Abstract is missing.
- Bury Me, My Love: The Boundary Between Reality and Fiction in IDNs for SmartphoneSerge Bouchardon. 3-13 [doi]
- Traversing Boundaries When Translating a Literary IDN into Several Languages: A Case StudySerge Bouchardon, Nohelia Meza. 14-27 [doi]
- The Ethical Colonizer? Grand Strategy Games, Colonization, and New Ways of Engaging Moral ChoicesMia Consalvo, Andrew M. Phelps, Lindsay D. Grace, Roger Altizer. 28-37 [doi]
- Gaming the System: Case Study in Investigative Journalism and Playful Interactive Narrative Design to Explain Systemic Bias in Immigration PolicyLindsay D. Grace. 38-49 [doi]
- Fostering Interdisciplinary Learning for Elementary Students Through Developing Interactive Digital StoriesAnisha Gupta, Andy Smith, Jessica Vandenberg, Rasha Elsayed, Kimkinyona Fox, James Minogue, Aleata Hubbard Cheuoua, Kevin M. Oliver, Cathy Ringstaff, Bradford W. Mott. 50-67 [doi]
- Merging Archaeological Site Recreation and Museum ExhibitionVincenzo Lombardo, Vittorio Lauro, Vittorio Murtas, Srushti Goud. 68-84 [doi]
- Teaching Interactive Digital Narrative Through Found PhotographyConor McKeown, Ellie MacDonald. 85-95 [doi]
- Figure of Speech Detection and Generation as a Service in IDN Authoring SupportSimon Akkerman, Frank Nack. 99-112 [doi]
- ChatGPT as a Narrative Structure InterpreterAlberto Alvarez 0002. 113-121 [doi]
- Curatorial Challenges of Exhibiting VR IDN's in Film Festival FormatsÁgnes Karolina Bakk, András Szabó. 122-128 [doi]
- What Really Happened Here? - Dealing with Uncertainty in the Book of Distance: A Critical Historiography PerspectiveJonathan Barbara, Mads Haahr. 129-136 [doi]
- A Theory-of-mind Game for the Early Detection of Frontotemporal DementiaMark Bekooy, Dan Dan Berendsen, Martin Dierikx, Rolf Piepenbrink, Jan-Willem van Rhenen, Rafael Bidarra. 137-145 [doi]
- Towards Procedural Generation of Narrative Puzzles for Open World GamesSam Davern, Mads Haahr. 146-154 [doi]
- Mind Stories: A Story Making Game - From Narrative Therapy to Interactive Narrative TherapyMirjam Palosaari Eladhari, Hartmut Koenitz. 155-167 [doi]
- Empathic Experiences of Visual Conditions with Virtual RealityGeorgi V. Georgiev, Vijayakumar Nanjappan, Iva Georgieva, Zhengya Gong. 168-180 [doi]
- The Chronicles of ChatGPT: Generating and Evaluating Visual Novel Narratives on Climate Change Through ChatGPTMustafa Can Gursesli, Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro, Antonio Lanatà, Andrea Guazzini, Van Khôi Lê, Adrien Villars, Ruck Thawonmas. 181-194 [doi]
- A Crossmedia Storytelling Platform to Empower Vulnerable Groups for IT SecurityWolfgang Heiden, Tea Kless, Thomas Neteler. 195-201 [doi]
- Introducing the Comic Automaton: Interaction Design Options for an Interactive Comic for Higher EducationIdo Iurgel, Jana Kalb, Anabela Parente, Denis Malinko, Maren Weller, Steffi Wiedemann. 202-211 [doi]
- Sentiment Analysis of a Text Story Dataset Collected Using Illustration CardsSuji Jang, Chaewon Seo, Byung-Chull Bae. 212-219 [doi]
- Analyzing Audience Comments: Improving Interactive Narrative with ChatGPTXiaoxu Li, Xiao You, Siyuan Chen, Pittawat Taveekitworachai, Ruck Thawonmas. 220-228 [doi]
- Integrating Storytelling and Making: A Case Study in Elementary SchoolRobert Monahan, Jessica Vandenberg, Andy Smith, Anisha Gupta, Kimkinyona Fox, Rasha Elsayed, Aleata Hubbard Cheuoua, James Minogue, Kevin M. Oliver, Cathy Ringstaff, Bradford W. Mott. 229-238 [doi]
- Designing a Language Model-Based Authoring Tool Prototype for Interactive StorytellingJeongyoon Park, Jumin Shin, Gayeon Kim, Byung-Chull Bae. 239-245 [doi]
- Alice Dali MR: A Mixed Reality Interactive Narrative ExperienceSvetlana Rudenko, Xiangpeng Fu, Mads Haahr. 246-254 [doi]
- Exploring the Union Between Procedural Narrative and Procedural Content GenerationArunpreet Sandhu, Joshua McCoy. 255-262 [doi]
- A Design-Oriented Framework for Interactive Digital Narrative in Virtual Reality - Focus on Branching Narrative and AgencySamira Soltani. 263-273 [doi]
- What Is Waiting for Us at the End? Inherent Biases of Game Story Endings in Large Language ModelsPittawat Taveekitworachai, Febri Abdullah, Mustafa Can Gursesli, Mury F. Dewantoro, Siyuan Chen, Antonio Lanatà, Andrea Guazzini, Ruck Thawonmas. 274-284 [doi]
- Breaking Bad: Unraveling Influences and Risks of User Inputs to ChatGPT for Game Story GenerationPittawat Taveekitworachai, Febri Abdullah, Mustafa Can Gursesli, Mury F. Dewantoro, Siyuan Chen, Antonio Lanatà, Andrea Guazzini, Ruck Thawonmas. 285-296 [doi]
- Playing Story Creation Games with Large Language Models: Experiments with GPT-3.5Timothy S. Wang, Andrew S. Gordon. 297-305 [doi]
- Traversing Language, the Author, and the Word in Amira Hanafi's a Dictionary of the RevolutionDavid Thomas Henry Wright. 306-310 [doi]