Abstract is missing.
- A Case Study on Teaching HCI to Interactive Art Practitioners (and Learning from Them)Andrés Rodríguez 0002, Alejandro Fernández. 1-15 [doi]
- A Multidisciplinary Approach to Developing a Digital Game to Enhance Social Cognition Skills in Adolescents with ASDLeonardo Veríssimo, Natália Becker, André Andriotti, Carlos de Oliveira, Rafael J. Pezeiro, Claudionor Domingues, Valéria Farinazzo Martins. 16-28 [doi]
- A Study on the Interaction of the Elderly with Digital Games Under the User Experience ApproachMeuriam Silva de Assis, Thiago Siqueira Garbuio, Valéria Farinazzo Martins, Maria Amelia Eliseo. 29-39 [doi]
- Adaptative Videogames for Education: An Initial StudyRosanna Costaguta, Silvana Aciar, Patricia Paderewski, Francisco Luis Gutiérrez Vela. 40-49 [doi]
- An Approach to Cluster Scenarios According to Their Similarity Using Natural Language ProcessingJuliana Delle Ville, Diego Torres, Alejandro Fernández, Leandro Antonelli 0001. 50-62 [doi]
- Applying Design Thinking with Virtual Reality Applications as a Support for Bachelor Students with DisabilitiesAlejandro Moreno-Cruz, Jaime Muñoz Arteaga, Julio César Ponce Gallegos, Héctor Cardona Reyes. 63-76 [doi]
- Approach for Feature Models Definition in Software Product Lines Based on Collaborative WorkJazmín Gómez, Pablo H. Ruiz, Vanessa Agredo Delgado, Marta Cecilia Camacho. 77-92 [doi]
- Automation of Granollers Heuristic Evaluation Method Using a Developed Support System: A Case StudyAdrian Lecaros, Arturo Moquillaza, Fiorella Falconi, Joel Aguirre, Carlos Ramos, Freddy Paz. 93-108 [doi]
- Computational Playful Strategy to Measure the Level of Technological Acceptance by Older AdultsManuel Bolaños, Carlos Guzmán, César A. Collazos 0001, Francisco L. Gutiérrez. 109-120 [doi]
- Design Thinking: Empowering Innovation and Transformation in Industry 4.0 - Lessons Learned from Early Adoption in SMEsJuan Manuel González-Calleros, Josefina Guerrero García, Claudia Blanca González Calleros. 121-129 [doi]
- Development and Evaluation of a Non-conventional Interaction Wearable DeviceMatheus Mendes Giorgini, Mario Guizerian, Valeria Farinazzo Martins, Bruno da Silva Rodrigues. 130-142 [doi]
- DUXAIT NG: A Software for the Planning and Execution of User Experience Evaluations and ExperimentsJoel Aguirre, Adrian Lecaros, Carlos Ramos, Fiorella Falconi, Arturo Moquillaza, Freddy Paz. 143-155 [doi]
- Eye Tracking-Based Platform for Programming TeachingGuillermo A. Guerrero, Jorge P. Rodríguez, Laura A. Cecchi. 156-168 [doi]
- Facial Emotion Recognition with AIJesús A. Ballesteros, Gabriel M. Ramirez V., Fernando Moreira, Andrés Solano, Carlos Alberto Peláez. 169-184 [doi]
- Human-Computer Interaction Research in Ibero-America: A Bibliometric AnalysisAndrés Felipe Solis Pino, Pablo H. Ruiz, Vanessa Agredo Delgado, Alicia Mon, César Alberto Collazos Ordóñez. 185-199 [doi]
- Migration of Legacy Java Desktop Applications to Collaborative WebAntonio Labian, Jesús D. García-Consuegra, Manuel Ortega. 200-209 [doi]
- Mistakes Hold the Key: Reducing Errors in a Crowdsourced Tumor Annotation Task by Optimizing the Training StrategyJose Alejandro Libreros, Edwin Gamboa, Matthias Hirth. 210-224 [doi]
- Personalization and Accessibility in a Digital RepositorySilvana Aciar, Patricia Paderewski, Francisco Luis Gutiérrez Vela, Luciano Grossi. 225-241 [doi]
- Prompt Engineering, An Alternative for Video Game Development?Alexander Rozo-Torres, Wilson J. Sarmiento. 242-256 [doi]
- Redesign of the Dashboard of a Web Telemetry System for Decision SupportRubén Rivera-Medina, Huizilopoztli Luna-García, José M. Celaya-Padilla, Oscar Osvaldo Ordaz García, Roberto Solis Robles. 257-270 [doi]
- Scenarios, Shared Understanding, and Group Decision Support to Foster Innovation NetworksVanessa Agredo Delgado, Leandro Antonelli 0001, César A. Collazos 0001, Alejandro Fernández, Pascale Zaraté, Guy Camilleri, Julio Hurtado, Mario Lezoche, Regina Motz, Hervé Panetto, Diego Torres. 271-285 [doi]
- Social Presence and User Experience: The Influence of the Immersive Virtual Classroom in Synchronous Distance LearningJuan Fernando Flórez Marulanda, César A. Collazos 0001, Julio Ariel Hurtado. 286-300 [doi]
- The Adoption of Industry 4.0 Practices for Small and Medium-Sized Companies: A Systematic Mapping StudyGabriel Batista Cristiano, Fabio Tanikawa, Huizilopoztli Luna-García, Maria Amelia Eliseo. 301-317 [doi]