Abstract is missing.
- Standardizing the Human Interaction in Websites Using Web Application FrameworksFernando Arango Isaza, Danny Alvarez Eraso. 3-7 [doi]
- Analysis of Academic Research Networks to Find Collaboration PartnersKavita Asiwal, Bharath Kumar Suresh, G. Ram Mohana Reddy. 8-14 [doi]
- Promoting Engagement in Open Collaboration Communities by Means of GamificationAna Paula O. Bertholdo, Marco Aurélio Gerosa. 15-20 [doi]
- Usability and UX Evaluation of a Mobile Social Application to Increase Students-Faculty InteractionsTicianne G. R. Darin, Rossana M. de Castro Andrade, José Macedo, David Araújo, Lana Mesquita, Jaime Sánchez. 21-29 [doi]
- Automatic Adaptation Techniques to Increase the Web Accessibility for Blind UsersMexhid Ferati, Lirim Sulejmani. 30-36 [doi]
- Research the Role of Interactivity on ACG Website Usage Behavior Through Information Search Perspective: A Comparison of Experiential and Goal-Directed BehaviorsJuihsiang Lee. 37-43 [doi]
- Criss-Crossing Idea Landscapes via Idea Networks in Knowledge ForumLeanne Ma. 44-49 [doi]
- NatureNet: An Interaction Design with a Focus on Crowdsourcing for CommunityMary Lou Maher, Sarah Abdellahi. 50-55 [doi]
- Estimation Models of User Skills Based on Web Search LogsAsuka Miyake, Yuji Morinishi, Masahiro Watanabe. 56-62 [doi]
- Facilitating Analysis of Audience Reaction on Social Networks Using Content Analysis: A Case Study Based on Political CorruptionStefanie Niklander, Ricardo Soto, Broderick Crawford, Claudio León de la Barra, Eduardo Olguín. 63-66 [doi]
- Towards the Easy Analysis of Celebrity Representations Through Instagram: A Case StudyStefanie Niklander, Ricardo Soto, Broderick Crawford, Claudio León de la Barra, Eduardo Olguín. 67-70 [doi]
- Playful Interactions for the Citizens' Engagement. The Musical Language as a Possible ApplicationAntonio Opromolla, Valentina Volpi, Carlo Maria Medaglia. 71-76 [doi]
- Consideration of the Loyal Customer Sub-communities in a Consumer Community Through Analysis of Social Networking Services - A Case Study of a Fashion BrandKohei Otake, Tomofumi Uetake, Akito Sakurai. 77-81 [doi]
- The Advanced Exploitation of Mixed Reality (AEMR) Community of InterestMaria Olinda Rodas, Jeff Waters, David Rousseau. 82-91 [doi]
- Synthesis-Based Low-Cost Gaze AnalysisZhuoqing Chang, Qiang Qiu, Guillermo Sapiro. 95-100 [doi]
- Outdoor Gesture Recognition System Using Accurate Absolute Position CoordinatesTomohiko Hayakawa, Masatoshi Ishikawa. 101-106 [doi]
- Development of Gesture Recognition-Based STEAM Educational Games Focused on Korean Traditional ArcheryHyung Sook Kim, Su Hak Oh, Yong-Hyun Park. 107-111 [doi]
- Motion Detection and Sound Effect Game for Daily JoggingYang Kyu Lim, Eun-Ju Lee, Hyun Chun Jung, Seong Kuk Park, Jin Wan Park. 112-116 [doi]
- User Performance of Gestural and Non-gestural Operations in a Mixed Computer Task Under Different Multi-touch Screen ConfigurationsCheng-Jhe Lin. 117-123 [doi]
- A Support Tool for Analyzing the 3D Motions of Sign Language and the Construction of a Morpheme DictionaryYuji Nagashima, Keiko Watanabe, Mina Terauchi, Naoto Kato, Tsubasa Uchida, Shuichi Umeda, Taro Miyazaki, Makiko Azuma, Nobuyuki Hiruma. 124-129 [doi]
- Real-Time Japanese Sign Language Recognition Based on Three Phonological Elements of SignShinji Sako, Mika Hatano, Tadashi Kitamura. 130-136 [doi]
- Documentation Generation Tool for Motion-Based InteractionsKristof Stahl, Bashar Altakrouri, Daniel Burmeister, Andreas Schrader. 137-143 [doi]
- A Comparative Study of Applying Low-Latency Smoothing Filters in a Multi-kinect Virtual Play EnvironmentTiffany Ya Tang, Relic Yongfu Wang. 144-148 [doi]
- An Analysis of Accuracy Requirements for Automatic Eyetracker Recalibration at RuntimeFlorian van de Camp, Dennis Gill, Jutta Hild, Jürgen Beyerer. 149-154 [doi]
- Enhancing Emotion Recognition in VIPs with Haptic FeedbackHendrik P. Buimer, Marian Bittner, Tjerk Kostelijk, Thea M. van der Geest, Richard J. A. van Wezel, Yan Zhao. 157-163 [doi]
- Recognizing Emotional States Using Physiological DevicesAli Mehmood Khan, Michael Lawo. 164-171 [doi]
- From Physiological Measures to an Automatic Recognition System of StressNicolas Martin, Jean-Marc Diverrez. 172-176 [doi]
- Physiological and Psychological Evaluation by Skin Potential Activity Measurement Using Steering Wheel While DrivingShogo Matsuno, Takahiro Terasaki, Shogo Aizawa, Tota Mizuno, Kazuyuki Mito, Naoaki Itakura. 177-181 [doi]
- Support System for Improving Speaking Skills in Job InterviewsTetsu Tanahashi, Yumie Takayashiki, Tetsuro Kitahara. 182-187 [doi]
- An Affect Extraction Method in Personal Fabrication Based on Laban Movement AnalysisKazuaki Tanaka, Michiya Yamamoto, Saizo Aoyagi, Noriko Nagata. 188-193 [doi]
- Qualitative Model for Neuro-Functional Mechanism Inducing Human Error Detection to Humanlike Agents Based on Cortico-Cerebellar FunctionYoshimasa Tawatsuji, Tatsunori Matsui. 194-200 [doi]
- Effectiveness of Analysis with Near-Infrared Spectroscopy for EFL Learners in JapanRumi Tobita. 201-206 [doi]
- A Tangible Art Learning Tool with a Behavioral MetaphorChun-Wen Chen, Yan Yu Chen. 209-214 [doi]
- Android Accessible m-Learning Application for People with Hearing and Physical DisabilitiesThiago Alves Costa de Araujo, Francisco Carlos de Mattos Brito Oliveira, Marcela Lopes Alves, Maikon Igor da Silva Soares, Anderson Severo de Matos, Adriano Tavares de Freitas, Lidiane Castro Silva. 215-220 [doi]
- Mining Prerequisite Relationships Among Learning ObjectsCarlo De Medio, Fabio Gasparetti, Carla Limongelli, Filippo Sciarrone, Marco Temperini. 221-225 [doi]
- Evaluating Software for Affective Education: A Case Study of the Affective WalkthroughReza GhasemAghaei, Ali Arya, Robert Biddle. 226-231 [doi]
- The Pyramid Assessment Framework for 'Competence Developing Games'Johannes Alexander König, Martin R. Wolf. 232-237 [doi]
- Advancing Writing Work with Handwriting-Learning System for Students with Intellectual DisabilitiesIwao Kobayashi, Kiwamu Sato, Ayumi Sugisawa, Gou Inoue, Naohito Ogasawara, Hiroshi Nunokawa. 238-242 [doi]
- A Conceptual Model of Instructional Thematic Game for Children with Intellectual DeficienciesDandhi Kuswardhana, Shinobu Hasegawa. 243-248 [doi]
- Preliminary Quantitative Evaluation of Effect of Learning from Text, Illustrations, and Animations on UnderstandingTaiki Maruya, Shun'ichi Tano, Tomonori Hashiyama. 249-254 [doi]
- Don't Read My Lips: Assessing Listening and Speaking Skills Through Play with a Humanoid RobotPanayiota Polycarpou, Anna Andreeva, Andri Ioannou, Panayiotis Zaphiris. 255-260 [doi]
- A New Design of an Automated Remote Lecture System in Japanese 18 Universities in 2015Takeshi Sakurada, Kazuhiro Mishima, Yoichi Hagiwara. 261-265 [doi]
- Designing a Teacher-Friendly Editor for Configuring the Attention-Aware Smart ClassroomEvropi Stefanidi, Maria Doulgeraki, Maria Korozi, Asterios Leonidis, Margherita Antona. 266-270 [doi]
- The Development of a Game-Based Storytelling Support System that Incorporates Creative Activity and Motion ControlHiroshi Suzuki, Hisashi Sato. 271-276 [doi]
- Eye Movements of Hearing Impaired Students in Self-practice to Learn How to Use Graphic SoftwareTakuya Suzuki, Makoto Kobayashi, Yuji Nagashima. 277-281 [doi]
- How to Teach Young Kids New Concepts with Interactive Videos and Visual RecognitionQuan H. To, Ba-Huu Tran, Minh-Triet Tran. 282-286 [doi]
- Mobile Assisted Language Learning Applications for Health Care Sciences Students: A User Experience StudyIlana Wilken, Febe de Wet, Elsabé Taljard. 287-292 [doi]
- Towards the Design of a Cross Platform Solution for Efficient Colorimetric TestsSubrata Acharya, Gabriel Susai, Kelly M. Elkins. 295-300 [doi]
- When It Comes to Depression, ICT Use Matters: A Longitudinal Analysis of the Effect of ICT Use and Mattering on Depression Among Older AdultsJessica Francis, Travis Kadylak, Shelia R. Cotten, R. V. Rikard. 301-306 [doi]
- Method for Preventing Imposter Fraud During Blood-Pressure MeasurementKaori Fujimura, Haruka Suzuki, Gen Takahashi, Toru Nakamura, Kazuhiro Hayakawa. 307-311 [doi]
- Training System for Puncture Technique of HemodialysisRen Kanehira, Atsushi Ohashi, Hideo Fujimoto. 312-317 [doi]
- Graphical Tools for Doctor-Patient Communication: An App Prototype Design in Children's Pain ManagementFang Suey Lin, Ching-Yi Lin, Yu Jie Hsueh, Chun-Yi Lee, Chun-Pei Hsieh. 318-323 [doi]
- A Novel Mobile-Computing Based Assistive Approach for Knee Injury Telerehabilitation - A Preliminary StudyTao Liu, Hongshi Huang, Gang Qian, Yan Zhao, Maria Jones, Wenxi Zeng, Justin Hampton, Jicheng Fu. 324-329 [doi]
- Multiplatform Game Type of Health Survey on Cancer Patient's Stress LevelSeong Kuk Park, Sang Rak Jeong, Dong Gyun Kim, Jae-hee Kim, Yang Kyu Lim, Han Byul Moon, Jin Wan Park. 330-334 [doi]
- Smartphone Application Content for Prevention and Improvement of Adolescents' DepressionJung-Sun Park, Hyeon-Woo Bak, Sun-Hee Ham, Jae-Suk Cho, Hye-Ji Yoon, Ji Soo Park, Da-Yeon Seo, Jung-A Gwon. 335-338 [doi]
- Challenges Involved in the Design of an e-Health Application for a Wearable Scoliosis Monitoring SystemGheorghe-Daniel Voinea, Cristian-Cezar Postelnicu, Silviu Butnariu. 339-344 [doi]
- Car Park Finder - Presumptive Design Brings the Best Out of It!Damian Chen, Siang Huat (Alfred) Teoh, Siew Ling (Cathy) Yong. 347-353 [doi]
- A Social Context-Aware Recommender of Itineraries Between Relevant Points of InterestDario D'Agostino, Fabio Gasparetti, Alessandro Micarelli, Giuseppe Sansonetti. 354-359 [doi]
- A Flexible Scenario-Based Mobile Learning System for Disaster EvacuationHisashi Hatakeyama, Masahiro Nagai, Masao Murota. 360-364 [doi]
- Will o'the Wisp: Augmented Reality Navigation for HikersCatherine S. Johnson, Shambhavi Mahajan, Mehmet Ordu, Samyukta Sherugar, Bruce N. Walker. 365-371 [doi]
- smarTactile Map: An Interactive and Smart Map to Help the Blind to Navigate by TouchMyungJoong Lee, Jie-Eun Hwang. 372-378 [doi]
- Adaptive Landmark-Based Pedestrian Navigation System with Hand-Held and Wearable DevicesDaeil Seo, Doyeon Kim, Byounghyun Yoo, Heedong Ko. 379-384 [doi]
- Advancement of a To-Do Reminder System Focusing on Context of the UserMasatoshi Tanaka, Keisuke Yoshida, Shogo Matsuno, Minoru Ohyama. 385-391 [doi]
- Speech Activity Detection and Speaker Localization Based on Distributed MicrophonesYi Yang, Jingyun Zhang, Jiasong Sun. 392-400 [doi]
- Evaluation of the Interaction with an Internet of Things Smart BuildingRafael Bacchetti. 403-408 [doi]
- Reflective Interaction Capabilities by Use of Ambient Manuals for an Ambient Light-ControlDaniel Burmeister, Andreas Schrader, Bashar Altakrouri. 409-415 [doi]
- Developing a the Advanced IoT (Internet of Things) Technology Based on Spatial InformationMi Na Ra Jang, Chan Yang Suhr, Yun Gil Lee. 416-419 [doi]
- The Belonging Robot (BeRo): A Hybrid Physical-Digital System to Reflect MoodsTarek H. Mokhtar, Samer E. Mansour. 420-425 [doi]
- Cloud Assisted IOT Based Social Door to Boost Student-Professor InteractionAli Asghar Nazari Shirehjini, Abdulsalam Yassine, Shervin Shirmohammadi, Ramtin Rasooli, Mohammad Salar Arbabi. 426-432 [doi]
- Development of Next Generation Indoor Environment Control Technology Using ICTToshihiro Otsuka, Kazuhiro Sadakiyo. 433-438 [doi]
- MocaBit 1.0 - A Gamified Mo-cap System to Track Physical LocationSudarshan Seshasayee, Sanghyun Yoo. 439-444 [doi]
- Sync-BIM: The Interactive BIM-Based Platform for Controlling Data-Driven Kinetic FaçadeYang Ting Shen, Tien Yu Wu. 445-450 [doi]
- The Research of Using Magnetic Pillbox as Smart Pillbox System's Interactive Tangible User InterfaceMing-Hsiang Sung, Chen-Wei Chiang. 451-456 [doi]
- Correction of Optical Flow Calculations Using Color Balance ChangeNami Tanaka, Hiromitsu Nishimura. 457-462 [doi]
- Turning an Electric Cargo Vehicle into a Portable Interactive Information KioskEmmanouil Zidianakis, George Margetis, Spiros Paparoulis, Thanasis Toutountzis, Kallia Stratigi, George Paparoulis, Constantine Stephanidis. 463-469 [doi]
- Design and Implementation of an NFC Food Labeler for Smart HealthcareYara Al-Tehini, Hend S. Al-Khalifa. 473-478 [doi]
- Enhancing the Customers' Experience Using an Augmented Reality MirrorChryssi Birliraki, George Margetis, Nikolaos Patsiouras, Giannis Drossis, Constantine Stephanidis. 479-484 [doi]
- Sectors Chained by Design - Collaborative Development of Product Footwear and Leather Goods from the Implementation of Participatory Methodologies. Case Cluster of Footwear in the Valle Del Cauca in ColombiaLina Olaya Muriel, John J. Cardozo V., Nélida Y. T. Ramírez, Víctor M. Díaz C.. 485-490 [doi]
- Evaluating Usability of a Battery Swap Station for Electric Two Wheelers: A Case StudyFei-Hui Huang, Yu-Cheng Lin, Ting-Ting Lv. 491-496 [doi]
- Proposal for a Remote Communications System Based on Proxemics TheoryNamgyu Kang, Kensaku Ito. 497-502 [doi]
- Developing a Design Supporting System in the Real-Time Manner for Low-Energy Building Design Based on BIMYun Gil Lee. 503-506 [doi]
- Programming of Virtual Reality System for Swimming TeachingTing Liao, Bin Wang, Di Wu. 507-512 [doi]
- I am Ssam: Learning Benefits of the Korean Wrap FoodYang Kyu Lim, Eun-Ju Lee, Joo Young Ha, Jin Wan Park. 513-518 [doi]
- Developing a Human Behavior Simulation Technology in the Real-Time Manner Based on BIMChangHoon Park, Yun Gil Lee. 519-523 [doi]
- Augmented Reality Based Guidance for Solving Rubik's Cube Using HMDJaebum Park, ChangHoon Park. 524-529 [doi]
- Research on Interaction Design of Portable Body-Slimming Cabin for FemaleYang Qiao, Minggang Yang. 530-534 [doi]
- Naturalistic Human-Robot Interaction Design for Control of Unmanned Ground VehiclesJohn Kok Tiong Soo, Angela Li Sin Tan, Andrew Si Yong Ho. 535-540 [doi]
- Usability of Thermal Sensation Voting DeviceEduardo Hideki Tanaka, Lúcia Satiko Nomiso, Daniel Augusto Guerra da Costa. 541-545 [doi]
- The Intuitive Human Interaction to Activate the Wetsuit Heating SystemFábio Teixeira, Claudia Regina Batista, Ambra Trotto, Christoffel Kuenen, Claudio Henrique da Silva, Adhemar Maria do Valle Filho. 546-551 [doi]
- Nail Art Design System Using Interactive Evolutionary Computation with VRMasataka Tokumaru, Ayataka Yonezawa. 552-557 [doi]
- An Android Application for Supporting Amateur TheatreYuya Toyoda, Saori Nakajo, Tetsuro Kitahara. 558-563 [doi]
- The Space Design of Hackerspace in the "Internet Plus" EraHaozhou Yuan, Minggang Yang. 564-569 [doi]
- okinesio - Evaluation and Development of an Open Hardware Activity TrackerMichael Zöllner, Andreas Zapf, Nhân Duc Truong. 570-574 [doi]