Abstract is missing.
- From Nature to Reality: The Approach of Transforming Chinese Characters into ProductJing Cao, Po-Hsien Lin, Rungtai Lin. 3-13 [doi]
- Utilization of XR Technology in Distance Collaborative Learning: A Systematic ReviewJiadong Chen, Shin'ichi Konomi. 14-29 [doi]
- A Study on Research and Teaching Platform System of Doctoral Education in Design ProgramFan Chen, Jingyi Yang, Lin Li. 30-43 [doi]
- Cross-modal Representation Learning for Understanding Manufacturing ProcedureAtsushi Hashimoto, Taichi Nishimura, Yoshitaka Ushiku, Hirotaka Kameko, Shinsuke Mori. 44-57 [doi]
- Innovative Pedagogical Framework Based on Digital Collaborative Tools: A Design Education Practice of CADP Course for Freshmen in DesignTiantian Li, NingYi Dai, Xuguang Zhu. 58-72 [doi]
- Status and Trend: The Application of Educational VR Games in Teaching Chinese as a Foreign LanguageZhen Luo, Zhifeng Jin, Linjian Li, Zhejun Liu. 73-95 [doi]
- Social Impact in Design EducationMinqing Ni, Tiziano Cattaneo. 96-108 [doi]
- An Analytical Study of Cross-Cultural Design Factors Affecting Virtual Reality Teaching ExperienceWeilong Wu, Wu Wei, Yen Hsu, Xin Cao. 109-119 [doi]
- Research on the Design of Children's Sensory Integration Training Product Based on Dalcroze MethodXinyi Yuan, Zhitao Li, Yinglu Zhang, Yun Liu. 120-136 [doi]
- The Effect of Virtual Reality Technology in Cross-Cultural Teaching and Training of DronesZhanpeng Zhao, Weilong Wu. 137-147 [doi]
- Application of Digital Technology in Future Sculpture TeachingGuang Zhu. 148-159 [doi]
- Lyricism and Implicit Emotional Expression of Chinese Popular Music During 2001-2017Pin-Hsuan Chen, Pei-Luen Patrick Rau. 163-176 [doi]
- Non-linear Video Documentary Installation Frameworks, and Poetic Linkage in Silk Road Stories: Life and Displacement on the Automated HighwayRichard Cornelisse. 177-186 [doi]
- On the Possibilities of Light Environment Art in Digital Scenes: From the Perspective of Metaverse ResearchZihan Cui, Kaizhong Cao, Hantian Xu. 187-204 [doi]
- Research on Differences in the Emotional Cognition of Chinese Audience in War-Themed FilmsLijuan Guo, Jun Wu. 205-220 [doi]
- The Development of Virtual Production in Film Industry in the Past DecadeHaofeng Li, Cheng-Hung Lo, Arturo Smith, Zhiyuan Yu. 221-239 [doi]
- The Spectacle Tendency of Contemporary Art-Reflections on Information ArtTianming Liu. 240-254 [doi]
- A Study on the Innovation of Traditional Lacquer Art: The Creation of Paper-Based Lacquer Paintings as an ExampleJin-Shan Shen, Yu-Meng Xiao, Rungtai Lin. 255-267 [doi]
- Research on the Relationships Between Humans and Printed Photos in the Digital EraLintao Tang, Qiuhua Li. 268-282 [doi]
- A Study of 3D Stereoscopic Image Production of "Triadic Ballet" of the Theater of the BauhausYiwen Ting, Po-Hsien Lin, Rungtai Lin, Minghong Shi. 283-293 [doi]
- Preference Diversity and Information Activities: A Study on Korean-Drama Fans' Information BehaviorTien-I Tsai, Juo-Hsuan Hung, Kai-Lin Hsiao, Chu-Han Hsu. 294-303 [doi]
- Welcome to Heshan: An Installation to Create Immersive and Entertaining Experiences with Local Art Through Interactive Media TechnologiesLe Zhou, Fuqi Xie. 304-317 [doi]
- A Framework for Corporate Museums to Build Customer-Based Brand EquityShu Hua Chang. 321-333 [doi]
- Research on User's Value Cognition Evaluation of Huizhou Handmade Ceramics SkillsYanlong Guo. 334-347 [doi]
- Relationship Between Taiwanese Audience Preference and Cultural Values in Korean DramasShih Hui Hsueh, Rungtai Lin, Sandy Lee. 348-362 [doi]
- A Study of the Impact of the Incubation Mechanism in the Cultural and Creative IndustryYu-Hui Huang. 363-373 [doi]
- The Multiple Effects of Digital Archaeology in the Future SpaceJiawei Li, Mingdong Song, Yanwei Li, Yinghui Shang. 374-386 [doi]
- The Application of Geometric Abstraction of Chinese Traditional Cultural Symbols in the Design of Daily Utensils-Taking Fengyang Phoenix Painting as an ExampleHuifang Li. 387-399 [doi]
- The Interactive Design and User Experience of Virtual Museums: Case Study of the Virtual Palace MuseumWenhua Li, Xiaoli Huang. 400-409 [doi]
- Research on Innovative Ways of Contemporary Display Porcelain Under the Background of Longyao Culture in Jing CountyNana Li. 410-421 [doi]
- Fluency and Aesthetic Models Revisited in the Context of Museum Management DesignHanlin Mi, Rui Xu. 422-430 [doi]
- Cultural Gene: The New Enlightenment from the Display Design of University History MuseumMengYao Wang. 431-441 [doi]
- Digital Museum Visualization Digital System Based on Big Data TechnologyZiQiong Yang, Rui Xu, Jinmeng Zhang. 442-455 [doi]
- A Semiotic Framework for the Analysis of Virtual Architecture in Digital GamesGabriele Aroni. 459-467 [doi]
- How Do Narrative Features Affect a Player's Immersion in Computer Games? The Analytical Hierarchy Process ApproachZixuan Guo, Cheng-Hung Lo. 468-483 [doi]
- From "Extension" to "Amputation": Technological Constructions and Digital Anxiety of Bodies in Cyberspace-A Critical Perspective Based on Design PhilosophyHua Mi. 484-496 [doi]
- Image Behavior: Re-examining Design Games from the Perspective of Design AnthropologyYan Wang. 497-509 [doi]
- Design of Virtual Reality Scenes on Horticultural Therapy TreatmentJielin Xu, Dan Liao, Xiaojun Peng, Guodong Liang, Yafei Li, Xiangqing Zheng. 510-519 [doi]
- Sound-Guided Framing in Cinematic Virtual Reality - an Eye-Tracking StudyWenbai Xue, Cheng-Hung Lo. 520-535 [doi]