Abstract is missing.
- Near and Far Interaction for Augmented Reality Tree Visualization OutdoorsGergana Lilligreen, Nico Henkel, Alexander Wiebel. 27-35 [doi]
- Towards Personalization by Information Savviness to Improve User Experience in Customer Service Chatbot ConversationsTim Polzehl, Yuexin Cao, Vicente Iván Sánchez Carmona, Xiaoyi Liu, Changjian Hu, Neslihan Iskender, André Beyer, Sebastian Möller 0001. 36-47 [doi]
- Effect of Errors on the Evaluation of Machine Learning SystemsVanessa Bracamonte, Seira Hidano, Shinsaku Kiyomoto. 48-57 [doi]
- Passenger's Comfort Recognition during Autonomous Navigation of Personal Mobility Vehicles in Crowded Pedestrian SpacesYosuke Isono, Hiroshi Yoshitake, Motoki Shino. 58-67 [doi]
- A Machine Learning based Analysis of e-Sports Player Performances in League of Legends for Winning Prediction based on Player Roles and PerformancesFarnod Bahrololloomi, Sebastian Sauer, Fabio Klonowski, Robin Horst, Ralf Dörner. 68-76 [doi]
- Behavioral and Physiological Assessment of a Virtual Reality Version of the MATB-II TaskZoe Gozzi, Vsevolod Peysakhovich, Alma Cantu, Mickaël Causse. 77-87 [doi]
- Teaching Drivers about ADAS using Spoken Dialogue: A Wizard of Oz StudyLuka Rukonic, Marie-Anne Pungu Mwange, Suzanne Kieffer. 88-98 [doi]
- AMI: Attention based Adaptative Feedback with Augmented Reality to Improve Takeover Performances in Highly Automated VehiclesBaptiste Wojtkowski, Indira Thouvenin, Veronica Teichrieb. 99-107 [doi]
- Electrodermal Activity Evaluation of Player Experience in Virtual Reality Games: A Phasic Component AnalysisDiego Navarro, Valeria Garro, Veronica Sundstedt. 108-116 [doi]
- Advances in the Usability of Banking System Interfaces in Saudi ArabiaNorah Aldowaihi, Razan Alhossaini, Shahad Bin-Sweleh, Shrifa Aldakheel, Malak Alamri, Sarah AlHumoud. 119-125 [doi]
- Assisting Storyboarders in Expressive 3D Pose Creation with a 2D Sketch-based InterfaceSophia Mouajjah, Cédric Plessiet. 126-133 [doi]
- User Reception of Babylon Health's ChatbotDaniela Azevedo, Axel Legay, Suzanne Kieffer. 134-141 [doi]
- Interactive Multimodal System Characterization in the Internet of Things ContextFabrice Poirier, Anthony Foulonneau, Jérémy Lacoche, Thierry Duval. 142-153 [doi]
- A Study of the Frameworks for Digital Humans: Analyzing Facial Tracking evolution and New Research Directions with AICarlos Vilchis, Miguel González-Mendoza, Leonardo Chang, Sergio A. Navarro-Tuch, Gilberto Ochoa-Ruiz, Isaac Rudomín. 154-162 [doi]
- Spatial User Interaction: What Next?Khadidja Chaoui, Sabrina Bouzidi-Hassini, Yacine Bellik. 163-170 [doi]
- Health-CAT: Development of a Mobile Robot for Assisting CaregiversWilliam Kristian Juel, Frederik Haarslev, Leon Bodenhagen. 171-178 [doi]
- Imagining the World with Your Robot in It: User Story Mapping as a HRI Design MethodGalina Kalugina. 179-183 [doi]
- Effects of Global Illumination of Virtual Objects in 360º Mixed RealityJingxin Zhang 0003, Jannis Volz, Frank Steinicke. 184-189 [doi]
- Comprehensive Musculoskeletal Care Platform Enabling At-home Patient CareGhazal Ershadi, Serena Hughes, Raja Sundaram, Majid Sarrafzadeh. 190-196 [doi]
- Facial Emotion Expression Corpora for Training Game Character Neural Network ModelsSheldon Schiffer, Samantha Zhang, Max Levine. 197-208 [doi]
- Using a Quality Model to Evaluate User Interface Trustworthiness of e-Commerce Systems: Scoring Strategies and Preliminary ResultsAndreia R. Casare, Tânia Basso, Celmar Guimarães da Silva, Regina Moraes. 209-216 [doi]
- Quest-centric Authoring of Stories, Quests, and Dialogues for Computer Game ModificationsRobin Horst, Micha Lanvers, Ralf Dörner. 217-224 [doi]
- A Specification Language and a Modeling Tool for Spatial User InteractionKhadidja Chaoui, Sabrina Bouzidi-Hassini, Yacine Bellik, Chabane Karasad, Abderrahmane Hamzaoui. 225-232 [doi]
- Small Objects Manipulation in Immersive Virtual RealityEros Viola, Fabio Solari, Manuela Chessa. 233-240 [doi]
- Analysis of the Relationship between Subjective Difficulty of a Task and the Efforts Put into It using Biometric InformationKatsuko T. Nakahira, Munenori Harada, Muneo Kitajima. 241-248 [doi]
- Tiny Neural Network Pipeline for Vocal Commands Recognition @EdgeIvana Guarneri, Alessandro Lauria, Giovanni Maria Farinella, Corrado Santoro. 249-254 [doi]
- Fostering Well-being in Care with the Nautical Designed Plant Watering RobotPhilipp Graf, Kevin Lefeuvre, Oskar Palinko, Lakshadeep Naik, Christian Sønderskov Zarp, Andreas Bischof, Eva Hornecker, Norbert Krüger. 255-261 [doi]
- Emotional and Engaging Movie Annotation with GamificationLino Nunes, Cláudia Ribeiro, Teresa Chambel. 262-272 [doi]
- HCP-VR: Training First Responders through a Virtual Reality Application for Hydrogeological Risk ManagementFederico De Lorenzis, Filippo Gabriele Pratticò, Fabrizio Lamberti. 273-280 [doi]