. 627-632 [doi]
- Computer System for Musicians and Composers to Analyze Music Composition ProcessTetsuya Maeshiro, Midori Maeshiro. 633-638 [doi]
- Using Structural Topic Modeling to Detect Events and Cluster Twitter Users in the Ukrainian CrisisAlan Mishler, Erin Smith Crabb, Susannah Paletz, Brook Hefright, Ewa Golonka. 639-644 [doi]
- Improvement of Chance Index in Consideration of Cluster InformationRyosuke Saga, Yukihiro Takayama. 645-649 [doi]
- Knowledge Extraction from Web Reviews Using Feature Selection Based on OnomatopoeiaFumiaki Saitoh, Hikaru Aoki, Shohei Ishizu. 650-655 [doi]
- Reading Between the Lines: A Prototype Model for Detecting Twitter Sockpuppet Accounts Using Language-Agnostic ProcessesErin Smith Crabb, Alan Mishler, Susannah Paletz, Brook Hefright, Ewa Golonka. 656-661 [doi]
- Processing Specialized Terminology in Multilingual Applications: An Interactive ApproachChristina Valavani, Christina Alexandris, Stefanos Tassis, Antonios Iliakis. 662-668 [doi]
- Texture Image Segmentation Using Spectral ClusteringHui Du, Yuping Wang, Xiaopan Dong, Yiu-ming Cheung. 671-676 [doi]
- An Adaptive Particle Filtering for Solving Occlusion Problems of Video TrackingLan-Rong Dung, Yu-Chi Huang, Ren-Yu Huang, Yin-Yi Wu. 677-682 [doi]
- Construction of 3-Dimensional Virtual Environment Based on Photographed Image (the Acquisition and Processing of the Photographed Image)Tetsuya Haneta, Hiroyo Ohishi, Tadasuke Furuya, Takahiro Takemoto. 683-689 [doi]
- A Method of Automatic Cage Generation for Shape Deformation by Using Elastic ModelsTakayuki Kanaya, Yuta Muraki, Koji Nishio, Ken-ichi Kobori. 690-695 [doi]
- Employing Mobile Applications in Human-Machine Interaction in Visual Pattern Recognition ResearchAmir Schur, Charles C. Tappert. 696-699 [doi]
- How to Tune a Random Forest for Real-time Segmentation in Safe Human-Robot Collaboration?Vivek Sharma, Frank Dittrich, Sule Yildirim Yayilgan, Ali Shariq Imran, Heinz Wörn. 700-704 [doi]
- The Estimation of Taste Preference Based on Prefrontal Cortex ActivityHirotoshi Asano. 707-711 [doi]
- Is the Mood Really in the Eye of the Beholder?Mojgan Hashemian, Hadi Moradi, Maryam S. Mirian, Mehdi Tehrani-Doost, Rabab K. Ward. 712-717 [doi]
- Towards EMG Based Gesture Recognition for Indian Sign Language Interpretation Using Artificial Neural NetworksAbhiroop Kaginalkar, Anita Agrawal. 718-723 [doi]
- A Crystal Ball for Meditators? - Can Meditation Be Measured by Wireless Devices, and in Particular by the Neurosky Mindwave Mobile?Andrew Levine. 724-726 [doi]
- Development of a Glasses-Like Wearable Device to Measure Nasal Skin TemperatureTota Mizuno, Yuichiro Kume. 727-732 [doi]
- Decoding of Upper Limb Movement Using EEG and Sparse CodingMasashi Yamashita. 733-738 [doi]
- Towards Classification of Engagement in Human Interaction with Talking RobotsYuyun Huang, Christy Elias, João P. Cabral, Atul Nautiyal, Christian Saam, Nick Campbell. 741-746 [doi]
- On Appropriateness and Estimation of the Emotion of Synthesized Response Speech in a Spoken Dialogue SystemTaketo Kase, Takashi Nose, Akinori Ito. 747-752 [doi]
- Dialogue Efficiency Evaluation of Turn-Taking Phenomena in a Multi-layer Incremental Simulated EnvironmentHatim Khouzaimi, Romain Laroche, Fabrice Lefèvre. 753-758 [doi]
- Comparing the Trade-off of Believability and Performance of Abstract Intelligent Agents and Humans Playing Super Mario BrosEdward Morgan, Konstantinos Papangelis. 759-763 [doi]
- Neut: "Hey, Let Her Speak" - Design of a Speech Eliciting Robot that Intervenes in Brainstorming Sessions to Ensure Collaborative Group WorkNaoki Ohshima, Tatsuya Watanabe, Natsuki Saito, Riyo Fujimori, Hiroko Tokunaga, Naoki Mukawa. 764-769 [doi]