Abstract is missing.
- Narrative Cognition in Mixed Reality Systems: Towards an Empirical FrameworkLuis Emilio Bruni, Hossein Dini, Aline Simonetti. 3-17 [doi]
- Exploratory Study on the Use of Augmentation for Behavioural Control in Shared SpacesVinu kamalasanan, Frederik Schewe, Monika Sester, Mark Vollrath. 18-31 [doi]
- Pose Estimation and Video Annotation Approaches for Understanding Individual and Team Interaction During Augmented Reality-Enabled Mission PlanningSue Kase, Vincent Perry, Heather Roy, Katherine Cox, Simon Su. 32-46 [doi]
- GazeXR: A General Eye-Tracking System Enabling Invariable Gaze Data in Virtual EnvironmentChris Lenart, Yuxin Yang, Zhiqing Gu, Cheng-Chang Lu, Karl W. Kosko, Richard E. Ferdig, Qiang Guan. 47-58 [doi]
- SpatialViewer: A Remote Work Sharing Tool that Considers Intimacy Among WorkersSicheng Li, Yudai Makioka, Kyousuke Kobayashi, Haoran Xie 0002, Kentaro Takashima. 59-70 [doi]
- A Review of Virtual Therapists in Anxiety and Phobias Alleviating ApplicationsOana Mitrut, Alin Moldoveanu, Livia Petrescu, Catalin Petrescu, Florica Moldoveanu. 71-79 [doi]
- Designing Limitless Path in Virtual Reality EnvironmentRaghav Mittal, Sai Anirudh Karre, Y. Raghu Reddy. 80-95 [doi]
- A Comparative Study of Conversational Proxemics for Virtual AgentsDavid G. Novick, Aaron E. Rodriguez. 96-105 [doi]
- Real-Time Data Analytics of COVID Pandemic Using Virtual RealitySharad Sharma, Sri Teja Bodempudi, Aishwarya Reehl. 106-116 [doi]
- Design Considerations for Interacting and Navigating with 2 Dimensional and 3 Dimensional Medical Images in Virtual, Augmented and Mixed Reality Medical ApplicationsJennifer N. Avari Silva, Michael K. Southworth, Christopher M. Andrews, Mary Beth Privitera, Alexander B. Henry, Jonathan R. Silva. 117-133 [doi]
- Virtual Reality Sickness Evaluation in Exergames for Older Hypertensive Patients: A Comparative Study of Training Methods in a Virtual EnvironmentOskar Stamm, Susan Vorwerg. 134-146 [doi]
- Consistency in Multi-device Service Including VR: A Case StudyTian Xie, Zhifeng Jin, Zhejun Liu, Entang He. 147-159 [doi]
- The Effect of Body-Based Haptic Feedback on Player Experience During VR GamingMichael Carroll, Caglar Yildirim. 163-171 [doi]
- User Defined Walking-In-Place Gestures for Intuitive Locomotion in Virtual RealityWoojoo Kim, Eunsik Shin, Shuping Xiong. 172-182 [doi]
- Exploring Human-to-Human Telepresence and the Use of Vibro-Tactile Commands to Guide Human StreamersKevin P. Pfeil, Katelynn Amaris Kapalo, Seng Lee Koh, Pamela J. Wisniewski, Joseph J. LaViola. 183-202 [doi]
- Pseudo-haptic Perception in Smartphones Graphical Interfaces: A Case StudyEdmilson Domaredzki Verona, Beatriz Regina Brum, Claiton de Oliveira, Silvio Ricardo Rodrigues Sanches, Cléber Gimenez Corrêa. 203-222 [doi]
- A Research on Sensing Localization and Orientation of Objects in VR with Facial Vibrotactile DisplayKe Wang, Yi-Hsuan Li, Chun-Chen Hsu, Jiabei Jiang, Yan Liu, Zirui Zhao, Wei Yue, Lu Yao. 223-241 [doi]
- HaptMR: Smart Haptic Feedback for Mixed Reality Based on Computer Vision SemanticYueze Zhang, Ruoxin Liang, Zhanglei Sun, Maximilian Koch. 242-258 [doi]
- Position Estimation of Occluded Fingertip Based on Image of Dorsal Hand from RGB CameraZheng Zhao, Takeshi Umezawa, Noritaka Osawa. 259-271 [doi]
- Usability and User Experience of Interactions on VR-PC, HoloLens 2, VR Cardboard and AR Smartphone in a Biomedical ApplicationManisha Suresh Balani, Johannes Tümler. 275-287 [doi]
- Simulation of the Field of View in AR and VR HeadsetsSarah Brauns, Johannes Tümler. 288-300 [doi]
- Exploring Perspective Switching in Immersive VR for Learning First Aid in Lower Secondary EducationTone Lise Dahl, Olve Storlykken, Bård H. Røssehaug. 301-316 [doi]
- Beyond Visible Light: User and Societal Impacts of Egocentric Multispectral VisionAustin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch. 317-335 [doi]
- No One is Superman: 3-D Safety Margin Profiles When Using Head-Up Display (HUD) for Takeoff in Low Visibility and High Crosswind ConditionsDaniela Kratchounova, Inchul Choi, Theodore Mofle, Larry Miller, Jeremy Hesselroth, Scott Stevenson, Mark Humphreys. 336-352 [doi]
- Robust Camera Motion Estimation for Point-of-View Video StabilizationWonwoo Lee, Byeongwook Yoo, Deokho Kim, Jaewoong Lee, Sunghoon Yim, Taehyuk Kwon, Gunill Lee, Jiwon Jeong. 353-363 [doi]
- Rendering Tree Roots Outdoors: A Comparison Between Optical See Through Glasses and Smartphone Modules for Underground Augmented Reality VisualizationGergana Lilligreen, Philipp Marsenger, Alexander Wiebel. 364-380 [doi]
- Using Head-Mounted Displays for Virtual Reality: Investigating Subjective Reactions to Eye-Tracking ScenariosCrystal S. Maraj, Jonathan Hurter, Joseph Pruitt. 381-394 [doi]
- Omnidirectional Flick ViewRyota Suzuki 0006, Tomomi Sato, Kenji Iwata, Yutaka Satoh. 395-414 [doi]
- Virtual Fieldwork: Designing Augmented Reality Applications Using Virtual Reality WorldsKota Gushima, Tatsuo Nakajima. 417-430 [doi]
- Contextually Adaptive Multimodal Mixed Reality Interfaces for Dismounted Operator Teaming with Unmanned System SwarmsMichael Jenkins, Richard Stone, Brodey Lajoie, David Alfonso, Andrew Rosenblatt, Caroline Kingsley, Les Bird, David Cipoletta, Sean Kelly. 431-451 [doi]
- Virtual Solutions for Gathering Consumer Feedback on Food: A Literature Review and AnalysisSummer Da Hyang Jung, Sahej Claire, Julie Fukunaga, Joaquin Garcia, Soh Kim. 452-471 [doi]
- Modernizing Aircraft Inspection: Conceptual Design of an Augmented Reality Inspection Support ToolClay D. Killingsworth, Charis K. Horner, Stacey A. Sanchez, Victoria L. Claypoole. 472-485 [doi]
- The Potential of Augmented Reality for Remote SupportStefan Kohn, Moritz Schaub. 486-498 [doi]
- A Review of Distributed VR Co-design SystemsJean-François Lapointe, Norman G. Vinson, Keiko Katsuragawa, Bruno Emond. 499-510 [doi]
- The Mobile Office: A Mobile AR Systems for Productivity Applications in Industrial EnvironmentsDaniel Antonio Linares Garcia, Poorvesh Dongre, Nazila Roofigari-Esfahan, Doug A. Bowman. 511-532 [doi]
- Virtual Reality Compensatory Aid for Improved Weapon Splash-Zone AwarenessRichi Rodriguez, Domenick Mifsud, Chris Wickens, Adam S. Williams, Katherine Tarre, Peter Crane, Francisco R. Ortega. 533-544 [doi]
- Mixed Reality Visualization of Friendly vs Hostile Decision DynamicsSimon Su, Sue Kase, Chou Hung, J. Zach Hare, B. Christopher Rinderspacher, Charles Amburn. 545-555 [doi]
- Doing Versus Observing: Virtual Reality and 360-Degree Video for Training Manufacturing TasksEmily S. Wall, Daniel W. Carruth, Nicholas Harvel. 556-568 [doi]
- Design and Research on the Virtual Simulation Teaching Platform of Shanghai Jade Carving Techniques Based on Unity 3D TechnologyBeibei Dong, Shangshi Pan, Rongrong Fu. 571-581 [doi]
- VR: An MVC Framework for Military Training VR SimulatorsRomullo Girardi, Jauvane C. de Oliveira. 582-594 [doi]
- Extended Reality, Pedagogy, and Career Readiness: A Review of LiteraturePatrick Guilbaud, T. Christa Guilbaud, Dane Jennings. 595-613 [doi]
- Development of an AR Training Construction System Using Embedded Information in a Real EnvironmentYuki Harazono, Taichi Tamura, Yusuke Omoto, Hirotake Ishii, Hiroshi Shimoda, Yoshiaki Tanaka, Yoshiyuki Takahashi. 614-625 [doi]
- LibrARy - Enriching the Cultural Physical Spaces with Collaborative AR ContentAndreea-Carmen Ifrim, Florica Moldoveanu, Alin Moldoveanu, Alexandru Gradinaru. 626-638 [doi]
- Supporting Embodied and Remote Collaboration in Shared Virtual EnvironmentsMark Manuel, Poorvesh Dongre, Abdulaziz Alhamadani, Denis Gracanin. 639-652 [doi]
- A Survey on Applications of Augmented, Mixed and Virtual Reality for Nature and EnvironmentJason R. Rambach, Gergana Lilligreen, Alexander Schäfer, Ramya Bankanal, Alexander Wiebel, Didier Stricker. 653-675 [doi]
- Flexible Low-Cost Digital Puppet SystemNanjie Rao, Sharon Lynn Chu, Ranger Chenore. 676-694 [doi]
- Mixed Reality Technology Capabilities for Combat-Casualty Handoff TrainingRyan Schubert, Gerd Bruder, Alyssa Tanaka, Francisco Guido-Sanz, Gregory F. Welch. 695-711 [doi]