Abstract is missing.
- Immersive Virtual Reality Training Platforms Powered by Digital Twin Technologies: The Smartcut Case StudyRui Machado, Ricardo Rodrigues 0011, Luís Neto, Luís Barbosa, Maximino Bessa, Miguel Melo. 1-8 [doi]
- Enhancing Training Methods: Evaluation of a VR Approach for Antenna ConstructionGuilherme Gonçalves, Cláudio Gonçalves, Paulo Rodrigues, Luís Barbosa, Vítor Filipe, Miguel Melo, Maximino Bessa. 1-8 [doi]
- Immersive Situated Analysis of Dams' BehaviorNuno Verdelho Trindade, Pedro Leitão, Daniel Gonçalves 0002, Sérgio Oliveira, Alfredo Ferreira. 1-8 [doi]
- Digital Tools for Aircraft Maintenance: Prototyping Location-Aware AOI for Engine Assessment and Cable Routing SolutionsSomayeh Shahrabadi, José Rodrigues, Iara Margolis, Luis Evangelista, Nuno J. Sousa, Emanuel Sousa, Miguel Ángel Guevara-López, Luís Gonzaga Magalhães, Emanuel Peres, Telmo Adão. 1-11 [doi]
- Enhancing Telerehabilitation Through Gamification: Usability and User Experience EvaluationFrancisca Laureano, Leonor Portugal Da Fonseca, Paula Alexandra Silva. 1-8 [doi]
- Augmented Reality and Digital Twin for Mineral IndustryDiogo Francisco, Ana Cruz, Nuno Rodrigues, Alexandrino Gonçalves, Roberto Ribeiro. 1-8 [doi]
- Examining the Influence of Trimodal Multisensory Stimuli on Presence, Perceived Realism, and Quality of Experience in Video VisualizationGuilherme Gonçalves, Miguel Melo, Bruno Peixoto, Luís Barbosa, Maximino Bessa. 1-8 [doi]
- Defend Your Castle - A Mobile Augmented Reality Multiplayer GameBruna Leitão, Carlos Costa, Alexandrino Gonçalves, Anabela Marto. 1-7 [doi]
- Exploring Pseudo-Haptics for Object Compliance in Virtual RealityCarlos Lousada, Daniel Mendes, Rui Rodrigues 0001. 1-8 [doi]
- Assessing Presence in an Improved Exposure Therapy AR ApplicationDaniel Matias, Bruno Patrão, Paulo Menezes 0001. 1-7 [doi]
- UCInvaders: Reusing a Game to Promote Physical Activity Among College StudentsMiguel L. Pereira, Daniel Vieira, David Ferreira, Rodrigo F. Calhau, Paulo Menezes 0001. 1-8 [doi]
- Playtest Reincarnation: Solution to Acquire and Visualize Gameplay and Observation Spatiotemporal DataRoberto Ribeiro, Nuno Rodrigues, António Pereira 0001. 1-8 [doi]
- Co-Design Process of an Application for Rhythmic Gymnastics with PICTIVELeonor Portugal Da Fonseca, Paula Alexandra Silva. 1-8 [doi]
- Digital Heritage Collections and Museums: 3D Interaction and Visualization TechniquesEric Solcan, Rui Nóbrega, Nuno Correia 0001. 1-9 [doi]