Abstract is missing.
- Interaction Techniques to Control Information Clutter in a Pervasive Augmented Reality ScenarioMaxime Cauz, Thibaut Septon, Bruno Dumas. 3-21 [doi]
- Development of an Index for Evaluating VIMS Using Gaze Data of Young PeopleKazuhiro Fujikake, Nari Takahashi, Kohki Nakane, Hiroki Takada. 22-33 [doi]
- Meta-experience via VR and Telepresence SystemsYasushi Ikei, Vibol Yem, Yusuke Kikuchi, Yukiya Ojima. 34-45 [doi]
- AR and VR - A Review on Recent Progress and ApplicationsJiachen Jiang, Guoyang Zhou, Brendan M. Duffy, Vincent G. Duffy. 46-63 [doi]
- Exploring Hand Tracking and Controller-Based Interactions in a VR Object Manipulation TaskCheryl I. Johnson, Nicholas W. Fraulini, Eric K. Peterson, Jacob Entinger, Daphne E. Whitmer. 64-81 [doi]
- A Multimodal Virtual Reality Inventory SystemKenneth King L. Ko, Dan Mark D. Restoles, Eric Cesar E. Vidal Jr.. 82-100 [doi]
- Modulation of the Walking Speed by Moving Avatars with Age Stereotype StimuliYusuke Koseki, Tomohiro Amemiya. 101-110 [doi]
- Flow State and Physiological Responses During Alternative Uses Task in Real and Virtual Working EnvironmentsHiroyuki Kuraoka, Mitsuo Hinoue, Chi'e Kurosaka. 111-121 [doi]
- A Virtual Reality Object Interaction System with Complex Hand InteractionsJoan Dominique L. Lee, Dan Mark D. Restoles, Eric Cesar E. Vidal Jr.. 122-134 [doi]
- Grip Comfort Study of Virtual Reality HandlesYuxuan Liu, Qijuan Yu, Haining Wang. 135-146 [doi]
- Effect of Electrical Stimulation Frequency on Vibratory Sensation Induced by Nerve Bundle StimulationShuto Ogihara, Tomohiro Amemiya, Kazuma Aoyama. 147-156 [doi]
- 3-D Mental Rotation Ability Testing with Mixed RealityZeynep Piri, Kürsat Çagiltay. 157-170 [doi]
- Design of a Mixed Reality Approach to Enhance Understanding of Reverse Total Shoulder ArthroplastyAlireza Sadeghi Milani, Joe Cecil 0001, Miguel Pirela-Cruz, Shelia Kennison. 171-189 [doi]
- Emotional Experience in Real and Virtual Environments - Does Prior VR Experience Matter?Ramona Schmid, Verena Wagner-Hartl. 190-211 [doi]
- Predictive Indicators of Virtual Reality Sickness: A Look into Skin Temperature DisturbanceKojiro Totsuka, Takehiko Yamaguchi 0002. 212-223 [doi]
- Temporal Aspects of Self-rotation Perception and Nystagmus: A Study on Disappearance and Onset TimeRyosuke Urata, Takehiko Yamaguchi 0002. 224-234 [doi]
- An Immersive Media Recognition Method Using Depth Information of Multi-View VideosInjae Yoo, Jaechung Lee, Seyoung Jang, Byeongchan Park, Cheong-Ghil Kim, Seok-Yoon Kim, Youngmo Kim. 235-243 [doi]
- Effects of Heart Rate Based Potential Color Environment Stimuli on Users in VR GamesHirotoshi Asano, Junko Ichino, Takumi Miyazaki, Yuka Makihata, Masahiro Ide. 247-258 [doi]
- Gamification Through the Lens of Safety EngineeringBryce Bowles, Vincent G. Duffy. 259-277 [doi]
- Fitness Bow: An Intelligent Supervised Motion SystemLirong Che, Suzhen Zhang, Yanran Chen, Yan Dong, Wu Qiong. 278-297 [doi]
- The Incorporation of Gamification into Safety: A Systematic ReviewSara Herrera, Stephen Petters, Vincent G. Duffy. 298-316 [doi]
- Comparing Photorealistic and Animated Embodied Conversational Agents in Serious Games: An Empirical Study on User ExperienceDanai Korre. 317-335 [doi]
- From Teams to Games: Connecting Game Development to Game CharacteristicsEmil Lundedal Hammar, Alessandro Canossa, Michael S. Debus, Johannes Pfau, Magy Seif El-Nasr, Jesper Juul, Ahmad Azadvar. 336-340 [doi]
- Let the Players Go! - Substituting Excessive Handholding with Autonomous ExperiencesMilas Ray Manley Norman, Alessandro Canossa. 341-369 [doi]
- Design and Research of an Interactive Game Based on Motion-Sensing Technology for Huizhou Brick CarvingsJie Wang, Rongrong Fu. 370-393 [doi]
- Research on Design Strategy of Puppetry Based on Octalysis FrameworkLu Xu, Tianhong Fang. 394-407 [doi]
- Climate Change Literacy Gamified: How Gamification Mechanics Affect User Experience Factors in the User InterfacesXinyue Zhang. 408-425 [doi]
- Achieving a Balance Between Work and Rest Through Interaction DesignJiancheng Zhong, Wu Qiong. 426-442 [doi]