Abstract is missing.
- Haptic Helmet for Emergency Responses in Virtual and Live EnvironmentsFlorian Alber, Sean Hackett, Yang Cai. 3-11 [doi]
- eTher - An Assistive Virtual Agent for Acrophobia Therapy in Virtual RealityOana Balan, Stefania Cristea, Gabriela Moise, Livia Petrescu, Silviu Ivascu, Alin Moldoveanu, Florica Moldoveanu, Marius Leordeanu. 12-25 [doi]
- A Color Design System in AR Guide AssemblyXupeng Cai, Shuxia Wang, Guangyao Xu, Weiping He. 26-39 [doi]
- An Augmented Reality Command and Control Sand Table Visualization of the User Interface Prototyping Toolkit (UIPT)Bryan L. Croft, Jeffrey D. Clarkson, Eric VonColln, Alex Campos, Scott Patten, Richard Roots. 40-53 [doi]
- Exploring Augmented Reality as Craft MaterialLauren Edlin, Yuanyuan Liu, Nick Bryan-Kinns, Joshua Reiss. 54-69 [doi]
- The Application of Urban AR Technology in Cultural Communication and InnovationYueyun Fan, Yaqi Zheng. 70-79 [doi]
- Reporting Strategy for VR Design ReviewsMartin Gebert, Maximilian-Peter Dammann, Bernhard Saske, Wolfgang Steger, Ralph Stelzer. 80-90 [doi]
- Video Player Architecture for Virtual Reality on Mobile DevicesAdriano M. Gil, Afonso R. Costa, Atacilio C. Cunha, Thiago S. Figueira, Antonio A. Silva. 91-100 [doi]
- A Shader-Based Architecture for Virtual Reality Applications on Mobile DevicesAdriano M. Gil, Thiago S. Figueira. 101-111 [doi]
- Emotions Synthesis Using Spatio-Temporal Geometric MeshDiego Addan Gonçalves, Eduardo Todt. 112-120 [doi]
- An Augmented Reality Approach to 3D Solid Modeling and DemonstrationShu Han, Shuxia Wang, Peng Wang. 121-140 [doi]
- Quick Projection Mapping on Moving Object in the Manual Assembly GuidanceWeiping He, Bokai Zheng, Shuxia Wang, Shouxia Wang. 141-151 [doi]
- Design and Implementation of a Virtual Workstation for a Remote AFISOThomas Hofmann, Jörn Jakobi, Marcus Biella, Christian Blessmann, Fabian Reuschling, Tom Kamender. 152-163 [doi]
- A Scene Classification Approach for Augmented Reality DevicesAasim Khurshid, Sergio Cleger-Tamayo, Ricardo Grunitzki. 164-177 [doi]
- Underwater Search and Discovery: From Serious Games to Virtual RealityFotis Liarokapis, Iveta Vidová, Selma Rizvic, Stella Demesticha, Dimitrios Skarlatos. 178-197 [doi]
- Emergent Behaviour of Therapists in Virtual Reality Rehabilitation of Acquired Brain InjuryHenrik Sæderup, Flaviu Vreme, Hans Pauli Arnoldson, Alexandru Diaconu, Michael Boelstoft Holte. 198-212 [doi]
- Improving Emergency Response Training and Decision Making Using a Collaborative Virtual Reality Environment for Building EvacuationSharad Sharma. 213-224 [doi]
- Text Entry in Virtual Reality: Implementation of FLIK Method and Text Entry TestbedEduardo Soto, Robert J. Teather. 225-244 [doi]
- Appropriately Representing Military Tasks for Human-Machine Teaming ResearchChad C. Tossell, Boyoung Kim, Bianca Donadio, Ewart J. de Visser, Ryan Holec, Elizabeth Phillips. 245-265 [doi]
- A Portable Measurement System for Spatially-Varying Reflectance Using Two Handheld CamerasZar Zar Tun, Seiji Tsunezaki, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura. 266-276 [doi]
- Influence of Visual Gap of Avatar Joint Angle on Sense of Embodiment in VR Space Adjusted via C/D RatioTakehiko Yamaguchi 0002, Hiroaki Tama, Yuya Ota, Yukiko Watabe, Sakae Yamamoto, Tetsuya Harada. 277-287 [doi]
- Analysis of Differences in the Manner to Move Object in Real Space and Virtual Space Using Haptic Device for Two Fingers and HMDYuki Aoki, Yuki Tasaka, Junji Odaka, Sakae Yamamoto, Makoto Sato, Takehiko Yamaguchi 0002, Tetsuya Harada. 291-301 [doi]
- A Study of Size Effects of Overview Interfaces on User Performance in Virtual EnvironmentsMeng-Xi Chen, Chien-Hsiung Chen. 302-313 [doi]
- Text Input in Virtual Reality Using a Tracked Drawing TabletSeyed Amir Ahmad Didehkhorshid, Siju Philip, Elaheh Samimi, Robert J. Teather. 314-329 [doi]
- Behavioral Indicators of Interactions Between Humans, Virtual Agent Characters and Virtual AvatarsTamara S. Griffith, Cali Fidopiastis, Patricia Bockelman-Morrow, Joan Johnston. 330-342 [doi]
- Perceived Speed, Frustration and Enjoyment of Interactive and Passive Loading Scenarios in Virtual RealityDavid Heidrich, Annika Wohlan, Meike Schaller. 343-355 [doi]
- Augmented Riding: Multimodal Applications of AR, VR, and MR to Enhance Safety for Motorcyclists and BicyclistsCaroline Kingsley, K. Elizabeth Thiry, Adrian Flowers, Michael Jenkins. 356-367 [doi]
- Virtual Environment Assessment for Tasks Based on Sense of EmbodimentDaiji Kobayashi, Yoshiki Ito, Ryo Nikaido, Hiroya Suzuki, Tetsuya Harada. 368-382 [doi]
- Camera-Based Selection with Cardboard Head-Mounted DisplaysSiqi Luo, Robert J. Teather, Victoria McArthur. 383-402 [doi]
- Improving the Visual Perception and Spatial Awareness of Downhill Winter Athletes with Augmented RealityDarren O'Neill, Mahmut Erdemli, Ali Arya, Stephen Field. 403-420 [doi]
- Desktop and Virtual-Reality Training Under Varying Degrees of Task Difficulty in a Complex Search-and-Shoot ScenarioAkash K. Rao, Sushil Chandra, Varun Dutt. 421-439 [doi]
- Computer-Based PTSD Assessment in VR Exposure TherapyLeili Tavabi, Anna Poon, Albert Skip Rizzo, Mohammad Soleymani 0001. 440-449 [doi]
- Text Entry in Virtual Reality: A Comparison of 2D and 3D Keyboard LayoutsCaglar Yildirim, Ethan Osborne. 450-460 [doi]