Abstract is missing.
- A Method for Analyzing Mobility Issues for People with Physical Disabilities in the Context of Developing CountriesLeticia Maria de Oliveira Camenar, Diego de Faria do Nascimento, Leonelo Dell Anhol Almeida. 3-17 [doi]
- Mobile-PrivAccess: Method for Analyzing Accessibility in Mobile Applications from the Privacy Viewpoint Abiding by W3CRachel T. Chicanelli, Patricia Cristiane de Souza, Luciana Correia Lima De Faria Borges. 18-37 [doi]
- A Taxonomy for Website Evaluation Tools Grounded on Semiotic FrameworkVagner Figueredo de Santana, Maria Cecília Calani Baranauskas. 38-49 [doi]
- Copy Here, Paste There? On the Challenges of Scaling Inclusive Social InnovationsJennifer Eckhardt, Christoph Kaletka, Bastian Pelka. 50-62 [doi]
- Universal Design of ICT for Emergency Management - A Systematic Literature Review and Research AgendaTerje Gjøsæter, Jaziar Radianti, Weiqin Chen. 63-74 [doi]
- When Universal Access Does not Go to Plan: Lessons to Be LearnedSimeon Keates. 75-90 [doi]
- Categorization Framework for Usability Issues of Smartwatches and Pedometers for the Older AdultsJayden Khakurel, Antti Knutas, Helinä Melkas, Birgit Penzenstadler, Bo Fu, Jari Porras. 91-106 [doi]
- Towards a Framework for the Design of Quantitative Experiments: Human-Computer Interaction and Accessibility ResearchFrode Eika Sandnes, Evelyn Eika, Fausto Orsi Medola. 107-120 [doi]
- A Strategy on Introducing Inclusive Design Philosophy to Non-design Background UndergraduatesShishun Wang, Ting Zhang, Guoying Lu, Yinyun Wu. 121-130 [doi]
- Stabilising Touch Interactions in Cockpits, Aerospace, and Vibrating EnvironmentsBashar I. Ahmad, Patrick M. Langdon, Simon J. Godsill. 133-145 [doi]
- MyoSL: A Framework for Measuring Usability of Two-Arm Gestural Electromyography for Sign LanguageJordan Aiko Deja, Patrick Arceo, Darren Goldwin David, Patrick Lawrence Gan, Ryan Christopher Roque. 146-159 [doi]
- Evaluating Devices for Object Rotation in 3DSean Delong, I. Scott MacKenzie. 160-177 [doi]
- Interaction Techniques to Promote Accessibility in Games for Touchscreen Mobile Devices: A Systematic ReviewEunice P. dos Santos Nunes, Vicente Antônio da Conceição Júnior, Luciana Correia Lima De Faria Borges. 178-191 [doi]
- A Collaborative Virtual Game to Support Activity and Social Engagement for Older AdultsJing Fan, Linda Beuscher, Paul A. Newhouse, Lorraine C. Mion, Nilanjan Sarkar. 192-204 [doi]
- Evaluation of an English Word Look-Up Tool for Web-Browsing with Sign Language Video for Deaf ReadersDhananjai Hariharan, Sedeeq Al-khazraji, Matt Huenerfauth. 205-215 [doi]
- Gesture-Based Vehicle Control in Partially and Highly Automated Driving for Impaired and Non-impaired Vehicle Operators: A Pilot StudyRonald Meyer, Rudolf Graf von Spee, Eugen Altendorf, Frank Ole Flemisch. 216-227 [doi]
- Real-Time Implementation of Orientation Correction Algorithm for 3D Hand Motion Tracking InterfaceNonnarit O.-Larnnithipong, Armando Barreto, Neeranut Ratchatanantakit, Sudarat Tangnimitchok, Francisco R. Ortega. 228-242 [doi]
- Haptic Information Access Using Touchscreen Devices: Design Guidelines for Accurate Perception of Angular Magnitude and Line OrientationHari Prasath Palani, G. Bernard Giudice, Nicholas A. Giudice. 243-255 [doi]
- Brain Controlled Interface Log Analysis in Real Time Strategy Game MatchesMauro Carlos Pichiliani. 256-272 [doi]
- M2TA - Mobile Mouse Touchscreen Accessible for Users with Motor DisabilitiesAgebson Rocha Façanha, Maria da Conceição Carneiro Araújo, Windson Viana, Jaime Sánchez. 273-286 [doi]
- Multi-switch Scanning Keyboards: A Theoretical Study of Simultaneous Parallel Scans with QWERTY LayoutFrode Eika Sandnes, Evelyn Eika, Fausto Orsi Medola. 287-298 [doi]
- Towards Multi-modal Interaction with Interactive PaintNicholas Torres, Francisco R. Ortega, Jonathan Bernal, Armando Barreto, Naphtali David Rishe. 299-308 [doi]
- Nateq Reading Arabic Text for Visually Impaired PeopleOmaimah Bamasag, Muna Tayeb, Maha Alsaggaf, Fatimah Shams. 311-326 [doi]
- Designing a 2 × 2 Spatial Vibrotactile Interface for Tactile Letter Reading on a SmartphoneShaowei Chu, Mei Peng. 327-336 [doi]
- LêRótulos: A Mobile Application Based on Text Recognition in Images to Assist Visually Impaired PeopleJuliana Damasio Oliveira, Olimar Teixeira Borges, Vanessa Stangherlin Machado Paixão-Cortes, Márcia de Borba Campos, Rafael Mendes Damasceno. 337-354 [doi]
- Information Design on the Adaptation of Evaluation Processes' Images to People with Visual ImpairmentFernanda Domingues, Emilia Christie Picelli Sanches, Claudia Mara Scudelari de Macedo. 355-364 [doi]
- Cognitive Impact Evaluation of Multimodal Interfaces for Blind People: Towards a Systematic ReviewLana B. Mesquita, Jaime Sánchez, Rossana M. C. Andrade. 365-384 [doi]
- Keyboard and Screen Reader Accessibility in Complex Interactive Science Simulations: Design Challenges and Elegant SolutionsEmily B. Moore, Taliesin L. Smith, Jesse Greenberg. 385-400 [doi]
- Fair Play: A Guidelines Proposal for the Development of Accessible Audiogames for Visually Impaired UsersOlimar Teixeira Borges, Juliana Damasio Oliveira, Márcia de Borba Campos, Sabrina Marczak. 401-419 [doi]
- Comparison of Feedback Modes for the Visually Impaired: Vibration vs. AudioSibu Varghese Jacob, I. Scott MacKenzie. 420-432 [doi]
- Ultrasonic Waves to Support Human EcholocationFlorian von Zabiensky, Michael Kreutzer, Diethelm Bienhaus. 433-449 [doi]
- Wayfinding Board Design for the Visually Impaired Based on Service Design TheoryWanru Wang, Xinxiong Liu. 450-460 [doi]
- Design of an Assistive Avatar in Improving Eye Gaze Perception in Children with ASD During Virtual InteractionAshwaq Zaini Amat, Amy Swanson, Amy Weitlauf, Zachary Warren, Nilanjan Sarkar. 463-474 [doi]
- ICT to Support Dental Care of Children with Autism: An Exploratory StudyMariasole Bondioli, Maria Claudia Buzzi, Marina Buzzi, Susanna Pelagatti, Caterina Senette. 475-492 [doi]
- Design of an Interactive Gesture Measurement System for Down Syndrome PeopleMarta del Rio Guerra, Jorge Martín-Gutiérrez, Luis Aceves. 493-502 [doi]
- Assistive Technologies for People with Cognitive Impairments - Which Factors Influence Technology Acceptance?Susanne Dirks, Christian Bühler. 503-516 [doi]
- Designing Wearable Immersive "Social Stories" for Persons with Neurodevelopmental DisorderFranca Garzotto, Mirko Gelsomini, Vito Matarazzo, Nicolò Messina, Daniele Occhiuto. 517-529 [doi]
- An AAC System Designed for Improving Behaviors and Attitudes in Communication Between Children with CCN and Their PeersTetsuya Hirotomi. 530-541 [doi]
- Teaching Concepts with Wearable Technology: Learning Internal Body OrgansErsin Kara, Mustafa Güleç, Kürsat Çagiltay. 542-550 [doi]
- The Utility of the Virtual Reality in Autistic Disorder TreatmentSicong Liu, Yan-xi, Hui Wang. 551-559 [doi]
- A Data-Driven Mobile Application for Efficient, Engaging, and Accurate Screening of ASD in ToddlersArpan Sarkar, Joshua W. Wade, Amy Swanson, Amy Weitlauf, Zachary Warren, Nilanjan Sarkar. 560-570 [doi]
- An Interactive Cognitive-Motor Training System for Children with Intellectual DisabilityCaterina Senette, Amaury Trujillo, Erico Perrone, Stefania Bargagna, Maria Claudia Buzzi, Marina Buzzi, Barbara Leporini, Alice Elena Piatti. 571-582 [doi]
- A Robot-Based Cognitive Assessment Model Based on Visual Working Memory and Attention LevelAli Sharifara, Ashwin Ramesh Babu, Akilesh Rajavenkatanarayanan, Christopher Collander, Fillia Makedon. 583-597 [doi]
- Effects of E-Games on the Development of Saudi Children with Attention Deficit Hyperactivity Disorder Cognitively, Behaviourally and Socially: An Experimental StudyDoaa Sinnari, Paul Krause, Maysoon Abulkhair. 598-612 [doi]
- Audiovisual Design of Learning Systems for Children with ASDRafael Toscano, Valdecir Becker. 613-627 [doi]
- Assisting, Not Training, Autistic Children to Recognize and Share Each Other's Emotions via Automatic Face-Tracking in a Collaborative Play EnvironmentPinata Winoto, Tiffany Ya Tang, Xiaoyang Qiu, Aonan Guan. 628-636 [doi]
- Research on the Interactive Design of Wearable Devices for Autistic ChildrenMinggang Yang, Xuemei Li. 637-649 [doi]
- Understanding Fine Motor Patterns in Children with Autism Using a Haptic-Gripper Virtual Reality SystemHuan Zhao, Amy Swanson, Amy Weitlauf, Zachary Warren, Nilanjan Sarkar. 650-659 [doi]
- Evaluating the Accessibility of Scratch for Children with Cognitive ImpairmentsMisbahu S. Zubair, David J. Brown 0001, Thomas Hughes-Roberts, Matthew Ian Bates. 660-676 [doi]