Abstract is missing.
- Investigation of the Effect of Letter Labeling Positions on Consecutive Typing on Mobile DevicesHsi-Jen Chen, Chia-Ming Kuo. 3-16 [doi]
- Study on Size Design of Touch-Sensitive ButtonXiaoli Fan, Huimin Hu, Chaoyi Zhao, Wei Zhang. 17-27 [doi]
- The Effect of Progress Indicator Speeds on Users' Time Perceptions and Experience of a Smartphone User InterfaceShasha Li, Chien-Hsiung Chen. 28-36 [doi]
- Mobile Phone-Based Device for Personalised Tutorials of 3D Printer AssemblyXiangdong Li, Wenqian Chen, Yunzhan Zhou, Surabhi Athalye, Wai Kit Daniel Chin, Russell Goh Wei Kit, Vincent Setiawan, Preben Hansen. 37-48 [doi]
- Micro Touch Board Specially Designed for SliT that Is the Japanese Character Input Method for SmartwatchesToshimitsu Tanaka, Koutaro Saka, Kohei Akita, Yuji Sagawa. 49-61 [doi]
- Emotion and Movement with AppIHC: Promoting Interaction and Socialization Among Participants of Scientific Events via Mobile ApplicationAline de P. A. Tramontin, Ricardo Sohn, Bruna de Oliveira, Roberto Pereira, Isabela Gasparini. 62-75 [doi]
- Heterogeneous Device Arrangements Affect Both Partners' Experiences in Collaborative Media SpacesBaris Unver, Jasmine Jones, Alexander Thayer, Svetlana Yarosh. 76-98 [doi]
- G-Menu: A Keyword-by-Gesture Based Dynamic Menu Interface for SmartphonesJean Vanderdonckt, Éric Petit 0001. 99-114 [doi]
- Deep Convolutional Neural Networks for Feature Extraction in Speech Emotion RecognitionPanikos Heracleous, Yasser Mohammad, Akio Yoneyama. 117-132 [doi]
- A Preliminary Experiment on the Estimation of Emotion Using Facial Expression and Biological SignalsYuya Kurono, Peeraya Sripian, Feng Chen, Midori Sugaya. 133-142 [doi]
- Application of Classification Method of Emotional Expression Type Based on Laban Movement Analysis to Design CreationYuki Ono, Saizo Aoyagi, Masashi Sugimoto, Yoichi Yamazaki, Michiya Yamamoto, Noriko Nagata. 143-154 [doi]
- How to Compare and Exchange Facial Expression Perceptions Between Different Individuals with Riemann GeometryMasashi Shinto, Jinhui Chao. 155-167 [doi]
- Transform Facial Expression Space to Euclidean Space Using Riemann Normal Coordinates and Its ApplicationsRuna Sumiya, Jinhui Chao. 168-178 [doi]
- Affective Monitor: A Process of Data Collection and Data Preprocessing for Building a Model to Classify the Affective State of a Computer UserSudarat Tangnimitchok, Nonnarit O.-Larnnithipong, Neeranut Ratchatanantakit, Armando Barreto. 179-190 [doi]
- Influence of EQ on the Difference of Biometric Emotion and Self-evaluated EmotionReiji Yoshida, Midori Sugaya. 191-200 [doi]
- Facial Expression Recognition for Children: Can Existing Methods Tuned for Adults Be Adopted for Children?Zhi Zheng, Xingliang Li, Jaclyn Barnes, Chung Hyuk Park, Myounghoon Jeon. 201-211 [doi]
- An Application of Somatosensory Interaction for 3D Virtual ExperimentsSi Chen, Chenqing Wang, Jianping Huang. 215-224 [doi]
- Using an Eye Tracker to Investigate the Effect of Sticker on LINE APP for Older AdultsCheih-Ying Chen. 225-234 [doi]
- Development of Privacy Protection Monitoring Systems Using Skeleton Models and Their Evaluation on the Viewpoint of FUBEN-EKIHisashi Handa, Shingo Ando, Tatsuhiro Ichikawa, Riku Yamamoto, Miyu Otani. 235-246 [doi]
- Improve Cutting Skill According to Skill and Difficulty LevelTakafumi Higashi, Hideaki Kanai. 247-258 [doi]
- Virtual Space Pointing Based on VergenceYuki Hirata, Hiroki Soma, Munehiro Takimoto, Yasushi Kambayashi. 259-269 [doi]
- Applicability Study of Eye Movement Menu based on Analytic Hierarchy ProcessWen-jun Hou, Bo Zhang, Si-qi Wu, Zhi-yang Jiang. 270-282 [doi]
- Study on Spatiotemporal Characteristics of Gaze Gesture InputWen-jun Hou, Si-qi Wu, Xiao-lin Chen, Kai-Xiang Chen. 283-302 [doi]
- Angle and Load Measurement Method for Ankle Joint Using Active Bone-Conducted Sound SensingAtsutoshi Ikeda, Shinichi Kosugi, Yasuhito Tanaka. 303-313 [doi]
- The Study of Teleoperation Technology Based on Hand Gesture RecognitionWanhong Lin, Yu Zou, Jin Yang, Jiangang Chao, Ying Xiong. 314-331 [doi]
- The Assessment of Sencogi: A Visual Complexity Model Predicting Visual FixationsMaria Laura Mele, Silvia Colabrese, Luca Calabria, Damon Millar, Christiaan Erik Rijnders. 332-347 [doi]
- Evaluation of Orientation Correction Algorithms in Real-Time Hand Motion Tracking for Computer InteractionNonnarit O.-Larnnithipong, Neeranut Ratchatanantakit, Armando Barreto, Sudarat Tangnimitchok. 348-365 [doi]
- Translating the Pen and Paper Brainstorming Process into a Cognitive and Immersive SystemMatthew Peveler, Shannon Briggs, Jaimie Drozdal, Lilit Balagyozyan, Chang Sun, Michael Perrone, Hui Su. 366-376 [doi]
- Consistency Study of 3D Magnetic Vectors in an Office Environment for IMU-based Hand Tracking Input DevelopmentNeeranut Ratchatanantakit, Nonnarit O.-Larnnithipong, Armando Barreto, Sudarat Tangnimitchok. 377-387 [doi]
- Body Movements for Communication in Group Work Classified by Deep LearningHiroaki Sakon, Tomohito Yamamoto. 388-396 [doi]
- Eliminating the Pupillary Light Response from Pupil Diameter Measurements Using an RGB CameraSudarat Tangnimitchok, Nonnarit O.-Larnnithipong, Neeranut Ratchatanantakit, Armando Barreto. 397-406 [doi]
- Digital Design and Research of Ink Art Based on Infrared Interactive Projection Technology - Taking the Work of "Listen to the Ink" as an ExampleYarong Deng, Lihong Luo, Xiaoying Tang. 409-418 [doi]
- Text Entry in Virtual Reality: A Comprehensive Review of the LiteratureTafadzwa Joseph Dube, Ahmed Sabbir Arif. 419-437 [doi]
- Evaluation of the Degree of Heat Conduction with the da Vinci Surgical SystemAkihiro Hamada, Atsuro Sawada, Jin Kono, Masanao Koeda, Katsuhiko Onishi, Takashi Kobayashi, Toshinari Yamasaki, Takahiro Inoue, Hiroshi Noborio, Osamu Ogawa. 438-446 [doi]
- A Design of Augmented-Reality Smart Window Using Directive Information Fusion Technology for ExhibitionsChun-Yen Huang, Li-Hung Wang, Wei-Lin Hsu, Kuo Ping Chang, Fu-ren Lin, Heng-Yin Chen, Kuan-Ting Chen, Jia-Chong Ho. 447-457 [doi]
- Proposal and Evaluation of AR-Based Microscopic Brain Surgery Support SystemMasanao Koeda, Sana Nishimoto, Hiroshi Noborio, Kaoru Watanabe. 458-468 [doi]
- Walking in the Head: Methods of Sonic Augmented Reality NavigationAndreas Kratky. 469-483 [doi]
- Gamification-Based VR Rowing Simulation SystemXuecheng Li, Zhengyu Wu, Ting Han. 484-493 [doi]
- Analysis of the Mixture of Linear and Circular Vections in Immersive Visual Space - Comparison of Forward and Backward Moving Visual StimuliAyumi Matsuda, Yuma Koga, Miki Matsumuro, Fumihisa Shibata, Hideyuki Tamura, Asako Kimura. 494-505 [doi]
- Multi-camera Coordinate Calibration and Accuracy Evaluation for Robot ControlMasahiro Nonaka, Hiroshi Noborio, Katsuhiko Onishi, Katsunori Tachibana, Kaoru Watanabe, Kiminori Mizushino. 506-523 [doi]
- Performance and Accuracy Analysis of 3D Model Tracking for Liver SurgerySatoshi Numata, Masanao Koeda, Katsuhiko Onishi, Kaoru Watanabe, Hiroshi Noborio. 524-533 [doi]
- A Study of Camera Tip Position Estimating Methods in Transnasal Endoscopic SurgeryKatsuhiko Onishi, Seiyu Fumiyama, Yohei Miki, Masahiro Nonaka, Masanao Koeda, Hiroshi Noborio. 534-543 [doi]
- Wrist-Mounted Haptic Feedback for Support of Virtual Reality in Combination with Electrical Muscle Stimulation and Hanger ReflexMose Sakashita, Satoshi Hashizume, Yoichi Ochiai. 544-553 [doi]