Abstract is missing.
- Systematic Analysis of Output Agreement Games: Effects of Gaming Environment, Social Interaction, and FeedbackShih-Wen Huang, Wai-Tat Fu. [doi]
- Using the Crowd to Do Natural Language ProgrammingMehdi Manshadi, Carolyn Keenan, James F. Allen. [doi]
- To Crowdsource or Not To Crowdsource?Gireeja Ranade, Lav Raj Varshney. [doi]
- Machine-Learning for Spammer Detection in Crowd-SourcingHarry Halpin, Roi Blanco. [doi]
- Dynamically Switching between Synergistic Workflows for CrowdsourcingChristopher H. Lin, Mausam, Daniel S. Weld. [doi]
- Part Annotations via Pairwise CorrespondenceSubhransu Maji, Gregory Shakhnarovich. [doi]
- Playful Surveys: Easing Challenges of Human Subject Research with Online CrowdsMarkus Krause, Jan D. Smeddinck, Aneta Takhtamysheva, Velislav Markov, Nina Runge. [doi]
- Crowd-Sourcing Design: Sketch Minimization using Crowds for FeedbackDavid Engel, Verena Kottler, Christoph Malisi, Marc Röttig, Eva-Maria Willing, Sebastian Schultheiß. [doi]
- Crowdsourcing Control: Moving Beyond Multiple ChoiceChristopher H. Lin, Mausam, Daniel S. Weld. [doi]
- Improving Quality of Crowdsourced Labels via Probabilistic Matrix FactorizationHyun Joon Jung, Matthew Lease. [doi]
- Detecting Deceptive Opinion Spam Using Human ComputationChristopher G. Harris 0001. [doi]
- Organizers [doi]
- Towards Social Norm Design for Crowdsourcing MarketsChien-Ju Ho, Yu Zhang, Jennifer Wortman Vaughan, Mihaela van der Schaar. [doi]
- MobileWorks: Designing for Quality in a Managed Crowdsourcing Architecture (Extended Abstract)Anand Kulkarni, David Rolnitzky, Philipp Gutheim, Prayag Narula, Tapan S. Parikh, Bjoern Hartmann. [doi]
- Automatically Providing Action Plans Helps People Complete TasksNicolas Kokkalis, Johannes Huebner, Steven Diamond, Dominic Becker, Michael Chang, Moontae Lee, Florian Schulze, Thomas Köhn, Scott R. Klemmer. [doi]
- Predicting Crowd-Based Translation Quality with Language-Independent Feature VectorsNina Runge, Niklas Kilian, Jan D. Smeddinck, Markus Krause. [doi]
- Personalized Online Education - A Crowdsourcing ChallengeDaniel S. Weld, Eytan Adar, Lydia B. Chilton, Raphael Hoffmann, Eric Horvitz, Mitchell Koch, James A. Landay, Christopher H. Lin, Mausam. [doi]
- Social Choice for Human ComputationAndrew Mao, Ariel D. Procaccia, Yiling Chen. [doi]
- Crowdclustering with Sparse Pairwise Labels: A Matrix Completion ApproachJinfeng Yi, Rong Jin, Anil K. Jain 0001, Shaili Jain. [doi]
- Learning from Crowds and ExpertsHiroshi Kajino, Yuta Tsuboi, Issei Sato, Hisashi Kashima. [doi]
- Diamonds From the Rough: Improving Drawing, Painting, and Singing via CrowdsourcingYotam I. Gingold, Etienne Vouga, Eitan Grinspun, Haym Hirsh. [doi]
- Doodling: A Gaming Paradigm for Generating Language DataA. Kumaran 0001, Sujay Kumar Jauhar, Sumit Basu. [doi]
- Learning Sociocultural Knowledge via Crowdsourced ExamplesBoyang Li, Darren Scott Appling, Stephen Lee-Urban, Mark Riedl. [doi]
- Crowdsourcing Annotations for Visual Object DetectionHao Su, Jia Deng, Li Fei-Fei. [doi]
- Contextual Commonsense Knowledge Acquisition from Social Content by Crowd-Sourcing ExplanationsYen-ling Kuo, Jane Yung-jen Hsu, Fuming Shih. [doi]
- Collecting Representative Pictures for Words: A Human Computation Approach Based on Draw Something GameJun Wang, Bei Yu. [doi]
- Hallucination: A Mixed-Initiative Approach for Efficient Document ReconstructionHaoqi Zhang, John K. Lai, Moritz Bächer. [doi]
- The Role of Super Agents in Mobile CrowdsourcingMohamed Musthag, Deepak Ganesan. [doi]
- TurkServer: Enabling Synchronous and Longitudinal Online ExperimentsAndrew Mao, Yiling Chen, Krzysztof Z. Gajos, David C. Parkes, Ariel D. Procaccia, Haoqi Zhang. [doi]
- Preface [doi]
- Captchas With a PurposeSuhas Aggarwal. [doi]
- Squaring and Scripting the ESP GameFrançois Bry, Christoph Wieser. [doi]