Abstract is missing.
- Agent-Based Simulation of Medical Care Processes in Rural Areas with the Aid of Current Data on ICT Usage Readiness Among Elderly PatientsChristina Büsing, Sabrina Schmitz, Mariia Anapolska, Sabine Theis, Matthias Wille, Christopher Brandl, Verena Nitsch, Alexander Mertens. 3-12 [doi]
- Research on the Standing Movement of the ElderlyMengjing Cai, Yinxia Li, Huimin Hu. 13-27 [doi]
- Integrating Personal Emergency Response Systems (PERS) into Healthcare Professional Practices: A Scoping ReviewFangyuan Chang, Sanna Kuoppamäki, Britt Östlund. 28-46 [doi]
- Combining Motivating Strategies with Design Concepts for Mobile Apps to Increase Usability for the Elderly and Alzheimer PatientsChristian Eichhorn 0002, David A. Plecher, Martin Lurz, Nadja Leipold, Markus Böhm 0001, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker. 47-66 [doi]
- Defining User Requirements of a eHealth Mobile App for Elderly: The HomeCare4All Project Case StudyRoberta Grimaldi, Eliseo Sciarretta, Giovanni Andrea Parente. 67-77 [doi]
- Effect of Display Location on Finger Motor Skill Training with Music-Based GamificationNaoki Inoue, Yuichiro Fujimoto, Alexander Plopski, Sayaka Okahashi, Masayuki Kanbara, Hsiu-Yun Hsu, Li-Chieh Kuo, Fong-Chin Su, Hirokazu Kato. 78-90 [doi]
- Comparison of Gaze Skills Between Expert and Novice in Elderly CareMiyuki Iwamoto, Atsushi Nakazawa. 91-100 [doi]
- Application of Fuzzy Decision Model Selection of Product in Human Factors DesignHsin-hung Lin, Jui-Hung Cheng. 101-112 [doi]
- Research on Smart Care System for Elder SojournersFeng Liu. 113-127 [doi]
- A Prototype of Patient Decision Aid for Treating Obstructive Sleep ApneaHsin-Chang Lo, Mei-Chen Yang, Fu-Nien Lin. 128-137 [doi]
- The Design of Electronic Tagging and Tracking Solutions to Improve the Safety and Person-Centered Care for People with DementiaAnders Kalsgaard Møller. 138-148 [doi]
- Co-designing Strategies to Provide Telecare Through an Intelligent Assistant for Caregivers of Elderly IndividualsMateus Monteiro, Luciana Salgado, Flávio Seixas, Rosimere Santana. 149-166 [doi]
- Tablet-Based Comprehensive Cognitive Rehabilitation in Daily Life Using Virtual and Augmented Reality TechnologySayaka Okahashi, Saori Sawada, Ayae Kinoshita. 167-176 [doi]
- Technological Care - Health Professionals' Discourses on Technology in Home-Based Services Seen Through a Capability ApproachErik Thorstensen, Torhild Holthe, Liv Halvorsrud, Dag Karterud, Anne Lund. 177-195 [doi]
- Active Aging AI Community Care Ecosystem DesignHsiao-Ting Tseng, Hsieh-Hong Huang, Chen-Chiung Hsieh. 196-208 [doi]
- A Study on the Preference of Elderly Diabetic Patients to Blood Glucose MetersYixiang Wu. 209-218 [doi]
- Choice-Based User Interface Design of a Smart Healthy Food Recommender System for Nudging Eating Behavior of Older Adult Patients with Newly Diagnosed Type II DiabetesWen-Yu Chao, Zachary Hass. 221-234 [doi]
- "Older and Younger People": Towards a Cross-Generational Online Peer Support About Cancer. The Example of Glioblastoma on French Digital PlatformsJuliette Charbonneaux, Karine Berthelot-Guiet. 235-249 [doi]
- Are Digital Twins Becoming Our Personal (Predictive) Advisors? - 'Our Digital Mirror of Who We Were, Who We Are and Who We Will Become'Christel De Maeyer, Panos Markopoulos. 250-268 [doi]
- Persuasive Design Strategy of Online Health Education for Elderly Adults Based on TAM ModelYongyan Guo. 269-281 [doi]
- Supporting Information Recall for Elderly People in Hyper Aged SocietiesTatsuya Ishigaki, Jingyi You, Hiroki Takimoto, Manabu Okumura. 282-291 [doi]
- Older Adults' Motivation for Physical Activity Using Gamified Technology: An Eight-Week Experimental StudyDennis L. Kappen, Pejman Mirza-Babaei, Lennart E. Nacke. 292-309 [doi]
- Implementing a Digital Wellness Application into Use - Challenges and Solutions Among Aged PeopleTuomas Kari, Anna Sell, Markus Makkonen, Stina Wallin, Pirkko Walden, Christer Carlsson, Lauri Frank, Joanna Carlsson. 310-328 [doi]
- A Study on the Effect of Gamification on Alleviation Anxiety Levels of the Elderly in ChinaFumie Muroi, Xinyi Tao, Ting Han. 329-342 [doi]
- ICF-Based Analysis of Barriers and Facilitators for Smartphone Usage in an App-Supported Training Program for Health and Well-Being of Older UsersAnke Osterhoff, Liane Günther, Christian Thiel 0004, Christian Grüneberg, Sascha Sommer. 343-353 [doi]
- The Use of New Information and Communication Technology for Health Information Among Older IcelandersÁgústa Pálsdóttir. 354-364 [doi]
- Chronic Health Problems of Older Workers and Their Occupational Safety: A Meta-AnalysisLu Peng, Rita W. L. Yu, Alan H. S. Chan, Hin Piu Yim. 365-380 [doi]
- The Impact of User Diversity on the Acceptance of mHealth for Aftercare - Identifying the User Types 'Assistance Seekers' and 'Privacy Supporters'Eva-Maria Schomakers, Luisa Vervier, Martina Ziefle. 381-400 [doi]
- Create Video Games to Promote Well-Being of Elderly People - A Practice-Driven GuidelineMarco Soldati, Carmen Zahn, Doruk Bildibay, Tabea Iseli, David Leisner, Mario Niederhauser, Markus Recher. 401-418 [doi]
- Stealth-Adaptive Exergame Design Framework for Elderly and Rehabilitative UsersRamin Tadayon, Wataru Sakoda, Yuichi Kurita. 419-434 [doi]
- Hermes: A Digital Assistant for Coordinating Invisible Work in Family Elderly Caregiving ScenariosAndrea Benavides, Francisco J. Gutierrez, Sergio F. Ochoa. 437-450 [doi]
- Home as a Platform: Levels of Automation for Connected Home ServicesShabnam FakhrHosseini, Chaiwoo Lee, Joseph F. Coughlin. 451-462 [doi]
- The Influence of Privacy on the Acceptance of Technologies for Assisted LivingChristina Jaschinski, Somaya Ben Allouch, Oscar Peters, Jan van Dijk. 463-473 [doi]
- Home as Experience: The Challenge and Opportunity of Care Home DesignYing Jiang, Hua Dong. 474-485 [doi]
- Towards Lively Surveillance? The Domestication of Companion RobotsConstance Lafontaine. 486-496 [doi]
- Explore the Demands of the Elderly by Integrating QFD and Scenario-Based DesignShuo-Fang Liu, Chun-Han Tsai, Ching-Fen Chang. 497-509 [doi]
- How to Handle Data Management of Assisting Lifelogging Technologies from a User's Point of ViewJulia Offermann-van Heek, Wiktoria Wilkowska, Martina Ziefle. 510-530 [doi]
- Contextual Design of Intergenerational Innovative Service for Aging in PlaceSuphichaya Suppipat, Wei-Ming Cheng, Sheng-Ming Wang. 531-544 [doi]
- Two Faces of Privacy: Legal and Human-Centered Perspectives of Lifelogging Applications in Home EnvironmentsWiktoria Wilkowska, Julia Offermann-van Heek, Liane Colonna, Martina Ziefle. 545-564 [doi]
- Media, Generations, and the Platform SocietyPiermarco Aroldi, Fausto Colombo. 567-578 [doi]
- Intergenerational Perspectives on Audiences Studies: From Youth to Senior RepresentationsMaria José Brites, Inês Amaral, Sofia José Santos. 579-588 [doi]
- Designing an Online Escape Game for Older Adults: The Implications of Playability Testing Sessions with a Variety of Dutch PlayersAmir Doroudian, Eugène Loos, Anne Ter Vrugt, David Kaufman. 589-608 [doi]
- Evaluating Seniors' Virtual Reality Experience Performed at a Local Community Event in JapanKenichiro Ito, Ryogo Ogino, Atsushi Hiyama, Michitaka Hirose. 609-621 [doi]
- Computer-Based Foreign Language Learning Programs for the Elderly - A Review StudyBlanka Klímová. 622-629 [doi]
- Virtual Kayaking: A Local Culture-Based Virtual Reality Paddling ExperienceKao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen. 630-642 [doi]
- Online Cultural Participation in Italy. The Role of Digital Media Across GenerationsPaola Panarese, Vittoria Azzarita. 643-660 [doi]
- Gameful Tale-Telling and Place-Making from Tourists' Generation to Generation: A ReviewLiliana Vale Costa, Ana Isabel Veloso. 661-672 [doi]
- Footour: Designing and Developing a Location-Based Game for Senior Tourism in the miOne CommunityAna Isabel Veloso, Diogo Carvalho, João Sampaio, Sofia Ribeiro, Liliana Vale Costa. 673-687 [doi]
- Communicating a Scattered Cultural Urban Event: A Survey on User Needs Across GenerationsValentina Volpi, Antonio Opromolla, Carlo Maria Medaglia. 688-706 [doi]
- Acceptance Level of Older Chinese People Towards Video Shooting GamesRita W. L. Yu, Wai Hung Yuen, Lu Peng, Alan H. S. Chan. 707-718 [doi]