Abstract is missing.
- The Authoring Challenge in Interactive StorytellingMichael Mateas. 1 [doi]
- From a Winter s Night to a Dragon AgeAlex Whittaker. 2 [doi]
- Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS)Carl Heath. 3 [doi]
- MIST: An Interactive Storytelling System with Variable Character BehaviorRichard Paul, Darryl Charles, Michael McNeill, David McSherry. 4-15 [doi]
- Importance of Well-Motivated Characters in Interactive Narratives: An Empirical EvaluationMei Si, Stacy Marsella, David V. Pynadath. 16-25 [doi]
- I Want to Slay That Dragon! - Influencing Choice in Interactive StorytellingRui Figueiredo, Ana Paiva. 26-37 [doi]
- Measuring User Responses to Interactive Stories: Towards a Standardized Assessment ToolIvar E. Vermeulen, Christian Roth, Peter Vorderer, Christoph Klimmt. 38-43 [doi]
- One Tool-Many Paradigm: Creativity and Regularity in Youngsters HyperstoriesFranca Garzotto, Eliana Herrero, Fernando Salgueiro. 44-49 [doi]
- Exploring Narrative Interpretation and Adaptation for Interactive Story CreationUlrike Spierling, Steve Hoffmann. 50-61 [doi]
- Narrative Annotation and Editing of VideoVincenzo Lombardo, Rossana Damiano. 62-73 [doi]
- A Story to Go, PleaseFrank Nack, Abdallah El-Ali, Philo van Kemenade, Jan Overgoor, Bastiaan van der Weij. 74-85 [doi]
- Threading Facts into a Collective Narrative WorldSilvia Likavec, Ilaria Lombardi, Alberto Nantiat, Claudia Picardi, Daniele Theseider Dupré. 86-97 [doi]
- Learning Story Marketing through Practical Experience of Story Creation SystemKaoru Sumi. 98-110 [doi]
- Enhancing Real-Time Sports Commentary Generation with Dramatic Narrative DevicesMartin Rhodes, Simon Coupland, Tracy Cruickshank. 111-116 [doi]
- Zuzie: Collaborative Storytelling Based on Multiple CompositionsYoshiyuki Nakamura, Maiko Kobayakawa, Chisato Takami, Yuta Tsuruga, Hidekazu Kubota, Masahiro Hamasaki, Takuichi Nishimura, Takeshi Sunaga. 117-122 [doi]
- An Interactive Documentary ManifestoAndre Almeida, Heitor Alvelos. 123-128 [doi]
- Rhetorics of the Interactive 3D Installation Virtuelle Mauer/ReConstructing the Wall Tamiko Thiel, Teresa Reuter. 129-140 [doi]
- From Physical to Non-material Art - Design Choices of the Digital ArtistTeemu Korpilahti. 141-146 [doi]
- The iLand of Madeira Location Aware Multimedia StoriesMara Dionisio, Valentina Nisi, Jos P. van Leeuwen. 147-152 [doi]
- Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear LogicKim Dung Dang, Ronan Champagnat, Michel Augeraud. 153-164 [doi]
- An Analysis of Narrative Moves in Improvisational TheatreAllan Baumer, Brian Magerko. 165-175 [doi]
- Towards a Theoretical Framework for Interactive Digital NarrativeHartmut Koenitz. 176-185 [doi]
- A Data-Driven Case-Based Reasoning Approach to Interactive StorytellingReid Swanson, Andrew S. Gordon. 186-197 [doi]
- Something s Gotta Give - Towards Distributed Autonomous Story Appraisal in ImprovAntónio Brisson, Ana Paiva. 198-203 [doi]
- A Simple Intensity-Based Drama ManagerChristopher Ramsley, Matthew Fugere, Randi Pawson, Charles Rich, Dean O Donnell. 204-209 [doi]
- Player Agency and the Relevance of DecisionsDavid Thue, Vadim Bulitko, Marcia Spetch, Trevon Romanuik. 210-215 [doi]
- Interactive Storytelling in Academic TeachingWolfgang Heiden, Matthias Räder, Eric Fassbender. 216-221 [doi]
- Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital StorytellingWolfgang Müller 0004, Ido Iurgel, Nuno Otero, Ute Massler. 222-227 [doi]
- Textual vs. Graphical Interaction in an Interactive Fiction GameManish Mehta, Andrea Corradini, Santiago Ontañón, Peter Juel Henrichsen. 228-231 [doi]
- Motivations for Rereading in Interactive Stories: A Preliminary InvestigationAlex Mitchell. 232-235 [doi]
- The Haiti Earthquake Experience: A Case StudyMichael Gibson, President Zapdramatic. 236-239 [doi]
- First Person Victim: Developing a 3D Interactive Dramatic ExperienceHenrik Schoenau-Fog, Luis Emilio Bruni, Faysal Fuad Khalil, Jawid Faizi. 240-243 [doi]
- Combining Explicit and Implicit Interaction Modes with Virtual Characters in Public SpacesPedro R. Ribeiro, Tiago Silva, Rui José, Ido Iurgel. 244-247 [doi]
- Louis, Mr. Dog and Rabbit: Metalepsis in Interactive NarrativeStuart Jones. 248-251 [doi]
- Automated Storytelling in Sports: A Rich Domain to Be ExploredGreg Lee, Vadim Bulitko. 252-255 [doi]
- Level-of-Detail Stories as a Virtual Museum of a MovieEliska Pätoprstá, Elena Sikudová, Andrej Ferko. 256-259 [doi]
- Establishing Communication Channels for Digital Storytelling ApplicationsDavid Oyarzun, Maria del Puy Carretero, Andoni Mujika, Aitor Arrieta. 260-263 [doi]
- Agency and the Art of Interactive Digital StorytellingNoam Knoller. 264-267 [doi]
- Emohawk: Learning Virtual Characters by DoingMichal Bída, Cyril Brom. 271-274 [doi]
- Crowd-Sourced AI Authoring with ENIGMAMichael Kriegel, Ruth Aylett. 275-278 [doi]
- Using Highly Interactive Drama to Help Young People Cope with Traumatic SituationsNicolas Szilas, Urs Richle, Thomas Boggini, Jean Dumas. 279-282 [doi]
- Stories on a Sphere: Hyperglobes as Narrative Platforms for Global GeodataFlorian Hruby, Andreas Riedl. 283-286 [doi]
- Users and Evaluation of Interactive StorytellingNelson Zagalo, Sandy Louchart, Maria T. Soto-Sanfiel. 287-288 [doi]
- Workshop: Education in Interactive Digital StorytellingUlrike Spierling, Nicolas Szilas, Steve Hoffmann, Urs Richle. 289-290 [doi]
- Interactive Stories for Health InterventionsMei Si, Stacy Marsella, Lynn Miller. 291-292 [doi]
- Towards a Shared Vocabulary for Interactive Digital Storytelling - A Workshop at ICIDS 2010Hartmut Koenitz, Mads Haahr, Gabriele Ferri, Tonguc Ibrahim Sezen. 293-294 [doi]
- Storytelling within an Internet of ThingsChris Speed, Arthi Kanchana Manohar. 295-296 [doi]
- Just Another Tool for Interactive Digital Storytelling? - A 1-Day Workshop on KorsakowAna Boa-Ventura, Helena Lopes, Inês Rodrigues. 297-298 [doi]
- Tutorial: Introduction to Interactive Story CreationUlrike Spierling, Nicolas Szilas, Steve Hoffmann, Urs Richle. 299-300 [doi]