Abstract is missing.
- Blending immersive gameplay with intense exercise using asynchronous exergamingJak Tan, Rahul Kumar, Paul Ralph. 1-7 [doi]
- Modeling human behavior for software engineering simulation gamesAlexander Nassal, Matthias Tichy. 8-14 [doi]
- Learning game design and software engineering through a game prototyping experience: a case studyMark Yampolsky, Walt Scacchi. 15-21 [doi]
- Are the old days gone?: a survey on actual software engineering processes in video game industryCristiano Politowski, Lisandra Fontoura, Fábio Petrillo, Yann-Gaël Guéhéneuc. 22-28 [doi]
- Serious games for NP-hard problems: challenges and insightsChristina Chung, Asako Matsuoka, Yueti Yang, Julia Rubin, Marsha Chechik. 29-32 [doi]
- Robot on!: a serious game for improving programming comprehensionMichael A. Miljanovic, Jeremy S. Bradbury. 33-36 [doi]
- From video games to debugging codeSean Deitz, Ugo Buy. 37-41 [doi]
- A gamification approach for distributed agile deliveryVibhu Saujanya Sharma, Vikrant S. Kaulgud, Pradeepkumar Duraisamy. 42-45 [doi]